Difference between revisions of "Drone Controllers"
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'''Drone Controllers''' are not to be confused with [[Overloaders|Engineer Drone Controller]] overloader or the [[Weapons|The Emperor's Drone Controller]]. | '''Drone Controllers''' are not to be confused with [[Overloaders|Engineer Drone Controller]] overloader or the [[Weapons|The Emperor's Drone Controller]]. | ||
− | See [[:Category:Drone Controller Blueprints|Drone Controller Blueprints]] for info on how to build one. You can also | + | See [[:Category:Drone Controller Blueprints|Drone Controller Blueprints]] for info on how to build one. You can also buy them by bringing 30 of the correct Augmenter to Perpetual Motion. |
== Drone Controllers == | == Drone Controllers == |
Revision as of 21:22, 30 April 2019
Drone Controllers are Neurobound items that, when equipped, will improve certain stats of your temporary drones. A drone controller can only be equipped on a ship that is equal in or higher tech than the drone controller's tech, and only one may be equipped at a time. Drone Controllers require Astral Injection to use.
Drone Controllers are not to be confused with Engineer Drone Controller overloader or the The Emperor's Drone Controller.
See Drone Controller Blueprints for info on how to build one. You can also buy them by bringing 30 of the correct Augmenter to Perpetual Motion.
Drone Controllers
Type | Effect | Minor (t0) (AI 1) |
Basic (t5) (AI 3) |
Std (t10) (AI 4) |
Good (t13) (AI 5) |
Exc (t16) (AI 7) |
Sup (t19) (AI 10) |
Ult (t22) (AI 10) |
Size | of controller | 5 | 10 | 15 | 18 | 21 | 24 | 27 |
Electricity | of controller | 5 | 15 | 16 | 20 | 35 | 41 | 41 |
Weight | of controller | 10,000 | 20,000 | 30,000 | 36,000 | 42,000 | 48,000 | 54,000 |
Damage | Damage | +10% | +15% | +20% | +23% | +26% | +29% | +36% |
Electric | Energy Recharge | +20% | +30% | +37% | +40% | +45% | +50% | +60% |
Firing | Rate of Fire | +20% | +25% | +29% | +32% | +34% | +35% | +40% |
Damage | +0% | +3% | +6% | +8% | +10% | +12% | +14% | |
Tracking | +10% | +10% | +10% | +10% | +10% | +10% | +10% | |
Radar | +10% | +10% | +10% | +10% | +10% | +10% | +10% | |
Electric Tempering | -1% | |||||||
Radar | Radar | +100% | +150% | +200% | +250% | +300% | +350% | |
Damage | +1% | +2% | +3% | +4% | +5% | +6% | ||
Tracking | +10% | +9% | +8% | +7% | +6% | +5% | ||
Range | Range | +20% | +30% | +37% | +40% | +45% | +50% | +60% |
Damage | +1% | +2% | +3% | +4% | +5% | +6% | +7% | |
Hostility | -5% | -5% | -5% | -5% | -5% | -5% | -5% | |
Recovery | Shield Recharge | +20% | +30% | +37% | +40% | +45% | +50% | +60% |
Energy Recharge | +1% | +2% | +3% | +4% | +5% | +6% | +7% | |
Resistance | Resistance to Damage | +10% | +15% | +20% | +23% | +26% | +29% | +34% |
Shield | Shield | +30% | +45% | +55% | +65% | +75% | +85% | |
Shield Recharge | +2% | +4% | +6% | +8% | +10% | +12% | ||
Stealth | Visibility | -50% | -67% | -73% | -75% | -78% | -80% | |
Shield | +5% | +10% | +15% | +20% | +25% | +30% | ||
Targeting | Tracking | +30% | +45% | +55% | +60% | +67% | +75% | |
Damage | +3% | +5% | +7% | +9% | +11% | +13% | ||
Radar | +10% | +15% | +20% | +25% | +30% | +35% |