Difference between revisions of "Fighters"
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− | [[File:Fighters.png|right|Fighters.png]]<br/>Fighters are independent fighting ships that will attack whatever the target of the entity that launched them was at their time of launch. Some can find new targets if their current ones are lost or destroyed. Fighters can take 1, 2, or 4 slots. Fighters require the appropriate level of [[Fighter | + | [[File:Fighters.png|right|Fighters.png]]<br/>Fighters are independent fighting ships that will attack whatever the target of the entity that launched them was at their time of launch. Some can find new targets if their current ones are lost or destroyed. Fighters can take 1, 2, or 4 slots. Fighters require the appropriate level of [[Fighter Bays]] to launch as well as an equipped of the same tech or higher. To launch a fighter, select a target, then double click or right click use the fighter. |
Revision as of 22:19, 21 January 2015
Fighters are independent fighting ships that will attack whatever the target of the entity that launched them was at their time of launch. Some can find new targets if their current ones are lost or destroyed. Fighters can take 1, 2, or 4 slots. Fighters require the appropriate level of Fighter Bays to launch as well as an equipped of the same tech or higher. To launch a fighter, select a target, then double click or right click use the fighter.
Fighter Ship Statistics:
Visual Reference | Name | Tech | Hull Space | Max Speed | Augs | Weaps | Size | Weight | L | E | H | P | R | S | M | T | Vis | Reflectivity | Inbuilt Elec | Mods |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Nexus Fighter | 0 | 20 | 100 | 0 | 1 | 16 | 1000 | 10% | 0% | 0% | -100% | 0% | 0% | 50% | 0% | 22 | 23% | 0 | Shields -40%, Energy +400%, Thrust +100%, Turning +100%, Damage -25%, Rate Of Fire +50%, Range -25%, Radar +100%, Tracking +100% | |
Micro Vulcanite | 3 | 200 | 100 | 0 | 1 | 32 | 20000 | 75% | 0% | 75% | 0% | 75% | 0% | 0% | 0% | 10 | 31% | 50 | ||
Mini Vulcanite | 3 | 200 | 75 | 0 | 1 | 48 | 20000 | 75% | 0% | 75% | 0% | 75% | 0% | 0% | 0% | 10 | 47% | 75 | ||
Chihuahua | 4 | 50 | 120 | 0 | 1 | 16 | 5000 | 20% | 0% | 0% | -100% | 0% | 0% | 50% | 0% | 22 | 23% | 0 | Energy +400%, Thrust +100%, Turning +100%, Damage -25%, Rate Of Fire +50%, Range -25%, Radar +100%, Tracking +100% | |
St. Bernard | 6 | 300 | 90 | 3 | 3 | 40 | 70000 | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 42 | 81% | 0 | ||
Whippet | 7 | 80 | 160 | 0 | 1 | 24 | 8000 | 30% | 0% | 20% | -100% | 20% | 20% | 50% | 0% | 22 | 35% | 0 | Shields +20%, Energy +400%, Thrust +200%, Turning +100%, Damage -25%, Rate Of Fire +50%, Range -25%, Radar +100%, Tracking +100% | |
Dachshund | 10 | 90 | 100 | 0 | 1 | 24 | 11000 | 40% | 0% | 25% | -100% | 25% | 25% | 50% | 0% | 22 | 35% | 0 | Shields +40%, Energy +400%, Thrust +150%, Turning +100%, Damage -25%, Rate Of Fire +50%, Range -25%, Radar +100%, Tracking +100% | |
Bulldog | 12 | 90 | 120 | 0 | 1 | 24 | 13000 | 50% | 0% | 30% | -100% | 30% | 30% | 50% | 0% | 22 | 35% | 0 | Shields +60%, Energy +400%, Thrust +150%, Turning +100%, Damage -25%, Rate Of Fire +50%, Range -25%, Radar +100%, Tracking +100% | |
Fly Fighter Hull | 12 | 200 | 80 | 0 | 1 | 40 | 65000 | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 20 | 55% | 100 | Shields +100% | |
Paxian Negotiator | 12 | 50 | 90 | 3 | 3 | 45 | 130000 | 30% | 25% | 25% | 25% | 25% | -35% | -35% | 0% | 500 | 314% | 15 | Shields +60% | |
Paxian Pacifier | 12 | 50 | 90 | 3 | 3 | 45 | 130000 | 30% | 25% | 25% | 25% | 25% | -35% | -35% | 0% | 500 | 314% | 15 | Shields +60% | |
Paxian Peacemaker | 12 | 50 | 90 | 3 | 3 | 45 | 130000 | 30% | 25% | 25% | 25% | 25% | -35% | -35% | 0% | 500 | 314% | 15 | Shields +60% | |
Rabbit Hunter | 13 | 100 | 110 | 1 | 2 | 32 | 70000 | 0% | 0% | 0% | -50% | 0% | 0% | 90% | 0% | 10 | 31% | 0 | ||
Terrier | 14 | 120 | 120 | 0 | 1 | 24 | 15000 | 60% | 0% | 35% | -100% | 35% | 35% | 50% | 0% | 22 | 35% | 0 | Shields +80%, Energy +400%, Thrust +200%, Turning +100%, Damage -25%, Rate Of Fire +50%, Range -25%, Radar +100%, Tracking +100% | |
Agamemnon Fighter Hull | 15 | 500 | 90 | 0 | 5 | 76 | 80000 | 40% | 40% | 40% | 0% | 40% | 40% | 0% | 0% | 82 | 200% | 0 | Shields +60%, Energy +20%, Shield Recharge +20%, Energy Recharge +20%, Thrust +20%, Turning +20%, Damage +20%, Range +20%, Radar +20%, Visibility +20%, Hostility +20%, Tracking +20%, Tractor +20%, Critical Hit Percentage +20%, Critical Hit Strength +20%, Critical Hit Resistance +20%, Multifiring +100% | |
Lice Fighter Hull | 15 | 200 | 150 | 0 | 1 | 50 | 80000 | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 20 | 69% | 100 | Shields +300% | |
Border Collie | 16 | 120 | 140 | 0 | 1 | 32 | 17000 | 60% | 0% | 40% | -100% | 40% | 40% | 50% | 0% | 22 | 46% | 0 | Shields +100%, Energy +400%, Thrust +200%, Turning +100%, Damage -25%, Rate Of Fire +50%, Range -25%, Radar +100%, Tracking +100% | |
Locust Fighter Hull | 16 | 200 | 100 | 0 | 1 | 50 | 85000 | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 20 | 69% | 100 | Shields +200% | |
Panther Kitten | 16 | 100 | 102 | 1 | 5 | 20 | 42500 | 57% | 5% | 22% | 34% | 15% | 26% | 32% | 0% | 7 | 16% | 0 | Damage +10%, Radar +10%, Multifiring +200% | |
Krill | 17 | 200 | 150 | 0 | 1 | 46 | 90000 | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 50 | 101% | 0 | ||
Stormcloud | 20 | 200 | 75 | 0 | 1 | 56 | 315000 | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 26 | 89% | 100 | Shields +300%, Range -50% | |
Firestrike | 20 | 200 | 150 | 0 | 1 | 44 | 315000 | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 26 | 70% | 100 | Shields +100%, Range +33% | |
Hailstrike | 20 | 200 | 150 | 0 | 1 | 44 | 315000 | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 26 | 70% | 100 | Shields +100%, Range +33% | |
Lightningstrike | 20 | 200 | 150 | 0 | 1 | 44 | 315000 | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 26 | 70% | 100 | Shields +100%, Range +33% | |
Jovian Lackey | 21 | 750 | 150 | 0 | 3 | 60 | 55000 | 60% | 60% | 60% | 80% | 60% | 60% | 40% | 0% | 102 | 189% | 150 | Shields +100%, Critical Hit Resistance +15% |
Also see Fighter Testing for example Damage output.