Difference between revisions of "The Art of Healing Blueprint"

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m (misplaced decimal point on manhours fixed)
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|Manhours = 1,600,000,000
 
|Manhours = 1,600,000,000
 
|MaxWorkforce = 100,000
 
|MaxWorkforce = 100,000
|Uses = Limited: 1
+
|Uses = 1
|Produced = [[Augmenters#The_Art_of_____Augmenters|The Art of Healing Augmenter]]
+
|Produced = [[Augmenters|The Art of Healing Augmenter]]
|Initial =  
+
|Initial = <ul>
<ul>
+
<li>1,000,000,000 Credits
<li> 100,000 [[Metals]]
+
<li>100,000 [[Metals]]
<li> 1,000,000,000 Credits
+
<li>1 [[Anaconda Scales]]*
<li> 1 [[Anaconda Scales]]
+
<li>1 [[Shields|Undershirt]]*
 
</ul>
 
</ul>
|Periodic =  
+
|Periodic = <ul>
<ul>
+
<li>1,000,000,000 Credits
<li> 1,000,000,000 Credits
+
<li>5 [[Vis]]
<li> 5 [[Energon]]
+
<li>5 [[Energon]]
<li> 5 [[Plasma Crystals]]
+
<li>5 [[Plasma Crystals]]
<li> 5 [[Vis]]
 
<li> 1 [[Shields|Undershirt]]
 
 
</ul>
 
</ul>
|Source = [[The Mausoleum]] Drop
+
|Source = [[The Mausoleum]] drop
 
|Price = N/A
 
|Price = N/A
 
|SkillNeeded = [[Shield Monkey Class]] 20
 
|SkillNeeded = [[Shield Monkey Class]] 20
 
|Description = Effective healing
 
|Description = Effective healing
 
}}
 
}}
 
 
<noinclude>
 
<noinclude>
 
[[Category:Individual Blueprints]]
 
[[Category:Individual Blueprints]]
 
[[Category:Augmenter Blueprints]]
 
[[Category:Augmenter Blueprints]]
 
<noinclude>
 
<noinclude>

Revision as of 23:53, 3 August 2015

The Art of Healing Blueprint
Tech Size Weight
20 10 1,000,000
Manhours Max Workforce Uses
1,600,000,000 100,000 1
Items Produced
The Art of Healing Augmenter
Initial Materials Periodic Materials
Source Price Skill Needed
The Mausoleum drop N/A Shield Monkey Class 20
Description
Effective healing