Difference between revisions of "Math"
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BASE is your base stat, like 20k bank or whatever on Ghoststop. | BASE is your base stat, like 20k bank or whatever on Ghoststop. | ||
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AUGS is all your augments summed up, with augmenter tweaking. | AUGS is all your augments summed up, with augmenter tweaking. | ||
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BONUSES is inbuilt bonuses, like the +600% shield on EFDN. | BONUSES is inbuilt bonuses, like the +600% shield on EFDN. | ||
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SKILL is all your skill bonuses | SKILL is all your skill bonuses | ||
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MODS is modded items, e.g. the + shield bank you get on Resonating | MODS is modded items, e.g. the + shield bank you get on Resonating | ||
+ | TWEAKS is any tweak effect (neurotweaks, auras, anything that causes the icons to appear around your ship). | ||
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"There's a few cases where this doesn't apply, e.g., Super Intelligent's crit hit bonus is additive, not multiplicitive iirc. | "There's a few cases where this doesn't apply, e.g., Super Intelligent's crit hit bonus is additive, not multiplicitive iirc. |
Revision as of 19:16, 19 April 2017
A area for all the arcane and mysterious calculations behind the game. WIP, add as discovered, PLEASE DO NOT ADD WITHOUT DEVELOPER CONFIRMATION.
calculation for stat bonuses: final = BASE * 1 + (AUGS + BONUSES) * SKILLS * MODS + TWEAKS
BASE is your base stat, like 20k bank or whatever on Ghoststop. AUGS is all your augments summed up, with augmenter tweaking. BONUSES is inbuilt bonuses, like the +600% shield on EFDN. SKILL is all your skill bonuses MODS is modded items, e.g. the + shield bank you get on Resonating TWEAKS is any tweak effect (neurotweaks, auras, anything that causes the icons to appear around your ship).
"There's a few cases where this doesn't apply, e.g., Super Intelligent's crit hit bonus is additive, not multiplicitive iirc.
And obviously, the Zens add flat bonuses (which come on the end)" - Bobbo
Sources: [1] http://imgur.com/CukBtlV.jpg