Difference between revisions of "Modifications"

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m (Apparently there are no sleek capacitors)
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Occasionally [[:Category: AI Ships|AI ships]] might drop a [[:Category:Modifications|modified]] item, indicated by an asterisk in the item's name, such as a MagCannon*. Modified items might have a small increase of their stats (such as reduced item weight, or a decrease in electricity needed), or might have a ship-wide beneficial effect (such as an increase in speed, or extra hull space). There is no limit to the number of mods an item might possess, but the probability of getting multiple modifications is extremely low. Mission rewards and built items will ''not'' have mods on them. The variation and/or power of the mod can depend on the item's tech level. For example, a modified scoop (tech 0) applies +1% hull space, while a sliver scoop (tech 5) gives +1.5%. Some mods are global and affet the stats of your whole ship just by being equipped, whereas others are specific and only affect the stats of the item upon which they are found.
+
Occasionally [[:Category: AI Ships|AI ships]] might drop a [[:Category:Modifications|modified]] item, indicated by an asterisk in the item's name, such as a MagCannon*. Modified items might have a small increase of their stats (such as reduced item weight, or a decrease in electricity needed), or might have a ship-wide beneficial effect (such as an increase in speed, or extra hull space). There is no limit to the number of mods an item might possess, but the probability of getting multiple modifications is extremely low. Mission rewards and built items will ''not'' have mods on them. The variation and/or power of the mod can depend on the item's tech level. For example, a modified scoop (tech 0) applies +1% hull space, while a sliver scoop (tech 5) gives +1.5%. Some mods are global and affet the stats of your whole ship just by being equipped, whereas others are specific and only affect the stats of the item upon which they are found.  
  
'''Global Mods in Green, Specific Mods in Red, ones that it doesn't matter are left uncolored.'''
+
'''Global Mods in Green, Specific Mods in Red, ones that it doesn't matter are left uncolored.'''  
  
 
{| class="wikitable sortable" border="2" cellspacing="0" cellpadding="4"
 
{| class="wikitable sortable" border="2" cellspacing="0" cellpadding="4"
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| Amplified  
 
| Amplified  
 
| N/A  
 
| N/A  
|style="color:red;"| <nowiki>+</nowiki>20% Max  
+
| style="color:red;" | <nowiki>+</nowiki>20% Max  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
|style="color:red;"| <nowiki>+</nowiki>20% Max  
+
| style="color:red;" | <nowiki>+</nowiki>20% Max  
|style="color:green;"| <nowiki>+</nowiki>20% Detection, +20% Visibility
+
| style="color:green;" | <nowiki>+</nowiki>20% Detection, +20% Visibility
 
|-
 
|-
 
| Buffered  
 
| Buffered  
|style="color:red;"| <nowiki>+</nowiki>10% Recoil, +10% Damage  
+
| style="color:red;" | <nowiki>+</nowiki>10% Recoil, +10% Damage  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
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|-
 
|-
 
| Composite  
 
| Composite  
|style="color:red;"| <nowiki>-</nowiki>20% and -1 weight  
+
| style="color:red;" | <nowiki>-</nowiki>20% and -1 weight  
|style="color:red;"| <nowiki>-</nowiki>20% and -1 weight  
+
| style="color:red;" | <nowiki>-</nowiki>20% and -1 weight  
|style="color:red;"| <nowiki>-</nowiki>20% and -1 weight  
+
| style="color:red;" | <nowiki>-</nowiki>20% and -1 weight  
|style="color:red;"| <nowiki>-</nowiki>20% and -1 weight  
+
| style="color:red;" | <nowiki>-</nowiki>20% and -1 weight  
|style="color:red;"| <nowiki>-</nowiki>20% and -1 weight  
+
| style="color:red;" | <nowiki>-</nowiki>20% and -1 weight  
|style="color:red;"| <nowiki>-</nowiki>20% and -1 weight  
+
| style="color:red;" | <nowiki>-</nowiki>20% and -1 weight  
|style="color:red;"| <nowiki>-</nowiki>20% and -1 weight
+
| style="color:red;" | <nowiki>-</nowiki>20% and -1 weight
 
|-
 
|-
 
| Docktastic  
 
| Docktastic  
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|-
 
|-
 
| Dynamic  
 
| Dynamic  
|style="color:red;"| <nowiki>+</nowiki>4% Damage<br> +8% size  
+
| style="color:red;" | <nowiki>+</nowiki>4% Damage<br> +8% size  
 
| N/A  
 
| N/A  
|style="color:red;"| <nowiki>+</nowiki>10% Thrust<br> +8% size
+
| style="color:red;" | <nowiki>+</nowiki>10% Thrust<br> +8% size  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
|style="color:red;"| <nowiki>+</nowiki>20% Ping Strength<br> +8% size  
+
| style="color:red;" | <nowiki>+</nowiki>20% Ping Strength<br> +8% size
 
|-
 
|-
 
| Evil  
 
| Evil  
|style="color:green;"| <nowiki>+</nowiki>.5% + .05% per tech Damage,<br><nowiki>+</nowiki>5% + .5% per tech Hostility  
+
| style="color:green;" | <nowiki>+</nowiki>.5% + .05% per tech Damage,<br><nowiki>+</nowiki>5% + .5% per tech Hostility  
 
| <nowiki>+</nowiki>.5% + .05% per tech Damage,<br><nowiki>+</nowiki>5% + .5% per tech Hostility  
 
| <nowiki>+</nowiki>.5% + .05% per tech Damage,<br><nowiki>+</nowiki>5% + .5% per tech Hostility  
 
| <nowiki>+</nowiki>.5% + .05% per tech Damage,<br><nowiki>+</nowiki>5% + .5% per tech Hostility  
 
| <nowiki>+</nowiki>.5% + .05% per tech Damage,<br><nowiki>+</nowiki>5% + .5% per tech Hostility  
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|-
 
|-
 
| Extended  
 
| Extended  
|style="color:red;"| <nowiki>+</nowiki>20% Range  
+
| style="color:red;" | <nowiki>+</nowiki>20% Range  
|style="color:red;"| <nowiki>+</nowiki>10% Max  
+
| style="color:red;" | <nowiki>+</nowiki>10% Max  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
|style="color:red;"| <nowiki>+</nowiki>10% Max  
+
| style="color:red;" | <nowiki>+</nowiki>10% Max  
|style="color:red;"| <nowiki>+</nowiki>10% Max
+
| style="color:red;" | <nowiki>+</nowiki>10% Max
 
|-
 
|-
 
| Forceful  
 
| Forceful  
|style="color:red;"| <nowiki>+</nowiki>8% Damage,<br> +32% size
+
| style="color:red;" | <nowiki>+</nowiki>8% Damage,<br> +32% size  
 
| N/A  
 
| N/A  
|style="color:red;"| <nowiki>+</nowiki>20% Thrust,<br> +32% size  
+
| style="color:red;" | <nowiki>+</nowiki>20% Thrust,<br> +32% size  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
|style="color:red;"| <nowiki>+</nowiki>30% Ping Strength,<br> +32% size
+
| style="color:red;" | <nowiki>+</nowiki>30% Ping Strength,<br> +32% size
 
|-
 
|-
 
| Gyroscopic  
 
| Gyroscopic  
 
| N/A  
 
| N/A  
| <nowiki>+</nowiki>7.5% + .75% per tech Agility
+
| <nowiki>+</nowiki>7.5% + .75% per tech Agility  
| <nowiki>+</nowiki>7.5% + .75% per tech Agility
+
| <nowiki>+</nowiki>7.5% + .75% per tech Agility  
| <nowiki>+</nowiki>7.5% + .75% per tech Agility
+
| <nowiki>+</nowiki>7.5% + .75% per tech Agility  
 
| N/A  
 
| N/A  
| <nowiki>+</nowiki>7.5% + .75% per tech Agility
+
| <nowiki>+</nowiki>7.5% + .75% per tech Agility  
 
| N/A
 
| N/A
 
|-
 
|-
 
| Intelligent  
 
| Intelligent  
|style="color:green;"| <nowiki>+</nowiki>1% + .1% per tech XP  
+
| style="color:green;" | <nowiki>+</nowiki>1% + .1% per tech XP  
 
| <nowiki>+</nowiki>1% + .1% per tech XP  
 
| <nowiki>+</nowiki>1% + .1% per tech XP  
 
| <nowiki>+</nowiki>1% + .1% per tech XP  
 
| <nowiki>+</nowiki>1% + .1% per tech XP  
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|-
 
|-
 
| Miniaturized  
 
| Miniaturized  
|style="color:red;"| <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space  
+
| style="color:red;" | <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space  
|style="color:red;"| <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space  
+
| style="color:red;" | <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space  
|style="color:red;"| <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space  
+
| style="color:red;" | <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space  
|style="color:red;"| <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space  
+
| style="color:red;" | <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space  
 
| N/A  
 
| N/A  
|style="color:red;"| <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space  
+
| style="color:red;" | <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space  
|style="color:red;"| <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space
+
| style="color:red;" | <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space
 
|-
 
|-
 
| Overclocked  
 
| Overclocked  
|style="color:red;"| <nowiki>-</nowiki>10% Recoil  
+
| style="color:red;" | <nowiki>-</nowiki>10% Recoil  
|style="color:red;"| <nowiki>+</nowiki>10% Regeneration  
+
| style="color:red;" | <nowiki>+</nowiki>10% Regeneration  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
|style="color:red;"| <nowiki>+</nowiki>10% Regeneration  
+
| style="color:red;" | <nowiki>+</nowiki>10% Regeneration  
 
| N/A
 
| N/A
 
|-
 
|-
 
| Radioactive  
 
| Radioactive  
|style="color:green;"| <nowiki>+</nowiki>1.5% + .15% per tech Electricity, +20 Visibility  
+
| style="color:green;" | <nowiki>+</nowiki>1.5% + .15% per tech Electricity, +20 Visibility  
 
| <nowiki>+</nowiki>1.5% + .15% per tech Electricity, +20 Visibility  
 
| <nowiki>+</nowiki>1.5% + .15% per tech Electricity, +20 Visibility  
 
| <nowiki>+</nowiki>1.5% + .15% per tech Electricity, +20 Visibility  
 
| <nowiki>+</nowiki>1.5% + .15% per tech Electricity, +20 Visibility  
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|-
 
|-
 
| Scoped  
 
| Scoped  
|style="color:red;"| <nowiki>+</nowiki>7.5% + .75% per tech Tracking  
+
| style="color:red;" | <nowiki>+</nowiki>7.5% + .75% per tech Tracking  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
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| Shielded  
 
| Shielded  
 
| N/A  
 
| N/A  
|style="color:red;"| 50% visibility blocked from this item  
+
| style="color:red;" | 50% visibility blocked from this item  
|style="color:red;"| 50% visibility blocked from this item  
+
| style="color:red;" | 50% visibility blocked from this item  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
|style="color:red;"| 50% visibility blocked from this item
+
| style="color:red;" | 50% visibility blocked from this item
 
|-
 
|-
 
| Sleek  
 
| Sleek  
|style="color:green;"| <nowiki>+</nowiki>1% + .1% per tech Speed,<br><nowiki>-</nowiki>1.5% - .15% per tech Nimbleness
+
| style="color:green;" | <nowiki>+</nowiki>1% + .1% per tech Speed,<br><nowiki>-</nowiki>1.5% - .15% per tech Nimbleness  
| <nowiki>+</nowiki>1% + .1% per tech Speed,<br><nowiki>-</nowiki>1.5% - .15% per tech Nimbleness  
 
 
| <nowiki>+</nowiki>1% + .1% per tech Speed,<br><nowiki>-</nowiki>1.5% - .15% per tech Nimbleness  
 
| <nowiki>+</nowiki>1% + .1% per tech Speed,<br><nowiki>-</nowiki>1.5% - .15% per tech Nimbleness  
 
| <nowiki>+</nowiki>1% + .1% per tech Speed,<br><nowiki>-</nowiki>1.5% - .15% per tech Nimbleness  
 
| <nowiki>+</nowiki>1% + .1% per tech Speed,<br><nowiki>-</nowiki>1.5% - .15% per tech Nimbleness  
 +
| N/A
 
| <nowiki>+</nowiki>1% + .1% per tech Speed,<br><nowiki>-</nowiki>1.5% - .15% per tech Nimbleness  
 
| <nowiki>+</nowiki>1% + .1% per tech Speed,<br><nowiki>-</nowiki>1.5% - .15% per tech Nimbleness  
 
| N/A  
 
| N/A  
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|-
 
|-
 
| Super Intelligent  
 
| Super Intelligent  
|style="color:green;"| <nowiki>+</nowiki>1.5% + .15% per tech XP  
+
| style="color:green;" | <nowiki>+</nowiki>1.5% + .15% per tech XP  
 
| <nowiki>+</nowiki>1.5% + .15% per tech XP  
 
| <nowiki>+</nowiki>1.5% + .15% per tech XP  
 
| <nowiki>+</nowiki>1.5% + .15% per tech XP  
 
| <nowiki>+</nowiki>1.5% + .15% per tech XP  
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|-
 
|-
 
| Superconducting  
 
| Superconducting  
|style="color:red;"| <nowiki>-</nowiki>10% electricity needed  
+
| style="color:red;" | <nowiki>-</nowiki>10% electricity needed  
|style="color:red;"| <nowiki>-</nowiki>10% electricity needed  
+
| style="color:red;" | <nowiki>-</nowiki>10% electricity needed  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
 
| N/A  
|style="color:red;"| <nowiki>-</nowiki>10% electricity needed
+
| style="color:red;" | <nowiki>-</nowiki>10% electricity needed
 
|-
 
|-
 
| Transcendental  
 
| Transcendental  
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| N/A
 
| N/A
 
|}
 
|}
 +
 
<noinclude>
 
<noinclude>
 
[[Category:Modifications]]
 
[[Category:Modifications]]
 
</noinclude>
 
</noinclude>

Revision as of 04:22, 23 October 2011

Occasionally AI ships might drop a modified item, indicated by an asterisk in the item's name, such as a MagCannon*. Modified items might have a small increase of their stats (such as reduced item weight, or a decrease in electricity needed), or might have a ship-wide beneficial effect (such as an increase in speed, or extra hull space). There is no limit to the number of mods an item might possess, but the probability of getting multiple modifications is extremely low. Mission rewards and built items will not have mods on them. The variation and/or power of the mod can depend on the item's tech level. For example, a modified scoop (tech 0) applies +1% hull space, while a sliver scoop (tech 5) gives +1.5%. Some mods are global and affet the stats of your whole ship just by being equipped, whereas others are specific and only affect the stats of the item upon which they are found.

Global Mods in Green, Specific Mods in Red, ones that it doesn't matter are left uncolored.

Mod Weapon Shield Engine Capacitor Scoop Energy Radar
Amorphous N/A +3% + .3% per tech Nimbleness N/A N/A N/A N/A N/A
Amplified N/A +20% Max N/A N/A N/A +20% Max +20% Detection, +20% Visibility
Buffered +10% Recoil, +10% Damage N/A N/A N/A N/A N/A N/A
Composite -20% and -1 weight -20% and -1 weight -20% and -1 weight -20% and -1 weight -20% and -1 weight -20% and -1 weight -20% and -1 weight
Docktastic N/A +25% + 2.5% per tech Docking +25% + 2.5% per tech Docking N/A +25% + 2.5% per tech Docking +25% + 2.5% per tech Docking +25% + 2.5% per tech Docking
Dynamic +4% Damage
+8% size
N/A +10% Thrust
+8% size
N/A N/A N/A +20% Ping Strength
+8% size
Evil +.5% + .05% per tech Damage,
+5% + .5% per tech Hostility
+.5% + .05% per tech Damage,
+5% + .5% per tech Hostility
+.5% + .05% per tech Damage,
+5% + .5% per tech Hostility
+.5% + .05% per tech Damage,
+5% + .5% per tech Hostility
+.5% + .05% per tech Damage,
+5% + .5% per tech Hostility
+.5% + .05% per tech Damage,
+5% + .5% per tech Hostility
+.5% + .05% per tech Damage,
+5% + .5% per tech Hostility
Extended +20% Range +10% Max N/A N/A N/A +10% Max +10% Max
Forceful +8% Damage,
+32% size
N/A +20% Thrust,
+32% size
N/A N/A N/A +30% Ping Strength,
+32% size
Gyroscopic N/A +7.5% + .75% per tech Agility +7.5% + .75% per tech Agility +7.5% + .75% per tech Agility N/A +7.5% + .75% per tech Agility N/A
Intelligent +1% + .1% per tech XP +1% + .1% per tech XP +1% + .1% per tech XP +1% + .1% per tech XP +1% + .1% per tech XP +1% + .1% per tech XP +1% + .1% per tech XP
Miniaturized -20% Item Size,
rounded down, minimum 1 space
-20% Item Size,
rounded down, minimum 1 space
-20% Item Size,
rounded down, minimum 1 space
-20% Item Size,
rounded down, minimum 1 space
N/A -20% Item Size,
rounded down, minimum 1 space
-20% Item Size,
rounded down, minimum 1 space
Overclocked -10% Recoil +10% Regeneration N/A N/A N/A +10% Regeneration N/A
Radioactive +1.5% + .15% per tech Electricity, +20 Visibility +1.5% + .15% per tech Electricity, +20 Visibility +1.5% + .15% per tech Electricity, +20 Visibility +1.5% + .15% per tech Electricity, +20 Visibility +1.5% + .15% per tech Electricity, +20 Visibility +1.5% + .15% per tech Electricity, +20 Visibility +1.5% + .15% per tech Electricity, +20 Visibility
Resonating N/A +2.5% + .25% per tech Shield, +2.5% + .25% per tech Radar N/A +2.5% + .25% per tech Shield, +2.5% + .25% per tech Radar N/A N/A +2.5% + .25% per tech Shield, +2.5% + .25% per tech Radar
Rewired N/A +5% + .5% per tech Shield, -5% - .5% per tech Energy N/A N/A N/A +5% + .5% per tech Energy, -5% - .5% per tech Shield N/A
Scoped +7.5% + .75% per tech Tracking N/A N/A N/A N/A N/A +7.5% + .75% per tech Tracking
Shielded N/A 50% visibility blocked from this item 50% visibility blocked from this item N/A N/A N/A 50% visibility blocked from this item
Sleek +1% + .1% per tech Speed,
-1.5% - .15% per tech Nimbleness
+1% + .1% per tech Speed,
-1.5% - .15% per tech Nimbleness
+1% + .1% per tech Speed,
-1.5% - .15% per tech Nimbleness
N/A +1% + .1% per tech Speed,
-1.5% - .15% per tech Nimbleness
N/A +1% + .1% per tech Speed,
-1.5% - .15% per tech Nimbleness
Super Intelligent +1.5% + .15% per tech XP +1.5% + .15% per tech XP +1.5% + .15% per tech XP +1.5% + .15% per tech XP +1.5% + .15% per tech XP +1.5% + .15% per tech XP +1.5% + .15% per tech XP
Superconducting -10% electricity needed -10% electricity needed N/A N/A N/A N/A -10% electricity needed
Transcendental N/A +1% + .1% per tech Cargo, 5 + .5 per tech electric cost +1% + .1% per tech Cargo, 5 + .5 per tech electric cost +1% + .1% per tech Cargo, 5 + .5 per tech electric cost +1% + .1% per tech Cargo, 5 + .5 per tech electric cost +1% + .1% per tech Cargo, 5 + .5 per tech electric cost +1% + .1% per tech Cargo, 5 + .5 per tech electric cost
Workhorse N/A N/A +5% + .5% per tech Tractoring N/A +5% + .5% per tech Tractoring +5% + .5% per tech Tractoring N/A