Difference between revisions of "Missile Factories"
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− | {| | + | ===Ship Missile Factories=== |
+ | |||
+ | {|border="2" cellspacing="0" cellpadding="4" width="100%" | ||
+ | |'''Name''' | ||
+ | |'''Tech''' | ||
+ | |'''Size''' | ||
+ | |'''Item Produced''' | ||
+ | |'''Rate of Production''' | ||
+ | |'''Items/Credits Required''' | ||
+ | |'''Workers to equip''' | ||
+ | |'''Weight''' | ||
+ | |'''Skill Needed''' | ||
+ | |'''Source''' | ||
+ | |'''Description''' | ||
+ | |||
|- | |- | ||
− | | | + | |Small Kinetic Production Mk I |
− | | | + | |align = "right"|9 |
− | | | + | |align = "right"|10 |
− | | | + | |[[Ammo Crate - Small Kinetic Type I]] |
− | | | + | |1 [[Ammo Crate - Small Kinetic Type I]] per 10 minutes |
− | | | + | |500 [[Nuclear Waste]], 250 [[Metals]], 250000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | | + | |[[Small Kinetic Production Mk I Blueprint]] |
− | | | + | |Birds pre-prepped and set to launch in a lunch box nano-factory |
− | + | ||
|- | |- | ||
− | | | + | |Large Kinetic Production Mk III |
− | | | + | |align = "right"|10 |
− | | | + | |align = "right"|18 |
− | | Ammo | + | |[[Ammo Crate - Large Kinetic Type III]] |
− | | | + | |1 [[Ammo Crate - Large Kinetic Type III]] per 10 minutes |
− | | | + | |8000 [[Nuclear Waste]], 4000 [[Metals]], 1250000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | [[ | + | |[[Large Kinetic Production Mk III Blueprint]] |
− | | | + | |Birds pre-prepped and set to launch in a lunch box nano-factory |
− | + | ||
|- | |- | ||
− | | | + | |Medium Kinetic Production Mk I |
− | | | + | |align = "right"|12 |
− | | | + | |align = "right"|10 |
− | | Ammo | + | |[[Ammo Crate - Medium Kinetic Type I]] |
− | | | + | |1 [[Ammo Crate - Medium Kinetic Type I]] per 10 minutes |
− | | | + | |975 [[Nuclear Waste]], 488 [[Metals]], 500000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | |[[ | + | |[[Medium Kinetic Production Mk I Blueprint]] |
− | | | + | |Birds pre-prepped and set to launch in a lunch box nano-factory |
− | + | ||
|- | |- | ||
− | | Small | + | |Small AP Production Mk I |
− | | | + | |align = "right"|12 |
− | | | + | |align = "right"|12 |
− | | Ammo | + | |[[Ammo Crate - Small AP Type I]] |
− | | | + | |1 [[Ammo Crate - Small AP Type I]] per 10 minutes |
− | | | + | |550 [[Nuclear Waste]], 275 [[Metals]], 250000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | [[ | + | |[[Small AP Production Mk I Blueprint]] |
− | | | + | |Birds pre-prepped and set to launch in a lunch box nano-factory |
− | + | ||
|- | |- | ||
− | | | + | |Small Kinetic Production Mk II |
− | | | + | |align = "right"|12 |
− | | | + | |align = "right"|10 |
− | | Ammo | + | |[[Ammo Crate - Small Kinetic Type II]] |
− | | | + | |1 [[Ammo Crate - Small Kinetic Type II]] per 10 minutes |
− | | | + | |1250 [[Nuclear Waste]], 625 [[Metals]], 500000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | [[ | + | |[[Small Kinetic Production Mk II Blueprint]] |
− | | | + | |Birds pre-prepped and set to launch in a lunch box nano-factory |
− | + | ||
|- | |- | ||
− | | | + | |Large Kinetic Production Mk I |
− | | | + | |align = "right"|14 |
− | | | + | |align = "right"|10 |
− | | Ammo | + | |[[Ammo Crate - Large Kinetic Type I]] |
− | | | + | |1 [[Ammo Crate - Large Kinetic Type I]] per 10 minutes |
− | | | + | |1600 [[Nuclear Waste]], 800 [[Metals]], 750000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | [[ | + | |[[Large Kinetic Production Mk I Blueprint]] |
− | | | + | |Birds pre-prepped and set to launch in a lunch box nano-factory |
− | + | ||
|- | |- | ||
− | | Medium | + | |Medium AP Production Mk I |
− | | | + | |align = "right"|14 |
− | | | + | |align = "right"|10 |
− | | Ammo | + | |[[Ammo Crate - Medium AP Type I]] |
− | | | + | |1 [[Ammo Crate - Medium AP Type I]] per 10 minutes |
− | | | + | |1050 [[Nuclear Waste]], 525 [[Metals]], 500000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | [[ | + | |[[Medium AP Production Mk I Blueprint]] |
− | | | + | |Birds pre-prepped and set to launch in a lunch box nano-factory |
− | + | ||
|- | |- | ||
− | | | + | |Medium Kinetic Production Mk II |
− | | | + | |align = "right"|14 |
− | | | + | |align = "right"|10 |
− | | Ammo | + | |[[Ammo Crate - Medium Kinetic Type II]] |
− | | | + | |1 [[Ammo Crate - Medium Kinetic Type II]] per 10 minutes |
− | | | + | |2438 [[Nuclear Waste]], 1219 [[Metals]], 750000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | [[ | + | |[[Medium Kinetic Production Mk II Blueprint]] |
− | | | + | |Birds pre-prepped and set to launch in a lunch box nano-factory |
− | + | ||
|- | |- | ||
− | | | + | |Small AP Production Mk II |
− | | | + | |align = "right"|14 |
− | | | + | |align = "right"|10 |
− | | Ammo | + | |[[Ammo Crate - Small AP Type II]] |
− | | | + | |1 [[Ammo Crate - Small AP Type II]] per 10 minutes |
− | | | + | |1375 [[Nuclear Waste]], 688 [[Metals]], 500000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | [[ | + | |[[Small AP Production Mk II Blueprint]] |
− | | | + | |Birds pre-prepped and set to launch in a lunch box nano-factory |
− | + | ||
|- | |- | ||
− | | | + | |Small Kinetic Production Mk III |
− | | | + | |align = "right"|14 |
− | | | + | |align = "right"|10 |
− | | Ammo | + | |[[Ammo Crate - Small Kinetic Type III]] |
− | | | + | |1 [[Ammo Crate - Small Kinetic Type III]] per 10 minutes |
− | | | + | |2500 [[Nuclear Waste]], 1250 [[Metals]], 750000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | [[ | + | |[[Small Kinetic Production Mk III Blueprint]] |
− | | | + | |Birds pre-prepped and set to launch in a lunch box nano-factory |
− | + | ||
|- | |- | ||
− | | | + | |Large AP Production Mk I |
− | | | + | |align = "right"|16 |
− | | | + | |align = "right"|10 |
− | | Ammo | + | |[[Ammo Crate - Large AP Type I]] |
− | | 1 | + | |1 [[Ammo Crate - Large AP Type I]] per 10 minutes |
− | | | + | |1700 [[Nuclear Waste]], 850 [[Metals]], 750000 Credits |
− | | | + | |align = "right"|100 |
− | | 18000 | + | |align = "right"|18000 |
− | | | + | | |
− | | [[ | + | |[[Large AP Production Mk I Blueprint]] |
− | + | |Birds pre-prepped and set to launch in a lunch box nano-factory | |
− | | Birds pre-prepped and set to launch in a lunch box nano-factory | + | |
|- | |- | ||
− | | | + | |Large Kinetic Production Mk II |
− | | | + | |align = "right"|16 |
− | | | + | |align = "right"|10 |
− | | Ammo | + | |[[Ammo Crate - Large Kinetic Type II]] |
− | | | + | |1 [[Ammo Crate - Large Kinetic Type II]] per 10 minutes |
− | | | + | |4000 [[Nuclear Waste]], 2000 [[Metals]], 1000000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | [[ | + | |[[Large Kinetic Production Mk II Blueprint]] |
− | | | + | |Birds pre-prepped and set to launch in a lunch box nano-factory |
− | + | ||
|- | |- | ||
− | | | + | |Medium AP Production Mk II |
− | | | + | |align = "right"|16 |
− | | | + | |align = "right"|10 |
− | | Ammo | + | |[[Ammo Crate - Medium AP Type II]] |
− | | | + | |1 [[Ammo Crate - Medium AP Type II]] per 10 minutes |
− | | | + | |2625 [[Nuclear Waste]], 1313 [[Metals]], 750000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | [[ | + | |[[Medium AP Production Mk II Blueprint]] |
− | | | + | |Birds pre-prepped and set to launch in a lunch box nano-factory |
− | + | ||
|- | |- | ||
− | | Medium | + | |Medium Kinetic Production Mk III |
− | | | + | |align = "right"|16 |
− | | | + | |align = "right"|10 |
− | | Ammo | + | |[[Ammo Crate - Medium Kinetic Type III]] |
− | | | + | |1 [[Ammo Crate - Medium Kinetic Type III]] per 10 minutes |
− | | | + | |4875 [[Nuclear Waste]], 2438 [[Metals]], 1000000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | [[ | + | |[[Medium Kinetic Production Mk III Blueprint]] |
− | | | + | |Birds pre-prepped and set to launch in a lunch box nano-factory |
− | + | ||
|- | |- | ||
− | | | + | |Small AP Production Mk III |
− | | | + | |align = "right"|16 |
− | | | + | |align = "right"|10 |
− | | Ammo | + | |[[Ammo Crate - Small AP Type III]] |
− | | | + | |1 [[Ammo Crate - Small AP Type III]] per 10 minutes |
− | | | + | |2750 [[Nuclear Waste]], 1375 [[Metals]], 750000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | [[ | + | |[[Small AP Production Mk III Blueprint]] |
− | | | + | |Birds pre-prepped and set to launch in a lunch box nano-factory |
− | + | ||
|- | |- | ||
− | | | + | |Large AP Production Mk II |
− | | | + | |align = "right"|18 |
− | | | + | |align = "right"|10 |
− | | Ammo | + | |[[Ammo Crate - Large AP Type II]] |
− | | | + | |1 [[Ammo Crate - Large AP Type II]] per 10 minutes |
− | | | + | |4250 [[Nuclear Waste]], 2125 [[Metals]], 1000000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | [[ | + | |[[Large AP Production Mk II Blueprint]] |
− | | | + | |Birds pre-prepped and set to launch in a lunch box nano-factory |
− | + | ||
|- | |- | ||
− | | | + | |Medium AP Production Mk III |
− | | | + | |align = "right"|18 |
− | | 10 | + | |align = "right"|10 |
− | | Ammo | + | |[[Ammo Crate - Medium AP Type III]] |
− | | | + | |1 [[Ammo Crate - Medium AP Type III]] per 10 minutes |
− | | | + | |5250 [[Nuclear Waste]], 2625 [[Metals]], 1000000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | [[ | + | |[[Medium AP Production Mk III Blueprint]] |
− | + | |Birds pre-prepped and set to launch in a lunch box nano-factory | |
− | | Birds pre- | + | |
|- | |- | ||
− | | | + | |Armada Fighter Factory |
− | | | + | |align = "right"|20 |
− | | | + | |align = "right"|10 |
− | | | + | |[[Fighters|Panther Kitten Fighter]] |
− | | | + | |1 [[Fighters|Panther Kitten Fighter]] per 1 hour, 23 minutes, 20 seconds |
− | | | + | |50000 [[Metals]], 2 [[Silver Bar]], 2 [[Zebra Armada Crest]], 25000000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|24000 |
− | | | + | | |
− | | [[ | + | |[[Armada Fighter Factory Blueprint]] |
− | | | + | |The factory whirrs and buzzes with activity producing a complete Panther Fighter every few hours. |
− | + | ||
|- | |- | ||
− | | | + | |Armada WMD Factory |
− | | 20 | + | |align = "right"|20 |
− | | 10 | + | |align = "right"|10 |
− | | Ammo | + | |[[Ammo Crate - Zaphragi Cheetah Missile]] |
− | | | + | |1 [[Ammo Crate - Zaphragi Cheetah Missile]] per 10 minutes |
− | | | + | |500 [[Enriched Nuclear Material]], 1 [[Vis]], 1 [[Copper]], 5000000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | [[ | + | |[[Armada WMD Factory Blueprint]] |
− | | | + | |Destruction cut, evened and distributed into neat packages with frightening speed and efficiency. |
− | + | ||
|- | |- | ||
− | | Red Photon | + | |Large AP Production Mk III |
− | | 20 | + | |align = "right"|20 |
− | | 10 | + | |align = "right"|10 |
− | | Red Photon | + | |[[Ammo Crate - Large AP Type III]] |
− | | | + | |1 [[Ammo Crate - Large AP Type III]] per 10 minutes |
− | | | + | |8500 [[Nuclear Waste]], 4250 [[Metals]], 1250000 Credits |
− | | | + | |align = "right"|100 |
− | | | + | |align = "right"|18000 |
− | | | + | | |
− | | [[Red Photon]] | + | |[[Large AP Production Mk III Blueprint]] |
− | + | |Birds pre-prepped and set to launch in a lunch box nano-factory | |
− | | Stuff in, Missiles out. No questions asked | + | |
+ | |- | ||
+ | |Red Photon Plasma Missile Factory | ||
+ | |align = "right"|20 | ||
+ | |align = "right"|10 | ||
+ | |[[Ammo Crate - Red Photon Plasma Missile]] | ||
+ | |1 [[Ammo Crate - Red Photon Plasma Missile]] per 10 minutes | ||
+ | |20000 [[Nuclear Waste]], 2 [[Plasma Crystals]], 2500000 Credits | ||
+ | |align = "right"|100 | ||
+ | |align = "right"|18000 | ||
+ | | | ||
+ | |[[Red Photon Warship Prototype]] Drop | ||
+ | |Stuff in, Missiles out. No questions asked | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===Base Missile Factories=== | ||
+ | |||
+ | {|border="2" cellspacing="0" cellpadding="4" width="100%" | ||
+ | |'''Name''' | ||
+ | |'''Tech''' | ||
+ | |'''Size''' | ||
+ | |'''Item Produced''' | ||
+ | |'''Rate of Production''' | ||
+ | |'''Items/Credits Required''' | ||
+ | |'''Workers to equip''' | ||
+ | |'''Weight''' | ||
+ | |'''Skill Needed''' | ||
+ | |'''Source''' | ||
+ | |'''Description''' | ||
+ | |||
+ | |- | ||
+ | |Ares WMD Production Facility | ||
+ | |align = "right"|6 | ||
+ | |align = "right"|10 | ||
+ | |[[Base Missiles|Ares Nuclear Missile]] | ||
+ | |1 [[Base Missiles|Ares Nuclear Missile]] per 10 minutes | ||
+ | |120 [[Nuclear Waste]], 60 [[Metals]], 75000 Credits | ||
+ | |align = "right"|20 | ||
+ | |align = "right"|18000 | ||
+ | | | ||
+ | |[[Ares WMD Production Facility Blueprint]] | ||
+ | |Sterilisation of your workers an added bonus! | ||
+ | |||
+ | |- | ||
+ | |Adonis WMD Production Facility | ||
+ | |align = "right"|9 | ||
+ | |align = "right"|10 | ||
+ | |[[Base Missiles|Adonis Nuclear Missile]] | ||
+ | |1 [[Base Missiles|Adonis Nuclear Missile]] per 10 minutes | ||
+ | |180 [[Nuclear Waste]], 90 [[Metals]], 100000 Credits | ||
+ | |align = "right"|40 | ||
+ | |align = "right"|18000 | ||
+ | | | ||
+ | |[[Adonis WMD Production Facility Blueprint]] | ||
+ | |Sterilisation of your workers an added bonus! | ||
+ | |||
+ | |- | ||
+ | |Argonaut WMD Production Facility | ||
+ | |align = "right"|12 | ||
+ | |align = "right"|10 | ||
+ | |[[Base Missiles|Argonaut Nuclear Missile]] | ||
+ | |1 [[Base Missiles|Argonaut Nuclear Missile]] per 10 minutes | ||
+ | |240 [[Nuclear Waste]], 120 [[Metals]], 150000 Credits | ||
+ | |align = "right"|60 | ||
+ | |align = "right"|18000 | ||
+ | | | ||
+ | |[[Argonaut WMD Production Facility Blueprint]] | ||
+ | |Sterilisation of your workers an added bonus! | ||
+ | |||
+ | |- | ||
+ | |Ambrosia WMD Production Facility | ||
+ | |align = "right"|14 | ||
+ | |align = "right"|10 | ||
+ | |[[Base Missiles|Ambrosia Nuclear Missile]] | ||
+ | |1 [[Base Missiles|Ambrosia Nuclear Missile]] per 10 minutes | ||
+ | |280 [[Nuclear Waste]], 140 [[Metals]], 180000 Credits | ||
+ | |align = "right"|80 | ||
+ | |align = "right"|18000 | ||
+ | | | ||
+ | |[[Ambrosia WMD Production Facility Blueprint]] | ||
+ | |Sterilisation of your workers an added bonus! | ||
+ | |||
+ | |- | ||
+ | |Andaman WMD Production Facility | ||
+ | |align = "right"|16 | ||
+ | |align = "right"|10 | ||
+ | |[[Base Missiles|Andaman Nuclear Missile]] | ||
+ | |1 [[Base Missiles|Andaman Nuclear Missile]] per 10 minutes | ||
+ | |320 [[Nuclear Waste]], 160 [[Metals]], 1 [[Enriched Nuclear Material]], 250000 Credits | ||
+ | |align = "right"|100 | ||
+ | |align = "right"|18000 | ||
+ | | | ||
+ | |[[Andaman WMD Production Facility Blueprint]] | ||
+ | |Sterilisation of your workers an added bonus! | ||
+ | |||
+ | |- | ||
+ | |Achilles WMD Production Facility | ||
+ | |align = "right"|18 | ||
+ | |align = "right"|10 | ||
+ | |[[Base Missiles|Achilles Nuclear Missile]] | ||
+ | |1 [[Base Missiles|Achilles Nuclear Missile]] per 10 minutes | ||
+ | |360 [[Nuclear Waste]], 180 [[Metals]], 2 [[Enriched Nuclear Material]], 350000 Credits | ||
+ | |align = "right"|120 | ||
+ | |align = "right"|18000 | ||
+ | | | ||
+ | |[[Achilles WMD Production Facility Blueprint]] | ||
+ | |Sterilisation of your workers an added bonus! | ||
+ | |||
+ | |- | ||
+ | |Annihilator WMD Production Facility | ||
+ | |align = "right"|20 | ||
+ | |align = "right"|10 | ||
+ | |[[Base Missiles|Annhilator Nuclear Missile]] | ||
+ | |1 [[Base Missiles|Annhilator Nuclear Missile]] per 10 minutes | ||
+ | |400 [[Nuclear Waste]], 200 [[Metals]], 3 [[Enriched Nuclear Material]], 500000 Credits | ||
+ | |align = "right"|140 | ||
+ | |align = "right"|18000 | ||
+ | | | ||
+ | |[[Annihilator WMD Production Facility Blueprint]] | ||
+ | |Sterilisation of your workers an added bonus! | ||
+ | |||
|} | |} |
Revision as of 10:30, 19 January 2011
Ship Missile Factories
Name | Tech | Size | Item Produced | Rate of Production | Items/Credits Required | Workers to equip | Weight | Skill Needed | Source | Description |
Small Kinetic Production Mk I | 9 | 10 | Ammo Crate - Small Kinetic Type I | 1 Ammo Crate - Small Kinetic Type I per 10 minutes | 500 Nuclear Waste, 250 Metals, 250000 Credits | 100 | 18000 | Small Kinetic Production Mk I Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Large Kinetic Production Mk III | 10 | 18 | Ammo Crate - Large Kinetic Type III | 1 Ammo Crate - Large Kinetic Type III per 10 minutes | 8000 Nuclear Waste, 4000 Metals, 1250000 Credits | 100 | 18000 | Large Kinetic Production Mk III Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Medium Kinetic Production Mk I | 12 | 10 | Ammo Crate - Medium Kinetic Type I | 1 Ammo Crate - Medium Kinetic Type I per 10 minutes | 975 Nuclear Waste, 488 Metals, 500000 Credits | 100 | 18000 | Medium Kinetic Production Mk I Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Small AP Production Mk I | 12 | 12 | Ammo Crate - Small AP Type I | 1 Ammo Crate - Small AP Type I per 10 minutes | 550 Nuclear Waste, 275 Metals, 250000 Credits | 100 | 18000 | Small AP Production Mk I Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Small Kinetic Production Mk II | 12 | 10 | Ammo Crate - Small Kinetic Type II | 1 Ammo Crate - Small Kinetic Type II per 10 minutes | 1250 Nuclear Waste, 625 Metals, 500000 Credits | 100 | 18000 | Small Kinetic Production Mk II Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Large Kinetic Production Mk I | 14 | 10 | Ammo Crate - Large Kinetic Type I | 1 Ammo Crate - Large Kinetic Type I per 10 minutes | 1600 Nuclear Waste, 800 Metals, 750000 Credits | 100 | 18000 | Large Kinetic Production Mk I Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Medium AP Production Mk I | 14 | 10 | Ammo Crate - Medium AP Type I | 1 Ammo Crate - Medium AP Type I per 10 minutes | 1050 Nuclear Waste, 525 Metals, 500000 Credits | 100 | 18000 | Medium AP Production Mk I Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Medium Kinetic Production Mk II | 14 | 10 | Ammo Crate - Medium Kinetic Type II | 1 Ammo Crate - Medium Kinetic Type II per 10 minutes | 2438 Nuclear Waste, 1219 Metals, 750000 Credits | 100 | 18000 | Medium Kinetic Production Mk II Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Small AP Production Mk II | 14 | 10 | Ammo Crate - Small AP Type II | 1 Ammo Crate - Small AP Type II per 10 minutes | 1375 Nuclear Waste, 688 Metals, 500000 Credits | 100 | 18000 | Small AP Production Mk II Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Small Kinetic Production Mk III | 14 | 10 | Ammo Crate - Small Kinetic Type III | 1 Ammo Crate - Small Kinetic Type III per 10 minutes | 2500 Nuclear Waste, 1250 Metals, 750000 Credits | 100 | 18000 | Small Kinetic Production Mk III Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Large AP Production Mk I | 16 | 10 | Ammo Crate - Large AP Type I | 1 Ammo Crate - Large AP Type I per 10 minutes | 1700 Nuclear Waste, 850 Metals, 750000 Credits | 100 | 18000 | Large AP Production Mk I Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Large Kinetic Production Mk II | 16 | 10 | Ammo Crate - Large Kinetic Type II | 1 Ammo Crate - Large Kinetic Type II per 10 minutes | 4000 Nuclear Waste, 2000 Metals, 1000000 Credits | 100 | 18000 | Large Kinetic Production Mk II Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Medium AP Production Mk II | 16 | 10 | Ammo Crate - Medium AP Type II | 1 Ammo Crate - Medium AP Type II per 10 minutes | 2625 Nuclear Waste, 1313 Metals, 750000 Credits | 100 | 18000 | Medium AP Production Mk II Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Medium Kinetic Production Mk III | 16 | 10 | Ammo Crate - Medium Kinetic Type III | 1 Ammo Crate - Medium Kinetic Type III per 10 minutes | 4875 Nuclear Waste, 2438 Metals, 1000000 Credits | 100 | 18000 | Medium Kinetic Production Mk III Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Small AP Production Mk III | 16 | 10 | Ammo Crate - Small AP Type III | 1 Ammo Crate - Small AP Type III per 10 minutes | 2750 Nuclear Waste, 1375 Metals, 750000 Credits | 100 | 18000 | Small AP Production Mk III Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Large AP Production Mk II | 18 | 10 | Ammo Crate - Large AP Type II | 1 Ammo Crate - Large AP Type II per 10 minutes | 4250 Nuclear Waste, 2125 Metals, 1000000 Credits | 100 | 18000 | Large AP Production Mk II Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Medium AP Production Mk III | 18 | 10 | Ammo Crate - Medium AP Type III | 1 Ammo Crate - Medium AP Type III per 10 minutes | 5250 Nuclear Waste, 2625 Metals, 1000000 Credits | 100 | 18000 | Medium AP Production Mk III Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Armada Fighter Factory | 20 | 10 | Panther Kitten Fighter | 1 Panther Kitten Fighter per 1 hour, 23 minutes, 20 seconds | 50000 Metals, 2 Silver Bar, 2 Zebra Armada Crest, 25000000 Credits | 100 | 24000 | Armada Fighter Factory Blueprint | The factory whirrs and buzzes with activity producing a complete Panther Fighter every few hours. | |
Armada WMD Factory | 20 | 10 | Ammo Crate - Zaphragi Cheetah Missile | 1 Ammo Crate - Zaphragi Cheetah Missile per 10 minutes | 500 Enriched Nuclear Material, 1 Vis, 1 Copper, 5000000 Credits | 100 | 18000 | Armada WMD Factory Blueprint | Destruction cut, evened and distributed into neat packages with frightening speed and efficiency. | |
Large AP Production Mk III | 20 | 10 | Ammo Crate - Large AP Type III | 1 Ammo Crate - Large AP Type III per 10 minutes | 8500 Nuclear Waste, 4250 Metals, 1250000 Credits | 100 | 18000 | Large AP Production Mk III Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Red Photon Plasma Missile Factory | 20 | 10 | Ammo Crate - Red Photon Plasma Missile | 1 Ammo Crate - Red Photon Plasma Missile per 10 minutes | 20000 Nuclear Waste, 2 Plasma Crystals, 2500000 Credits | 100 | 18000 | Red Photon Warship Prototype Drop | Stuff in, Missiles out. No questions asked |
Base Missile Factories
Name | Tech | Size | Item Produced | Rate of Production | Items/Credits Required | Workers to equip | Weight | Skill Needed | Source | Description |
Ares WMD Production Facility | 6 | 10 | Ares Nuclear Missile | 1 Ares Nuclear Missile per 10 minutes | 120 Nuclear Waste, 60 Metals, 75000 Credits | 20 | 18000 | Ares WMD Production Facility Blueprint | Sterilisation of your workers an added bonus! | |
Adonis WMD Production Facility | 9 | 10 | Adonis Nuclear Missile | 1 Adonis Nuclear Missile per 10 minutes | 180 Nuclear Waste, 90 Metals, 100000 Credits | 40 | 18000 | Adonis WMD Production Facility Blueprint | Sterilisation of your workers an added bonus! | |
Argonaut WMD Production Facility | 12 | 10 | Argonaut Nuclear Missile | 1 Argonaut Nuclear Missile per 10 minutes | 240 Nuclear Waste, 120 Metals, 150000 Credits | 60 | 18000 | Argonaut WMD Production Facility Blueprint | Sterilisation of your workers an added bonus! | |
Ambrosia WMD Production Facility | 14 | 10 | Ambrosia Nuclear Missile | 1 Ambrosia Nuclear Missile per 10 minutes | 280 Nuclear Waste, 140 Metals, 180000 Credits | 80 | 18000 | Ambrosia WMD Production Facility Blueprint | Sterilisation of your workers an added bonus! | |
Andaman WMD Production Facility | 16 | 10 | Andaman Nuclear Missile | 1 Andaman Nuclear Missile per 10 minutes | 320 Nuclear Waste, 160 Metals, 1 Enriched Nuclear Material, 250000 Credits | 100 | 18000 | Andaman WMD Production Facility Blueprint | Sterilisation of your workers an added bonus! | |
Achilles WMD Production Facility | 18 | 10 | Achilles Nuclear Missile | 1 Achilles Nuclear Missile per 10 minutes | 360 Nuclear Waste, 180 Metals, 2 Enriched Nuclear Material, 350000 Credits | 120 | 18000 | Achilles WMD Production Facility Blueprint | Sterilisation of your workers an added bonus! | |
Annihilator WMD Production Facility | 20 | 10 | Annhilator Nuclear Missile | 1 Annhilator Nuclear Missile per 10 minutes | 400 Nuclear Waste, 200 Metals, 3 Enriched Nuclear Material, 500000 Credits | 140 | 18000 | Annihilator WMD Production Facility Blueprint | Sterilisation of your workers an added bonus! |