Difference between revisions of "Talk:Rate of Fire"
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(Current RoF) x (100x(100+mod)/100) = New Rate of Fire (mod including aug tweek/other tweeks) | (Current RoF) x (100x(100+mod)/100) = New Rate of Fire (mod including aug tweek/other tweeks) | ||
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+ | ===Re: -- [[User:208.126.145.250|208.126.145.250]] 18:14, 23 September 2008 (PDT)=== | ||
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+ | I thought it was more like this | ||
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+ | 1/current recoil=Rof(shots per sec) | ||
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+ | ROF*(mod)=new rof. | ||
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+ | |||
+ | so, for example, firing rate 1 sec | ||
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+ | 1/1=1 | ||
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+ | 1*1.5(mod)=1.5 shots per sec. | ||
+ | |||
+ | 1/1.5=0.66(new recoil) |
Revision as of 20:14, 23 September 2008
-- 65.100.80.183 02:48, 3 May 2008 (PDT)
The info in this article is incorrect....for one, the recoil on the fgat is .2, not .1, also, i think that the formula for figuring your ROF should be more axplicitly stated, dont you think?
Rof:
If Rof Mod = Faster (eg. Os 6)
(Current RoF) x (100/(100+mod)x100) = New Rate of Fire (mod including aug tweek/other tweeks)
If Rof Mod = Slower Rate of Fire (eg. Os 5)
(Current RoF) x (100x(100+mod)/100) = New Rate of Fire (mod including aug tweek/other tweeks)
Re: -- 208.126.145.250 18:14, 23 September 2008 (PDT)
I thought it was more like this
1/current recoil=Rof(shots per sec)
ROF*(mod)=new rof.
so, for example, firing rate 1 sec
1/1=1
1*1.5(mod)=1.5 shots per sec.
1/1.5=0.66(new recoil)