Difference between revisions of "Category:Modifications"

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Mods have just recently been changed to have differing effects based upon the tech level of the item they are attached to. The [[Mods]] page will soon be udated to reflect this.
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'''Modifications''', or "mods" have just recently been changed to have different effects based upon the tech level of the item they are attached to. The [[Mods]] page will soon be updated to reflect this.
  
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''Modded gear'' is gear that has an added bonus built in. The indicator that a piece of gear is modified is an asterisk after its name, as an 'Ion Peashooter*'. An item may have 1 or 2 mods, although it has been rumored that it is possible for items to drop with 3 mods.
  
Modded gear is gear that has an added bonus built in. the indicator that a piece of gear is modified is an asterisk after its name, as in Ion Peashooter*. An item may have 1 or 2 mods; Although it has been rumored that it is possible for items to drop with 3 mods.
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'''This is a list of only known mods, please only update if you have seen a particular mod on a particular item!'''
  
'''This is a list of only known mods, please only update if you have seen a particular mod on a particular item'''
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*Amorphous: 6% Nimbleness
 
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*Amplified: 20% Max
*Amorphous         : 6% Nimbleness
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*Amplified ''Radar'': 20% Detection,  20% Visibility
*Amplified         : 20% Max
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*Buffered: 10% Recoil,  10% Damage
*Amplified-Radar   : 20% Detection,  20% Visibility
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*Composite: Reduced Item Weight
*Buffered           : 10% Recoil,  10% Damage
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*Docktastic: 50% Docking Speed
*Composite         : reduced item weight
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*Dynamic: 4% Damage
*Docktastic         : 50% Docking
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*Evil: 1% Damage, 10% Hostility
*Dynamic           : 4% Damage
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*Extended ''Shield'': 10% Max
*Evil               : 1% Damage, 10% Hostility
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*Extended ''Weapon'': 20% Range
*Extended-Shield   : 10% Max
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*Forceful ''Engine'': 20% Thrust
*Extended-Weapon   : 20% Range
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*Forceful ''Weapon'': 8% Damage
*Forceful-Engine   : 20% Thrust
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*Gyroscopic: 30% Agility
*Forceful-Weapon   : 8% Damage
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*Intelligent: 1% XP
*Gyroscopic         : 30% Agility
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*Miniaturized: Reduced Item Size
*Intelligent       : 1% XP
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*Overclocked:  10% Regeneration
*Miniaturized       : reduced item size
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*Overclocked ''Weapon'': -10% Recoil
*Overclocked       :  10% Regeneration
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*Radioactive: 3% Electricity
*Overclocked-Weapon : -10% Recoil
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*Resonating: 5% Shield, 5% Radar
*Radioactive       : 3% Electricity
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*Rewired ''Energy'': 10% Energy, -10% Shield
*Resonating         : 5% Shield, 5% Radar
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*Rewired ''Weapon'': 10% Shield, -10% Energy
*Rewired-Energy     : 10% Energy, -10% Shield
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*Scoped: 15% Tracking
*Rewired-Weapon     : 10% Shield, -10% Energy
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*Shielded: 50% Item-Blocked Visibility
*Scoped             : 15% Tracking
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*Sleek:  2% Speed, -3% Nimbleness
*Shielded           : 50% Visibility of the item blocked
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*Superconducting: -10% electricity needed
*Sleek             :  2% Speed, -3% Nimbleness
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*Super Intelligent: 2% XP
*Superconducting   : -10% electricity needed
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*Transcendental: 2% Hull Space, 10 Electricity Cost
*Super Intelligent : 2% XP
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*Workhorse: 10% Tractoring
*Transcendental     : 2% Hull Space, 10 elec cost
 
*Workhorse         : 10% Tractoring
 
  
 
[[Category: Gear]]
 
[[Category: Gear]]

Revision as of 17:01, 2 April 2008

Modifications, or "mods" have just recently been changed to have different effects based upon the tech level of the item they are attached to. The Mods page will soon be updated to reflect this.

Modded gear is gear that has an added bonus built in. The indicator that a piece of gear is modified is an asterisk after its name, as an 'Ion Peashooter*'. An item may have 1 or 2 mods, although it has been rumored that it is possible for items to drop with 3 mods.

This is a list of only known mods, please only update if you have seen a particular mod on a particular item!

  • Amorphous: 6% Nimbleness
  • Amplified: 20% Max
  • Amplified Radar: 20% Detection, 20% Visibility
  • Buffered: 10% Recoil, 10% Damage
  • Composite: Reduced Item Weight
  • Docktastic: 50% Docking Speed
  • Dynamic: 4% Damage
  • Evil: 1% Damage, 10% Hostility
  • Extended Shield: 10% Max
  • Extended Weapon: 20% Range
  • Forceful Engine: 20% Thrust
  • Forceful Weapon: 8% Damage
  • Gyroscopic: 30% Agility
  • Intelligent: 1% XP
  • Miniaturized: Reduced Item Size
  • Overclocked: 10% Regeneration
  • Overclocked Weapon: -10% Recoil
  • Radioactive: 3% Electricity
  • Resonating: 5% Shield, 5% Radar
  • Rewired Energy: 10% Energy, -10% Shield
  • Rewired Weapon: 10% Shield, -10% Energy
  • Scoped: 15% Tracking
  • Shielded: 50% Item-Blocked Visibility
  • Sleek: 2% Speed, -3% Nimbleness
  • Superconducting: -10% electricity needed
  • Super Intelligent: 2% XP
  • Transcendental: 2% Hull Space, 10 Electricity Cost
  • Workhorse: 10% Tractoring

Pages in category "Modifications"

This category contains only the following page.