Difference between revisions of "Shield Monkey"
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:Monkey Shield Generator (Tech 5) | :Monkey Shield Generator (Tech 5) | ||
:(Tech 10)[It does exist but none have been found to my knowledge] | :(Tech 10)[It does exist but none have been found to my knowledge] | ||
− | :(Tech 15)[Must be built, Average cost of 3.5bil | + | :Monkey Preservation Field (Tech 15)[Must be built, Average cost of 3.5bil] |
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Secondary Skills]] | [[Category:Secondary Skills]] |
Revision as of 23:44, 15 October 2006
Shield Monkeys are the big bad tanks, taking huge amounts of damage, or the diminutive healers, giving their allies the shields to tank their enemies; either way, the huge shield bonuses given to this class are a big help. This skill costs 5 points per level up to level 20. Each level gives +6% Shield Max, +6% Shield Recharge and +1.5% to Transference Weapons. Prerequisites for this skill are Merchant and Fighter Ace.
Shield Monkey Only Items
The Shield Monkey only weapons are a variation of normal transference weapons that also have the Weapon Side Effect of +Max Shield Bank.
- Monkey Shield Transference I
- Monkey Shield Transference II
- Monkey Shield Transference III
- Moneky Jack Healer
- Monkey De-Puzzeler
- Monkey Reformatter
- Anti UnDe-Puzzeler (De-Puzzler+)
- Re-Engineerer (Vazaha Restructron+)
The Shield Monkey only Aura generator that impart a +Max Shield Bank tweak on all allies nearby
- Monkey Shield Generator (Tech 5)
- (Tech 10)[It does exist but none have been found to my knowledge]
- Monkey Preservation Field (Tech 15)[Must be built, Average cost of 3.5bil]