Difference between revisions of "Freighter Defense"
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− | Freighter Defense is a weapon/envelopment device that is inbuilt on the [[Bulk Trader]] and [[Bulk Trader | + | Freighter Defense is a weapon/envelopment device that is inbuilt on the [[Bulk Trader]], [[Bulk Trader+]] and two on the [[Bulk Trader II]]. |
It requires 100 energy and charges at 5.0 energy/second, it creates 3 burst fire [[Weapons#Laser_Weapons|Really Big Laser]] shots that deal 515 laser damage (1,545 all together) at 450 range (DPE: 15.45). After the last shot an [[Envelopments|Envelopment II]] barrier is created and blocks shots that aren't ethereal over 120 distance. How long the barrier last determines on how much damage it can take, it will disappear after 30 seconds. | It requires 100 energy and charges at 5.0 energy/second, it creates 3 burst fire [[Weapons#Laser_Weapons|Really Big Laser]] shots that deal 515 laser damage (1,545 all together) at 450 range (DPE: 15.45). After the last shot an [[Envelopments|Envelopment II]] barrier is created and blocks shots that aren't ethereal over 120 distance. How long the barrier last determines on how much damage it can take, it will disappear after 30 seconds. |
Latest revision as of 04:43, 25 May 2014
' Special built in defense for freighters '
Freighter Defense is a weapon/envelopment device that is inbuilt on the Bulk Trader, Bulk Trader+ and two on the Bulk Trader II.
It requires 100 energy and charges at 5.0 energy/second, it creates 3 burst fire Really Big Laser shots that deal 515 laser damage (1,545 all together) at 450 range (DPE: 15.45). After the last shot an Envelopment II barrier is created and blocks shots that aren't ethereal over 120 distance. How long the barrier last determines on how much damage it can take, it will disappear after 30 seconds.
Tech: 1
Weight:8,000