Difference between revisions of "Sniper"
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− | '''Snipers''' are the long-range high damage-per-shot fighters whose motto is One shot, one kill. Each level gives +7% Damage, +5% Recoil, +2% Range and +3% Tracking. By increasing the damage and recoil time of weapons, this skill greatly increases weapon efficiency, reducing the amount of energy used for a given amount of damage. Prerequisites for this skill are [[Berserker]] and [[Fighter Ace]]. This skill costs 5 points per level up to level 20. | + | '''Snipers''' are the long-range high damage-per-shot fighters whose motto is One shot, one kill. Each level gives +7% Damage, +5% Recoil, +2% Range, and +3% Tracking. By increasing the damage and recoil time of weapons, this skill greatly increases weapon efficiency, reducing the amount of energy used for a given amount of damage. Prerequisites for this skill are [[Berserker]] and [[Fighter Ace]]. This skill costs 5 points per level up to level 20. |
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 20:43, 17 July 2006
Snipers are the long-range high damage-per-shot fighters whose motto is One shot, one kill. Each level gives +7% Damage, +5% Recoil, +2% Range, and +3% Tracking. By increasing the damage and recoil time of weapons, this skill greatly increases weapon efficiency, reducing the amount of energy used for a given amount of damage. Prerequisites for this skill are Berserker and Fighter Ace. This skill costs 5 points per level up to level 20.