Difference between revisions of "Energy"

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(This old Energy page is still search engine linked for some reason (with redirect disabled) -- just remove the outdated table and add a note to go to the Energies table.)
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#REDIRECT [[Energies]]
 
#REDIRECT [[Energies]]
  
== Note: This page is outdated, please refer to the [[Energies]] page for up to date information. ==
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[[File:Energy.jpg|right|Energy.jpg]] Almost every item or action in the game requires '''energy''' to run. Energy is provided by generators that can be found under the "Energy" tab in [[Trading bay]] at [[AI]] or player-controlled stations. To use an energy generator you need the same skill level in [[Electrical Engineering]] as the tech level of the energy.
 
 
 
In addition to size and weight, energy generators have a number of important stats to consider when choosing one.
 
 
 
*'''Bank:''' The maximum amount of energy available.
 
*'''Regeneration:''' How much energy the generator regenerates per unit of time.
 
*'''Visibility:''' The amount of visibility added to your ship when it is equipped.
 
*'''[[Fuel: A Case Study|Fuel]]:''' Some energies require fuel to use. The basic ones require [[Nuclear waste]] while the more advanced might require [[Promethium]] or even [[Enriched Nuclear Material]]. Most [[Base]] energies require large amounts of nuclear waste to run, though some actually are capable of producing such fuel!  Without fuel, any such energy will function at 25%.
 
 
 
A negative sign in front of a number for a certain energy in the fuel column means that the aforementioned energy the creates the item that is described next to the aforementioned number as it runs.
 
 
 
[[Category: Energy]]
 
[[Category: Equipment]]
 

Revision as of 12:40, 17 August 2023

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