Difference between revisions of "Category:Modifications"
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*Transcendental : +2% Hull Space, 10 elec cost | *Transcendental : +2% Hull Space, 10 elec cost | ||
*Workhorse : +10% Tractoring | *Workhorse : +10% Tractoring | ||
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Revision as of 19:26, 15 May 2007
Modded gear is gear that has an added bonus built in. the indicator that a piece of gear is modified is an asterisk after its name, as in Ion Peashooter*. An item may have 1 or 2 mods.
This is a list of only known mods, please only update if you have seen a particular mod on a particular item
- Amorphous : +6% Nimbleness
- Amplified : +20% Max
- Amplified-Radar : +20% Detection, +20% Visibility
- Buffered : +10% Recoil, +10% Damage
- Composite : reduced item weight
- Docktastic : +50% Docking
- Dynamic : +4% Damage
- Evil : +1% Damage, +10% Hostility
- Extended-Shield : +10% Max
- Extended-Weapon : +20% Range
- Forceful-Engine : +20% Thrust
- Forceful-Weapon : +8% Damage
- Gyroscopic : +30% Agility
- Intelligent : +1% XP
- Miniaturized : reduced item size
- Overclocked : +10% Regeneration
- Overclocked-Weapon : -10% Recoil
- Radioactive : +3% Electricity
- Resonating : +5% Shield, +5% Radar
- Rewired-Energy : +10% Energy, -10% Shield
- Rewired-Weapon : +10% Shield, -10% Energy
- Scoped : +15% Tracking
- Shielded : 50% Visibility of the item blocked
- Sleek : +2% Speed, -3% Nimbleness
- Superconducting : -10% electricity needed
- Super Intelligent : +2% XP
- Transcendental : +2% Hull Space, 10 elec cost
- Workhorse : +10% Tractoring