Difference between revisions of "Modifications"
From Starsonata Wiki
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*Overcloacked : -10% Recoil | *Overcloacked : -10% Recoil | ||
*Radioactive : +3% Energy | *Radioactive : +3% Energy | ||
− | *Scoped : + | + | *Scoped : +15% Tracking |
*Sleek : +2% Speed, -3% Nimbleness | *Sleek : +2% Speed, -3% Nimbleness | ||
*Super Intelligent : +2% XP | *Super Intelligent : +2% XP | ||
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*Composit : Reduced Item Weight | *Composit : Reduced Item Weight | ||
*Extended : +10% Max | *Extended : +10% Max | ||
+ | *Gyroscopic : +30% Agility | ||
+ | *Miniturized : Reduced Item Size | ||
*Transcendental : +2% Cargo, 10 elec cost | *Transcendental : +2% Cargo, 10 elec cost | ||
== Engine Mods == | == Engine Mods == | ||
− | *Gyroscopic : +30% | + | *Gyroscopic : +30% Agility |
*Radioactive : +3% Energy | *Radioactive : +3% Energy | ||
*Workhourse : +10% Tractoring | *Workhourse : +10% Tractoring | ||
+ | |||
+ | == Energy Mods == | ||
+ | *Amplified : +20% Max | ||
+ | *Gyroscopic : +30% Agility | ||
+ | |||
+ | == Radar Mods == | ||
+ | *Amplified : +20% Detection, +20% Visibility | ||
+ | *Scoped : +15% Tracking | ||
+ | *Sleek : +2% Speed, -3% Nimbleness | ||
+ | *Transcendental : +2% Cargo, 10 elec cost | ||
+ | |||
+ | |||
+ | |||
Revision as of 23:50, 26 February 2007
Modded gear is gear that has an added bonus built in. the indicator that a piece of gear is modified is an asterisk after its name, as in Ion Peashooter*. An item may have 1 or 2 mods.
Weapon Mods
- Buffered : +10% Recoil, +10% Damage
- Composit : Reduced Item Weight
- Dynamic : +4% Damage
- Evil : +1% Damage, +10% Hostility
- Extended : +20% Range
- Forceful : +8% Damage
- Intelligent : +1% XP
- Miniturized : Reduced Item Size
- Overcloacked : -10% Recoil
- Radioactive : +3% Energy
- Scoped : +15% Tracking
- Sleek : +2% Speed, -3% Nimbleness
- Super Intelligent : +2% XP
- Superconducting : -10% electricity needed
Shield Mods
- Composit : Reduced Item Weight
- Extended : +10% Max
- Gyroscopic : +30% Agility
- Miniturized : Reduced Item Size
- Transcendental : +2% Cargo, 10 elec cost
Engine Mods
- Gyroscopic : +30% Agility
- Radioactive : +3% Energy
- Workhourse : +10% Tractoring
Energy Mods
- Amplified : +20% Max
- Gyroscopic : +30% Agility
Radar Mods
- Amplified : +20% Detection, +20% Visibility
- Scoped : +15% Tracking
- Sleek : +2% Speed, -3% Nimbleness
- Transcendental : +2% Cargo, 10 elec cost