Difference between revisions of "Icepick"
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Blue dwarf (talk | contribs) (Bit of lore and a few fixes) |
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[[Image:Icepick.png|right|thumb|'''The Cold Icepick''']] | [[Image:Icepick.png|right|thumb|'''The Cold Icepick''']] | ||
− | Whenever you feel a chill climbing up your spine, chances are a [[Cloud Mercury]] junky is checking if you got any of the sweet stuff for his next hit. More commonly known as the Icepick, or | + | Whenever you feel a chill climbing up your spine, chances are a [[Cloud Mercury]] junky is checking if you got any of the sweet stuff for his next hit. More commonly known as the Icepick, or simply just 'Pick', they are armed with a powerful pulse gun, Xeno Energy Torpedoes and an assortment lasers. If one can't move quick enough to avoid the shots or the defensive strength to shrug off the damage, one will find themselves in escape pods very quickly. Their crystalline exteriors are vulnerable to radiation, mining, and heat damage. |
Icepicks are found in the southern areas of space, appearing around [[DF]] 200, so any captain novice to these parts should be prepared to face these death machines. | Icepicks are found in the southern areas of space, appearing around [[DF]] 200, so any captain novice to these parts should be prepared to face these death machines. |
Revision as of 09:43, 8 June 2012
Whenever you feel a chill climbing up your spine, chances are a Cloud Mercury junky is checking if you got any of the sweet stuff for his next hit. More commonly known as the Icepick, or simply just 'Pick', they are armed with a powerful pulse gun, Xeno Energy Torpedoes and an assortment lasers. If one can't move quick enough to avoid the shots or the defensive strength to shrug off the damage, one will find themselves in escape pods very quickly. Their crystalline exteriors are vulnerable to radiation, mining, and heat damage.
Icepicks are found in the southern areas of space, appearing around DF 200, so any captain novice to these parts should be prepared to face these death machines.
Stats:
- Tech: 30
- Hull: 1,500
- Max Speed: 100
- Size: 128
- Visibility: 20
- Reflectivity: 178%
- Augmenters: 5
- Weapons: 4
- Protections:
- 60% Protection from Energy
- 60% Protection from Laser
- 40% Protection from Heat
- 40% Protection from Mining
- 60% Protection from Physical
- 70% Protection from Radiation
- 60% Protection from Surgical
- Heavy Fighter
- Weight: 310,000
- Description: Hmmmmn.
- Mods: Shield +25%, Damage +25%