Difference between revisions of "Drone Controllers"
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'''Drone Controllers''' are not to be confused with [[Overloaders|Engineer Drone Controller]] overloader or the [[Weapons|The Emperor's Drone Controller]]. | '''Drone Controllers''' are not to be confused with [[Overloaders|Engineer Drone Controller]] overloader or the [[Weapons|The Emperor's Drone Controller]]. | ||
− | See [[Drone Controller Blueprints]] for info on how to build one. | + | See [[:Category:Drone Controller Blueprints]] for info on how to build one. |
== Drone Controllers == | == Drone Controllers == |
Revision as of 03:21, 8 September 2015
Drone Controllers are Neurobound items that, when equipped, will improve certain stats of your temporary drones. A drone controller can only be equipped on a ship that is equal in or higher tech than the drone controller's tech, and only one may be equipped at a time. Drone Controllers require Astral Injection to use.
Drone Controllers are not to be confused with Engineer Drone Controller overloader or the The Emperor's Drone Controller.
See Category:Drone Controller Blueprints for info on how to build one.
Drone Controllers
Type | Effect | Minor (t0) (AI 1) |
Basic (t5) (AI 3) |
Std (t10) (AI 4) |
Good (t13) (AI 5) |
Exc (t16) (AI 7) |
Sup (t19) (AI 10) |
Ult (t20) (AI 10) |
Size | of controller | 5 | 10 | 15 | 18 | 21 | 24 | |
Electricity | of controller | 5 | 15 | 16 | 20 | 35 | 41 | |
Weight | of controller | 10,000 | 20,000 | 30,000 | 36,000 | 42,000 | 48,000 | |
Damage | Damage | +10% | +15% | +20% | +23% | +26% | +29% | |
Electric | Energy Recharge | +20% | +30% | +37% | +40% | +45% | +50% | |
Firing | Rate of Fire | +20% | +25% | +29% | +32% | +34% | +35% | |
Damage | +0% | +3% | +6% | +8% | +10% | +12% | ||
Tracking | +10% | +10% | +10% | +10% | +10% | +10% | ||
Radar | +10% | +10% | +10% | +10% | +10% | +10% | ||
Radar | Radar | +100% | +150% | +200% | +250% | +300% | +350% | |
Damage | +1% | +2% | +3% | +4% | +5% | +6% | ||
Tracking | +10% | +9% | +8% | +7% | +6% | +5% | ||
Range | Range | +20% | +30% | +37% | +40% | +45% | +50% | |
Damage | +1% | +2% | +3% | +4% | +5% | +6% | ||
Hostility | -5% | -5% | -5% | -5% | -5% | -5% | ||
Recovery | Shield Recharge | +20% | +30% | +37% | +40% | +45% | +50% | |
Energy Recharge | +1% | +2% | +3% | +4% | +5% | +6% | ||
Resistance | Resistance to Damage | +10% | +15% | +20% | +23% | +26% | +29% | |
Shield | Shield | +30% | +45% | +55% | +65% | +75% | +85% | |
Shield Recharge | +2% | +4% | +6% | +8% | +10% | +12% | ||
Stealth | Visibility | -50% | -67% | -73% | -75% | -78% | -80% | |
Shield | +5% | +10% | +15% | +20% | +25% | +30% | ||
Targeting | Tracking | +30% | +45% | +55% | +60% | +67% | +75% | |
Damage | +3% | +5% | +7% | +9% | +11% | +13% | ||
Radar | +10% | +15% | +20% | +25% | +30% | +35% |