Difference between revisions of "Formulae"

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(New page: This is an explanation page for the various formulae involved in calculation stats in game. ===Augmenter Tweaking=== For example, a ship with one augmenter equipped to grant +56% to some...)
 
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<math>
 
<math>
\left(1+.04\times\mbox{AT}\right)\times56%
+
\left(1+.04\times\mbox{AT}\right)\times.56
 
</math>
 
</math>
  
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<math>
 
<math>
\dfrac{1-56%}{1+\left(56%\times\left(.04\times\mbox{AT}\right)\right)}
+
\dfrac{1-.56}{1+\left(.56\times\left(.04\times\mbox{AT}\right)\right)}
 
</math>
 
</math>
 
<br><br>
 
<br><br>

Revision as of 18:30, 16 September 2010

This is an explanation page for the various formulae involved in calculation stats in game.

Augmenter Tweaking

For example, a ship with one augmenter equipped to grant +56% to some statistic would receive the following bonus, as a function of the player's level of Augmenter Tweaking, labeled AT.


\left(1+.04\times\mbox{AT}\right)\times.56



Similarly, if the equipped augmenter granted -56% instead, the resulting penalty is calculated as follows.


\dfrac{1-.56}{1+\left(.56\times\left(.04\times\mbox{AT}\right)\right)}