Difference between revisions of "Squad"

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Experience and scooped credits are split between all members of the squad in the same galaxy. The experience factor is determined by the highest level player in the group plus a boost for being in the squad; three level tens and a level twenty will all split the experience that the level twenty would have got if he had killed it himself, plus the squad experience bonus. Mission kills are also shared; so if one player kills the [[Guardian of the Lyceum]], all the other players in the galaxy get mission credit for the kill also. Squad members also benefit from [[Squad Chat]] to keep the party organized, appearing as pink text in the chat bar.
 
Experience and scooped credits are split between all members of the squad in the same galaxy. The experience factor is determined by the highest level player in the group plus a boost for being in the squad; three level tens and a level twenty will all split the experience that the level twenty would have got if he had killed it himself, plus the squad experience bonus. Mission kills are also shared; so if one player kills the [[Guardian of the Lyceum]], all the other players in the galaxy get mission credit for the kill also. Squad members also benefit from [[Squad Chat]] to keep the party organized, appearing as pink text in the chat bar.
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The Squad Experience Multiplier is 1x for a group of 1, 1.5x for a group of 2, 1.8x for a group of 3, and 2x for a group of 4 or more. So, for example, if a kill gives 100xp to the highest member of a squad when he is alone, it will give 1.5*100/2 = 75 xp to each him and his squadmate in a group of 2, and will give 2*100/4= 50 xp to each of him and his squadmates in a group of 4.
  
 
[[Category: Gameplay]]
 
[[Category: Gameplay]]

Latest revision as of 17:53, 12 August 2010

A Squad is a small organized group of players that are temporarily banded together for a common goal. To create a new squad, click on character, then squad -> create new squad. Once you have a squad, you can invite others into your squad by selecting them and pressing x then invite. You can boot members from the squad from the squad menu in the character screen by right clicking on their names. You cannot attack squadmates, but you can tractor them without creating personal or team hate.

Experience and scooped credits are split between all members of the squad in the same galaxy. The experience factor is determined by the highest level player in the group plus a boost for being in the squad; three level tens and a level twenty will all split the experience that the level twenty would have got if he had killed it himself, plus the squad experience bonus. Mission kills are also shared; so if one player kills the Guardian of the Lyceum, all the other players in the galaxy get mission credit for the kill also. Squad members also benefit from Squad Chat to keep the party organized, appearing as pink text in the chat bar.

The Squad Experience Multiplier is 1x for a group of 1, 1.5x for a group of 2, 1.8x for a group of 3, and 2x for a group of 4 or more. So, for example, if a kill gives 100xp to the highest member of a squad when he is alone, it will give 1.5*100/2 = 75 xp to each him and his squadmate in a group of 2, and will give 2*100/4= 50 xp to each of him and his squadmates in a group of 4.