Difference between revisions of "/development:client2 - 3d ships milestone 4"

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(New page: ====== Joe's Milestone 4 ====== Jon's 8/13/08 rev #1 comments //Jeff's comments in italics// | **Game Object Name** | **Filename** | **Texture** | **Animation** | **Notes/Comments** |<b...)
 
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Latest revision as of 20:11, 15 November 2008

Joe's Milestone 4

Jon's 8/13/08 rev #1 comments

//Jeff's comments in italics//

| **Game Object Name** | **Filename** | **Texture** | **Animation** | **Notes/Comments** |
| Absolution | AbsolutionMesh.obj | Too much detail | N/A | All detail is lost when drawn at game play distance. The coloring makes it looks like his has odd shadows. Looks nothing like source art SpaceShip33.png?\\ ----\\ //This is just a conversion of a ship someone made with the DoGa program. We'll just have to see it in game and redo if it's not good enough.// |
| Anaconda | AnacondaMesh.obj | Good | N/A | //I like it// |
| BigGreenAIBase | BigGreenAIBaseAnim.x | OK | Great | I don't like the brown octogonal panels on the top and the background spinner has a white streak on the texture that doesn't seem to match the color scheme of the base\\ ----\\ //I agree about the white streak, but think the brown octogons are OK. Overall I like this very much.//---//fixed// |
| ButterflyAnim | ButterflyAnim.x | Good | Good | The second ButterflyAnim01.x is scaled incorrectly? The butterfly's wings are single sided and are culled if look underneath. **Make polygon wings dual sided.**//Fixed// |
| CapitalShip01 | CapitalShip01Mesh.obj | Fair | N/A | I like the body of the ship but the external tubing structure's texture doesn't seem to match the body's color.\\ ----\\ //There are seams along the lower tubes. I also think the lower tubes don't really match and are too prominent. Maybe if they were a little darker or more subtle then the ship would look better.Fixed// |
| CapitalShip02 | CapitalShip02Mesh.obj | Fair | N/A | I like the body of the ship but the external tubing structure's texture doesn't seem to match the body's color. The triad addition is nice. |
| CapitalShip03 | CapitalShip03Mesh.obj | Fair | N/A | Same issue as mentioned above |
| CapitalShip04 | CapitalShip04Mesh.obj | Fair | N/A | Same issue as mentioned above |
| CapitalShip05 | CapitalShip05Mesh.obj | Fair | N/A | Same issue as mentioned above |
| CapitalShip06 | CapitalShip06Mesh.obj | Fair | N/A | Same issue as mentioned above |
| CloudCover | CloudCover01.bmp -CloudCover05.bmp | TBD | | It's hard to evaluate these without them renedered translucently around a solid planet\\ ----\\ //When mapped to the sphere, the poles on CloudCover1, 4, and 5 don't look right.// |
| DidusIneptus | DidusIneptusMesh.obj | OK | N/A | Twin gray triangles on top of the model could be darker and another color. The gray color when ship is drawn fairly scaled down looks like there is a seam |
| Drone0 green hexa | Drone0_green_hexaMesh.obj | Good | N/A | // Very nice// |
| Drone0 green quad | Drone0_green_quadMesh.obj | Good | N/A | |
| Drone0 green tri | drone0_green_triMesh.obj | Good | N/A | |
| Drone0 quad | drone0_quadMesh.obj | Good | N/A | |
| Drone0 solid tripple | drone0_solid_trippleMesh.obj | OK | N/A | |
| Drone0 green bottom01 | drone_green_bottom01Mesh.obj | Good | N/A | |
| Drone0 green bottom02 | drone_green_bottom02Mesh.obj | Good | N/A | |
| Drone0 green bottom03 | drone_green_bottom03Mesh.obj | OK | N/A | |
| Drone0 green bottom04 | drone_green_bottom04Mesh.obj | Good | N/A | |
| Drone0 green bottom05 | drone_green_bottom05Mesh.obj | Good | N/A | |
| Drone0 green bottom06 | drone_green_bottom06Mesh.obj | OK | N/A | |
| Drone0 green bottom07 | drone_green_bottom07Mesh.obj | Good | N/A | |
| Drone0 green bottom08 | drone_green_bottom08Mesh.obj | **good** | N/A | .BMP texture is missing - //fixed// |
| Drone0 red bottom01 | drone_red_bottom01Mesh.obj | Good | N/A | |
| Drone0 red bottom02 | drone_red_bottom02Mesh.obj | Good | N/A | |
| Drone0 red bottom03 | drone_red_bottom03Mesh.obj | Good | N/A | |
| Ghost Ship | GhostshipMesh.obj | Good | N/A | // nice & simple, yet distinct -- I like it// |
| Guardian of W4 | GuardianofW4mesh.obj | Great | N/A | |
| Ice Cube Drone | IcecubedroneMesh.obj | Good | N/A | |
| Locution | LocutionMesh.obj | Good | N/A | |
| Moon Textures | MoonTexture01.bmp - MoonTexture05.bmp | Good | N/A | All 5 are good (but the sphere model should a geodesic sphere shape ([[1]])) |
| NCC Bulk | NCCBulkMesh.obj | Good | N/A | I worry about copyright issues with this looking exactly like the Starship Enterprise\\ ----\\ //This definitely can not be just an exact replica of the Enterprise. It's supposed to be similar but not exactly the same. See the current sprite of this ship --I think it skirts the similarity without being exactly the same.// |
| Obsidian Drone | ObsidiandroneMesh.obj | Good | N/A | |
| Paxian Capital Ship | PaxianCapitalShipMesh.obj | OK | N/A | I like the model but the texture is a little bit hard to see since there are so many white and gray colors. Maybe add some color?//Fixed// |
| Planets | Earth01.bmp - Earth03.bmp | OK | N/A | Same issue as the moons with the geodesic sphere |
| Planets | Planet04.bmp - Planet10.bmp | OK | N/A | Same issue as the moons with the geodesic sphere |
| Police Drone | PolicedroneMesh.obj | Good | N/A | |
| Porpoise | PorpoiseBodyMesh.obj | ? | N/A | Missing under hull triangles. Not sure what ship this is supposed to be. It doesn't look like the source artwork. Maybe it's combined with the supplied glow model?//Fixed// |
| Prettyboy | PrettyboyMesh.obj | Good | N/A | |
| Prettygirl | PrettygirlMesh.obj | Good | N/A | |
| Righteous Dark | RighteousDarkMesh.obj | Good | N/A | The pilot cockpit appears as a large red blob with no desernable texture at game play distance. Otherwise I like it a lot.\\ ----\\ //Love the shape and the texture of the body. Don't really get the cockpit, though.// |
| Righteous Light | RighteousLightMesh.obj | Good | N/A | No Christian iconography please!\\ ----\\ //Bah - it's good =)// |
| Rocky AI Base | RockyAIBaseMesh.obj | Good | N/A | //I like this a lot. I especially think the tall towers will look good in the perspective of the game. I am a little concerned with how bright blue the windows are, though. They might not look that realistic, but I think we'll have to see it in game to tell.// |
| Saudara | SaudaraMesh.obj | Good | N/A | |
| Snowflake | SnowflakeMesh.obj | OK | N/A | The snowflake pattern could be a a little darker because it gets lost against the hull when at game play draw sizes. |
| Solar Panel Base | SolarPanelBaseMesh.obj | Great | N/A | I like this object\\ ----\\ //Looks great!// |
| Spherical Base | SphericalBaseAnim.x | Good | Good | I like the elevators |
| Tortoise | TortoiseMesh.obj | Fair | N/A | The turquoise ring is too thin and simmers at game play draw sizes looking top down on the ship |
| Volcom | VolcomMesh.obj | Good | N/A | // I like the smooth, rounded look to it.// |
| Wingship 3 | Wingship3Mesh.obj | OK | N/A | |
| Wingship 4 | Wingship4Mesh.obj | Good | N/A | |