Difference between revisions of "Sniper Analysis"

From Starsonata Wiki
Jump to: navigation, search
 
Line 1: Line 1:
 
'''Sniper Analysis''' allows a [[Sniper Class|Sniper]] to target an object and "analyze" its weakness over time.  
 
'''Sniper Analysis''' allows a [[Sniper Class|Sniper]] to target an object and "analyze" its weakness over time.  
  
To use this bonus you will need to buy a [[Overloaders|Sniper Analyzer]]. When equipped and when you start shooting (and hitting) the target you will begin to charge your analysis and it takes 5 minuites to fully charge it. If you don't want to lose the analysis built up on a target you can unequip the analyzer before you change targets, then when your done with that target you can target the previous AI and re-equip the analyzer to keep the analysis built on it.
+
To use this bonus you will need to buy a [[Overloaders|Sniper Analyzer]]. When equipped and when you start shooting (and hitting) the target you will begin to charge your analysis and it takes 2 minutes to fully charge it. If you don't want to lose the analysis built up on a target you can unequip the analyzer before you change targets, then when your done with that target you can target the previous AI and re-equip the analyzer to keep the analysis built on it.
  
  
When at 100% anaylsis these bonuses apply:
+
When at 100% analysis these bonuses apply:
  
 
*+75% Damage
 
*+75% Damage

Latest revision as of 20:07, 11 December 2018

Sniper Analysis allows a Sniper to target an object and "analyze" its weakness over time.

To use this bonus you will need to buy a Sniper Analyzer. When equipped and when you start shooting (and hitting) the target you will begin to charge your analysis and it takes 2 minutes to fully charge it. If you don't want to lose the analysis built up on a target you can unequip the analyzer before you change targets, then when your done with that target you can target the previous AI and re-equip the analyzer to keep the analysis built on it.


When at 100% analysis these bonuses apply:

  • +75% Damage
  • +200% Critical Hit Strength


Bonuses are scaled with the current analysis percent.