Difference between revisions of "Sniper"

From Starsonata Wiki
Jump to: navigation, search
 
Line 1: Line 1:
'''Snipers''' are the long-range high damage-per-shot fighters whose motto is One shot, one kill. Each level gives +7% Damage, +5% Recoil, +2% Range and +3% Tracking. By increasing the damage and recoil time of weapons, this skill greatly increases weapon efficiency, reducing the amount of energy used for a given amount of damage. Prerequisites for this skill are [[Berserker]] and [[Fighter Ace]]. This skill costs 5 points per level up to level 20.
+
'''Snipers''' are the long-range high damage-per-shot fighters whose motto is One shot, one kill. Each level gives +7% Damage, +5% Recoil, +2% Range, and +3% Tracking. By increasing the damage and recoil time of weapons, this skill greatly increases weapon efficiency, reducing the amount of energy used for a given amount of damage. Prerequisites for this skill are [[Berserker]] and [[Fighter Ace]]. This skill costs 5 points per level up to level 20.
  
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 20:43, 17 July 2006

Snipers are the long-range high damage-per-shot fighters whose motto is One shot, one kill. Each level gives +7% Damage, +5% Recoil, +2% Range, and +3% Tracking. By increasing the damage and recoil time of weapons, this skill greatly increases weapon efficiency, reducing the amount of energy used for a given amount of damage. Prerequisites for this skill are Berserker and Fighter Ace. This skill costs 5 points per level up to level 20.