Difference between revisions of "Category:Modifications"
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'''Modifications''', or "mods", have just recently been changed to have different effects based upon the tech level of the item they are attached to. | '''Modifications''', or "mods", have just recently been changed to have different effects based upon the tech level of the item they are attached to. | ||
− | ''Modded gear'' is gear that has an added bonus built in. The indicator that a piece of gear is modified is an asterisk after its name, as an 'Ion Peashooter*'. An item may have | + | ''Modded gear'' is gear that has an added bonus built in. The indicator that a piece of gear is modified is an asterisk after its name, as an 'Ion Peashooter*'. An item may have many different mods, but the chances of finding one with more mods decreases greatly with each mod added on. |
− | + | Modifications are listed below. | |
'''This is a list of only ''known'' mods. Please update only if you have seen a particular mod on a particular item!''' | '''This is a list of only ''known'' mods. Please update only if you have seen a particular mod on a particular item!''' |
Revision as of 18:43, 18 November 2008
Modifications, or "mods", have just recently been changed to have different effects based upon the tech level of the item they are attached to.
Modded gear is gear that has an added bonus built in. The indicator that a piece of gear is modified is an asterisk after its name, as an 'Ion Peashooter*'. An item may have many different mods, but the chances of finding one with more mods decreases greatly with each mod added on.
Modifications are listed below.
This is a list of only known mods. Please update only if you have seen a particular mod on a particular item!
- Amorphous: 6% Nimbleness
- Amplified: 20% Max
- Amplified Radar: 20% Detection, 20% Visibility
- Buffered: 10% Recoil, 10% Damage
- Composite: Reduced Item Weight
- Docktastic: 50% Docking Speed
- Dynamic: 4% Damage
- Evil: 1% Damage, 10% Hostility
- Extended Radar: 10% Max
- Extended Shield: 10% Max
- Extended Weapon: 20% Range
- Forceful Engine: 20% Thrust
- Forceful Weapon: 8% Damage
- Gyroscopic: 30% Agility
- Intelligent: 1% EXP
- Miniaturized: Reduced Item Size
- Overclocked: 10% Regeneration
- Overclocked Weapon: -10% Recoil
- Radioactive: 3% Electricity
- Resonating: 5% Shield, 5% Radar
- Rewired Energy: 10% Energy, -10% Shield
- Rewired Weapon: 10% Shield, -10% Energy
- Scoped: 15% Tracking
- Shielded: 50% Visibility Blocked From Item
- Sleek: 2% Speed, -3% Nimbleness
- Superconducting: -10% Electricity Needed
- Super Intelligent: 2% EXP
- Transcendental: 2% Hull Space, 10 Electricity Cost
- Workhorse: 10% Tractoring