Difference between revisions of "Drone Controllers"
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− | Drone Controller are [[Neuro | + | Drone Controller are [[Neuro Bound]] items that improve the stats of your [[Drones#Offensive Drones|Temporary Drones]] by the listed amount. Only 1 may be equipped at a time, but they may be unequipped or reequipped while undocked. Each controller requires 30 of its type of augmenter to build and gives the same stats as the augmenter. The [[Drone Controller Blueprints|blueprints]] for them can be found in [[Shadow]]. Drone Controllers require [[Astral Injection]] to use, but are not class locked to [[Engineer]]s. These are not to be confused with the [[Overloaders|Engineer's Drone Controller overloader]] nor [[Weapons|The Emperor's Drone Controller weapon]]. |
== Drone Controllers == | == Drone Controllers == |
Revision as of 11:43, 14 July 2010
Drone Controller are Neuro Bound items that improve the stats of your Temporary Drones by the listed amount. Only 1 may be equipped at a time, but they may be unequipped or reequipped while undocked. Each controller requires 30 of its type of augmenter to build and gives the same stats as the augmenter. The blueprints for them can be found in Shadow. Drone Controllers require Astral Injection to use, but are not class locked to Engineers. These are not to be confused with the Engineer's Drone Controller overloader nor The Emperor's Drone Controller weapon.
Drone Controllers
Type | Effect | Minor (t0) | Basic (t5) | Std (t10) (AI 4) |
Good (t13) (AI 5) |
Exc (t16) | Sup (t19) (AI 10) |
Size | of controller | 15 | 18 | 24 | |||
Electricity | of controller | 16 | 20 | 41 | |||
Weight | of controller | 30,000 | 36,000 | 48,000 | |||
Damage | Damage | +10% | +15% | +20% | +23% | +26% | +29% |
Electric | Energy Recharge | +20% | +30% | +37% | +40% | +45% | +50% |
Energy | Energy | +60% | +90% | +110% | +140% | +170% | +200% |
Energy Recharge | +6% | +8% | +11% | +13% | +15% | +17% | |
Firing | Rate of Fire | +20% | +25% | +29% | +32% | +34% | +35% |
Damage | +0% | +3% | +6% | +8% | +10% | +12% | |
Tracking | +10% | +10% | +10% | +10% | +10% | +10% | |
Radar | +10% | +10% | +10% | +10% | +10% | +10% | |
Radar | Radar | +100% | +150% | +200% | +250% | +300% | +350% |
Damage | +1% | +2% | +3% | +4% | +5% | +6% | |
Tracking | +10% | +9% | +8% | +7% | +6% | +5% | |
Range | Range | +20% | +30% | +37% | +40% | +45% | +50% |
Damage | +1% | +2% | +3% | +4% | +5% | +6% | |
Hostility | -5% | -5% | -5% | -5% | -5% | -5% | |
Recovery | Shield Recharge | +20% | +30% | +37% | +40% | +45% | +50% |
Energy Recharge | +1% | +2% | +3% | +4% | +5% | +6% | |
Resistance | Resistance to Damage | +10% | +15% | +20% | +23% | +26% | +29% |
Shield | Shield | +30% | +45% | +55% | +65% | +75% | +85% |
Shield Recharge | +2% | +4% | +6% | +8% | +10% | +12% | |
Stealth | Visibility | -50% | -67% | -73% | -75% | -78% | -80% |
Shield | +5% | +10% | +15% | +20% | +25% | +30% | |
Targeting | Tracking | +30% | +45% | +55% | +60% | +67% | +75% |
Damage | +3% | +5% | +7% | +9% | +11% | +13% | |
Radar | +10% | +15% | +20% | +25% | +30% | +35% |