Difference between revisions of "Repair Kits"
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|'''Weight''' | |'''Weight''' | ||
|'''Repairs Base of Tech''' | |'''Repairs Base of Tech''' | ||
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|'''Source''' | |'''Source''' | ||
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|none | |none | ||
|BP from [[Shadow]] - 20 million | |BP from [[Shadow]] - 20 million | ||
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|Patch up that unsightly hole in the side of your base. | |Patch up that unsightly hole in the side of your base. | ||
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[[Category: Bases]] | [[Category: Bases]] | ||
[[Category: Items]] | [[Category: Items]] |
Revision as of 17:30, 19 August 2010
When a base has been destroyed, it is possible to repair the existing base remains so that what is inside is not lost (though it can be shipped out anyway) and there is no necessity to demolish the base and start from scratch. This is achieved with a repair kit, activated from a player ship whilst docked.
Depending on the tech level of the base, different repair kits are required for the reconstruction. Anything up to tech 6 (for example if the base were made using any base kit below base kit IV) may be repaired by an ares repair kit. Anything tech 9 requires Adonis (matching the gear; energybank, protector etc.) tech 12 requires argonaut and so on (see Base Gear for tech level details).
These kits have to be constructed in other bases before they can be used; one may only buy the blueprint for repair kits. All repair kits blueprints are for sale in Shadow.
Name | TL | Size | Weight | Repairs Base of Tech | Source | Comment | Description |
Ambrosia Repair Kit | 14 | 800 | 4 million | Will repair a destroyed base. Works on bases of tech 14 and lower. | none | BP from Shadow - 20 million | Patch up that unsightly hole in the side of your base. |