Difference between revisions of "Parasite"
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|Improves: Speed -40%, Shield Recharge -20%, Energy Recharge -20%, Range -20% | |Improves: Speed -40%, Shield Recharge -20%, Energy Recharge -20%, Range -20% | ||
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|Super Ice Sludge | |Super Ice Sludge | ||
|Super Ice Sludger | |Super Ice Sludger |
Revision as of 12:50, 19 August 2010
Parasites feed off of the resources in your ship. They board your ship by your ship being on the receiving end of a parasitic weapon, such as Sleet Sludger or Parasitic Flare Gun, or any other weapon that adds damage over time. To get rid of a parasite, either dock at a station and they will pop out of your ship, or equip an Exterminator which will eat parasites at a specified rate. Some Parasites have a defined size, and can take up hull space. Others are 0 size and can keep on accumlating, making your ship unbearable, and more useful to buy an exterminator. All Parasites are tech 0.
Name | Weapon | Type | Damage | Health | Size | Weight | Description | Half-Life | Comments |
Basil Bacteria | Basil Bacteria Blaster | Organic | 4 every 1 second | 800 | 0 | 1 | A groovy bug | 15 seconds | |
Black Coal | Santa's Coal Shooter | Fire | 1 every 1 second | 1000 | 0 | 100000 | Ho, Ho, TAKE THAT! | 60 seconds | Improves: Speed -1% |
Blowworm | Blowworm Syringe | Organic | 29 every 2.5 seconds | 250 | 1 | 1 | ugh | 30 seconds | Duplicates every 20 seconds |
Burger Sludge | N/A | Organic | 2 every 1 second | 40 | 0 | 1000000 | ugh | 15 seconds | Possible green debris in 1st level of UZ |
Face Hugger Webbing Spray | Face Hugger Acid Spit | Organic | 10 every 1 second | 250 | 0 | 1000 | Stick stuff, really stick stuff. | 30 seconds | Improves: Speed -2%, Radar -5% |
Flare | Parasitic Flare Gun | Nanite | 1 every 1 second | 100 | 0 | 1 | ugh | 120 seconds | Visibility: 3500, 4 elec
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Ice Sludge | Ice Sludger | Organic | 5 every 5 seconds | 80 | 0 | 15000 | slooow me down | 50 seconds | Duplicates every 20 seconds |
Jelly Spit | Jelly Spitter | Organic | 1 every 1 second | 10 | 1 | 5000 | Sticky stuff, seem to eat power cables and grow off it somehow. | 300 seconds | Duplicates every 60 seconds |
Large Fire | Various | Fire | 3 every 1 second | 600 | 0 | 1 | it's burning | 30 seconds | Visibility: 90 |
Medium Fire | Various | Fire | 2 every 1 second | 400 | 0 | 1 | it's burning | 15 seconds | Visibility: 29 |
Seer's Blindy Sauce | Seer's Blinder | Nanite | 1 every 0.7 seconds | 100 | 0 | 1 | Who turned out the lights? | 30 seconds | Improves: Radar -50% |
Sleet Sludge | Sleet Sludger | Organic | 60 every 1 second | 475 | 0 | 15000 | slooow me down | 60 seconds | Weapon is built in on the Snowflake |
Sludge | Sludge Spewer | Organic | 2 every 1.5 seconds | 80 | 0 | 10000 | ugh | 15 seconds | |
Small Fire | Various | Fire | 1 every 1 second | 200 | 0 | 1 | it's burning | 15 seconds | Visibility: 14 |
Stemworm | Stemworm Syringe | Organic | 7 every 1 second | 200 | 0 | 1 | ugh | 30 seconds | |
Stingray Poison | ? | Nanite | 10 every 0.7 seconds | 2000 | 0 | 10000 | Nanites be eating my cables! | 60 seconds | Improves: Speed -40%, Shield Recharge -20%, Energy Recharge -20%, Range -20% |
Super Ice Sludge | Super Ice Sludger | Organic | 10 every 5 seconds | 300 | 0 | 30000 | slooow me down | 50 seconds | Fertile! |
Super Duper Ice Sludge | Super Duper Ice Sludger | Organic | 15 every 5 seconds | 450 | 0 | 45000 | slooow me down | 50 seconds | Fertile! |
All of these parasites below are Base-Only, and therefore will not appear on Player Ships.
Name | Weapon Tech | Weapon | Type | Damage | Health | Size | Weight | Elec | Description | Half-Life | Comments |
Core Drain Device Prototype | 10 | Unidyne Core Drain Prototype | Nanite | 80 every 2 seconds | 1000 | 0 | 1000 | 8/s | Attaches to large hulls and sucks the energy right out. | 3600 seconds | Improves: Shield Recharge -20%, Damage -10% |
Class I Core Drain Device | 14 | Unidyne Core Drain | Nanite | 112 every 2 seconds | 1400 | 0 | 1000 | 10/s | Attaches to large hulls and leaches the energy from all systems | 3600 Seconds | Improves: Shield Recharge -30%, Damage -15% |
Class II Core Drain Device | 17 | Unidyne Core Leach | Nanite | 136 every 2 seconds | 1700 | 0 | 1000 | 14/s | Attaches to large hulls and leaches the energy from all systems | 3600 seconds | Improves: Shield Recharge -40%, Damage -20% |
Core Dump Device | 20 | Unidyne Core Dump | Nanite | 160 every 2 seconds | 2000 | 0 | 1000 | 16/s | Attaches to large hulls and dumps the energy from all systems | 3600 seconds | Improves: Shield Recharge -50%, Damage -25% |