Difference between revisions of "Weighted Combat Bonus"
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(Changed language a bit, was confused at first) |
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− | + | Weighted Combat Bonus affects the following: | |
− | *0.5 | + | |
− | * | + | *Damage: 0.5 |
− | * | + | *Recovery, Elec, Vis, Firing, Range: 1 |
− | *3 | + | *Energy, Shield, Tracking: 1.5 |
+ | *Radar: 3 | ||
---- | ---- | ||
*Offensive ops currently affect Damage, Firing, and Tracking | *Offensive ops currently affect Damage, Firing, and Tracking |
Revision as of 13:04, 3 June 2015
Weighted Combat Bonus affects the following:
- Damage: 0.5
- Recovery, Elec, Vis, Firing, Range: 1
- Energy, Shield, Tracking: 1.5
- Radar: 3
- Offensive ops currently affect Damage, Firing, and Tracking
- Defensive ops currently affect Shield, Recovery and Radar
- Everlasting ops affect Energy, Elec and Range
- General ops affect All