Difference between revisions of "Owned"

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(Updated gal ownership rules)
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An '''Owned''' galaxy is similar to a [[Protected]] galaxy. Combat is still allowed inside the galaxy unlike with [[Protected]] galaxies.
 
An '''Owned''' galaxy is similar to a [[Protected]] galaxy. Combat is still allowed inside the galaxy unlike with [[Protected]] galaxies.
  
To own a [[galaxy]] a team must have a [[colony]] on one of the planets in the galaxy. The population requirement to own a galaxy based on the total number of galaxies that your team already owns. First galaxy is 100, second is 2000, then 4000, 6000, 8000, etc. There is a 20 minute waiting period for owning a galaxy that starts from the laying of the first teamed base in that galaxy. Once both these requirements are met, if all the bases in the galaxy are on your team, then you can own the galaxy. Unlike Bases, drones do not prevent ownership of a galaxy. A team's [[Director]], [[Councillor]]s and [[officer]]s may choose to own or unown a galaxy from menu options: Character -> Team -> Control -> Own Galaxy. Once a Galaxy is owned, other teams cannot place [[bases]] or permanent [[drones]] in that galaxy.  
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To own a [[galaxy]] a team must have a Headquaters in the galaxy. After ten minutes of the HQ base being laid, the galaxy can be owned. During this time another player can lay a base in the galaxy next door to start the timer for that galaxy. The requirements to own a galaxy is to have a all bases on your team, and for the galaxy to be connected to the HQ galaxy via a chain of galaxies. With the exception of the outpost. And outpost is a special base kit brought in [[Free Market]]. An outpost is like a HQ base, with no aura generator, unlike a HQ other galaxies can't be owned off it like a HQ. A team's [[Director]], [[Councillor]]s and [[officer]]s may choose to own or unown a galaxy from menu options: Character -> Team -> Control -> Own Galaxy. Once a Galaxy is owned, other teams cannot place [[bases]] or permanent [[drones]] in that galaxy.
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Also see [[New Ownership Rules]] for more info.
  
  

Revision as of 17:39, 30 November 2009

An Owned galaxy is similar to a Protected galaxy. Combat is still allowed inside the galaxy unlike with Protected galaxies.

To own a galaxy a team must have a Headquaters in the galaxy. After ten minutes of the HQ base being laid, the galaxy can be owned. During this time another player can lay a base in the galaxy next door to start the timer for that galaxy. The requirements to own a galaxy is to have a all bases on your team, and for the galaxy to be connected to the HQ galaxy via a chain of galaxies. With the exception of the outpost. And outpost is a special base kit brought in Free Market. An outpost is like a HQ base, with no aura generator, unlike a HQ other galaxies can't be owned off it like a HQ. A team's Director, Councillors and officers may choose to own or unown a galaxy from menu options: Character -> Team -> Control -> Own Galaxy. Once a Galaxy is owned, other teams cannot place bases or permanent drones in that galaxy.

Also see New Ownership Rules for more info.