Difference between revisions of "Missiles"
From Starsonata Wiki
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| 3000 | | 3000 | ||
| Thunderbolts and lightning, very, very frightening. | | Thunderbolts and lightning, very, very frightening. | ||
− | | | + | | Shoots heat damage beam type weapon. Does add destruction debuff up to 5% debuff to resists. (Missile acts as a slave giving half class skills, and only single fires allowing half effectiveness of destruction.) |
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|- | |- | ||
| Large MIRV Torpedo | | Large MIRV Torpedo |
Revision as of 12:09, 24 January 2013
Most missiles have 75% resist to Mining, 100% resist to Radiation, and 200% vulnerability to Physical. Most (All, needs checking) missiles now have an item called 'Missile Stabiliser', which reduces the effect of concussions on them by 50%.
see also Base Missiles.
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Name | Tech | Size | Launch Energy | Damage | Damage Type | Speed | Lifespan | Min/Max Launch Distance | Source | Skill Needed | Weight | Description | Notes |
Small Kinetic Missile | 5 | 1 | 200 | 250 | Physical | 150 | 2 minutes | 50/2000 | Ammo Crate from Small Kinetic Type I/II/III | none | 1000 | Physical damage payload delivered to a single target | |
Small Armor Piercing Missile | 6 | 1 | 200 | 500 | Mining | 75 | 2 minutes | 50/2000 | Ammo Crate from Small AP Type I/II/III | none | 1000 | Mining damage payload delivered to a single target | |
Medium Kinetic Missile | 10 | 2 | 350 | 500 | Physical | 200 | 2 minutes | 50/2000 | Ammo Crate from Medium Kinetic Type I/II/III | none | 2000 | Physical damage payload delivered to a single target | |
Medium Armor Piercing Missile | 11 | 2 | 350 | 1250 | Mining | 75 | 2 minutes | 50/2000 | Ammo Crate from Medium AP Type I/II/III | none | 2000 | Mining damage payload delivered to a single target | |
Large Kinetic Missile | 15 | 3 | 500 | 1000 | Physical | 250 | 2 minutes | 50/2000 | Ammo Crate from Large Kinetic Type I/II/III | none | 3000 | Physical damage payload delivered to a single target | |
Eggsile | 15 | 2 | 650 | 1250 | Physical | 80~? | 30s or 1min | 50/2000 | Eggbox Crate from Easter Drop | none | 10000 | How is this going to work? Cover their view ports with egg? | Has 5000 vis, seems buggy |
Carcass Missile | 16 | 1 | 1000 | 5000 | Heat | 100 | 7 seconds | 50/2000 | Carcass Missile Generator | none | 10000 | If its worth killing, its probably worth overkilling | splash 1000 at 100 range. |
Large Armor Piercing Missile | 16 | 3 | 500 | 2500 | Mining | 75 | 2 minutes | 50/2000 | Ammo Crate from Large AP Type I/II/III | none | 3000 | Mining damage payload delivered to a single target | |
Zaphragi Cheetah Missile | 16 | 2 | 750 | 2250 | Surgical | 350 | 20 seconds | 50/2000 | Ammo Crate from Armada WMD Factory | none | 3000 | Faster than any other missile on the prairies | |
Flaming Lantern Missile | 17 | 2 | 350 | 7000 | Heat | ? | ? | 50/2000 | Ammo Crate from Halloween drop | none | 2000 | Flaming Skull of Dooom. | |
Red Photon Plasma Missile | 20 | 3 | 1000 | 2100 | Heat | ? | ? | 50/2000 | Ammo Crate from Red Photon Missile Factory | none | 3,000 | Red Photon specialized missile | |
Large Lancer Missile | 20 | 6 | 4000 | 3000 | Heat | ~340 | ? | 1200/5000 | Built from Large Lancer Missile Production | Gunner class 20 | 3000 | Thunderbolts and lightning, very, very frightening. | Shoots heat damage beam type weapon. Does add destruction debuff up to 5% debuff to resists. (Missile acts as a slave giving half class skills, and only single fires allowing half effectiveness of destruction.) |
Large MIRV Torpedo | 20 | 4 | 1600 | 2200 x5 | Mining | 105 | 30s | 50/2000 | Built from Large MIRV Torpedo Production | Gunner class 20 | 3000 | Fly my pretties,fly | splits into several smaller missiles |
Large Bunkerbuster Missile | 20 | 6 | 3000 | 10000 | Physical | 105 | 30s | 50/2000 | Built from Large Bunkerbuster Missile Production | Gunner class 20 | 3000 | Hasta la Vista baby. | Deals area of effect damage and damages the user, Knockback |
Large Burst Missile | 20 | 3 | 1300 | 2800 | Mining | 105 | 30s | 50/2000 | Built from Large Burst Missile Production | Gunner class 20 | 3000 | Nuke em from orbit. it's the only way to be sure. | Deals area of effect damage and damages the user
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