Difference between revisions of "Missiles"
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− | All missiles have 75% resist to Mining, 100% resist to Radiation, and 200% vulnerability to Physical. They have a minimum launch range of 50 and a maximum launch range of 2000. | + | All missiles have 75% resist to Mining, 100% resist to Radiation, and 200% vulnerability to Physical. They have a minimum launch range of 50 and a maximum launch range of 2000. |
− | see also [[Base Missiles]]. | + | see also [[Base Missiles]]. |
− | {{youtube|QF81BRW53w4|200}} | + | {{youtube|QF81BRW53w4|200}} |
− | {| | + | |
− | |'''Name''' | + | {| width="78%" cellspacing="0" cellpadding="1" border="2" class="wikitable sortable" |
− | |'''Tech''' | + | |- |
− | |'''Size''' | + | | '''Name''' |
− | |'''Energy to Launch''' | + | | '''Tech''' |
− | |'''Damage''' | + | | '''Size''' |
− | |'''Damage Type''' | + | | '''Energy to Launch''' |
− | |'''Speed''' | + | | '''Damage''' |
− | |'''Despawn Time''' | + | | '''Damage Type''' |
− | |'''Source''' | + | | '''Speed''' |
− | |'''Skill Needed''' | + | | '''Despawn Time''' |
− | |'''Weight''' | + | | '''Source''' |
− | |'''Description''' | + | | '''Skill Needed''' |
− | |'''Notes''' | + | | '''Weight''' |
+ | | '''Description''' | ||
+ | | '''Notes''' | ||
|- | |- | ||
− | |Small Kinetic Missile | + | | Small Kinetic Missile |
− | |5 | + | | 5 |
− | |1 | + | | 1 |
− | |200 | + | | 200 |
− | |250 | + | | 250 |
− | |Physical | + | | Physical |
− | |150 | + | | 150 |
− | |2 minutes | + | | 2 minutes |
− | |[[Commodities# | + | | [[Commodities#Complete_Sortable_Listing|Ammo Crate]] from [[Base Items#Converters.2FManufacturing_Items|Small Kinetic Production Mk. I/II/III]] |
− | |none | + | | none |
− | |1000 | + | | 1000 |
− | |Physical damage payload delivered to a single target | + | | Physical damage payload delivered to a single target |
− | | | + | | |
|- | |- | ||
− | |Small Armor Piercing Missile | + | | Small Armor Piercing Missile |
− | |6 | + | | 6 |
− | |1 | + | | 1 |
− | |200 | + | | 200 |
− | |500 | + | | 500 |
− | |Mining | + | | Mining |
− | |75 | + | | 75 |
− | |2 minutes | + | | 2 minutes |
− | |[[Commodities# | + | | [[Commodities#Complete_Sortable_Listing|Ammo Crate]] from [[Base Items#Converters.2FManufacturing_Items|Small AP Production Mk. I/II/III]] |
− | |none | + | | none |
− | |1000 | + | | 1000 |
− | |Mining damage payload delivered to a single target | + | | Mining damage payload delivered to a single target |
− | | | + | | |
|- | |- | ||
− | |Medium Kinetic Missile | + | | Medium Kinetic Missile |
− | |10 | + | | 10 |
− | |2 | + | | 2 |
− | |350 | + | | 350 |
− | |500 | + | | 500 |
− | |Physical | + | | Physical |
− | |200 | + | | 200 |
− | |2 minutes | + | | 2 minutes |
− | |[[Commodities# | + | | [[Commodities#Complete_Sortable_Listing|Ammo Crate]] from [[Base Items#Converters.2FManufacturing_Items|Medium Kinetic Production Mk. I/II/III]] |
− | |none | + | | none |
− | |2000 | + | | 2000 |
− | |Physical damage payload delivered to a single target | + | | Physical damage payload delivered to a single target |
− | | | + | | |
|- | |- | ||
− | |Medium Armor Piercing Missile | + | | Medium Armor Piercing Missile |
− | |11 | + | | 11 |
− | |2 | + | | 2 |
− | |350 | + | | 350 |
− | |1250 | + | | 1250 |
− | |Mining | + | | Mining |
− | |75 | + | | 75 |
− | |2 minutes | + | | 2 minutes |
− | |[[Commodities# | + | | [[Commodities#Complete_Sortable_Listing|Ammo Crate]] from [[Base Items#Converters.2FManufacturing_Items|Medium AP Production Mk. I/II/III]] |
− | |none | + | | none |
− | |2000 | + | | 2000 |
− | |Mining damage payload delivered to a single target | + | | Mining damage payload delivered to a single target |
− | | | + | | |
|- | |- | ||
− | |Large Kinetic Missile | + | | Large Kinetic Missile |
− | |15 | + | | 15 |
− | |3 | + | | 3 |
− | |500 | + | | 500 |
− | |1000 | + | | 1000 |
− | |Physical | + | | Physical |
− | |250 | + | | 250 |
− | |2 minutes | + | | 2 minutes |
− | |[[Commodities# | + | | [[Commodities#Complete_Sortable_Listing|Ammo Crate]] from [[Base Items#Converters.2FManufacturing_Items|Large Kinetic Production Mk. I/II/III]] |
− | |none | + | | none |
− | |3000 | + | | 3000 |
− | |Physical damage payload delivered to a single target | + | | Physical damage payload delivered to a single target |
− | | | + | | |
|- | |- | ||
− | |Carcass Missile | + | | Carcass Missile |
− | |16 | + | | 16 |
− | |1 | + | | 1 |
− | |1000 | + | | 1000 |
− | |5000 | + | | 5000 |
− | |Heat | + | | Heat |
− | |100 | + | | 100 |
− | |7 seconds | + | | 7 seconds |
− | |[[Missile Generators|Carcass Missile Generator]] | + | | [[Missile Generators|Carcass Missile Generator]] |
− | |none | + | | none |
− | |10000 | + | | 10000 |
− | |If its worth killing, its probably worth overkilling | + | | If its worth killing, its probably worth overkilling |
− | |splash 1000 at 100 range. | + | | splash 1000 at 100 range. |
|- | |- | ||
− | |Large Armor Piercing Missile | + | | Large Armor Piercing Missile |
− | |16 | + | | 16 |
− | |3 | + | | 3 |
− | |500 | + | | 500 |
− | |2500 | + | | 2500 |
− | |Mining | + | | Mining |
− | |75 | + | | 75 |
− | |2 minutes | + | | 2 minutes |
− | |[[Commodities# | + | | [[Commodities#Complete_Sortable_Listing|Ammo Crate]] from [[Base Items#Converters.2FManufacturing_Items|Large AP Production Mk. I/II/III]] |
− | |none | + | | none |
− | |3000 | + | | 3000 |
− | |Mining damage payload delivered to a single target | + | | Mining damage payload delivered to a single target |
− | | | + | | |
+ | | '''Red Photon Missile''' | ||
+ | | '''20''' | ||
+ | | '''Size''' | ||
+ | | '''1,000''' | ||
+ | | '''Damage''' | ||
+ | | '''Damage Type''' | ||
+ | | '''Speed''' | ||
+ | | '''Despawn Time''' | ||
+ | | '''Red Photon missile generator''' | ||
+ | | '''Skill Needed''' | ||
+ | | '''Weight''' | ||
+ | | '''Description''' | ||
+ | | '''Notes''' | ||
|- | |- | ||
|} | |} | ||
− | [[Category: | + | [[Category:Missile_Bays]] [[Category:Items]] |
− | [[Category: Items]] |
Revision as of 02:51, 13 August 2010
All missiles have 75% resist to Mining, 100% resist to Radiation, and 200% vulnerability to Physical. They have a minimum launch range of 50 and a maximum launch range of 2000.
see also Base Missiles.
{{#ev:youtube|QF81BRW53w4|200}}
Name | Tech | Size | Energy to Launch | Damage | Damage Type | Speed | Despawn Time | Source | Skill Needed | Weight | Description | Notes | |||||||||||||
Small Kinetic Missile | 5 | 1 | 200 | 250 | Physical | 150 | 2 minutes | Ammo Crate from Small Kinetic Production Mk. I/II/III | none | 1000 | Physical damage payload delivered to a single target | ||||||||||||||
Small Armor Piercing Missile | 6 | 1 | 200 | 500 | Mining | 75 | 2 minutes | Ammo Crate from Small AP Production Mk. I/II/III | none | 1000 | Mining damage payload delivered to a single target | ||||||||||||||
Medium Kinetic Missile | 10 | 2 | 350 | 500 | Physical | 200 | 2 minutes | Ammo Crate from Medium Kinetic Production Mk. I/II/III | none | 2000 | Physical damage payload delivered to a single target | ||||||||||||||
Medium Armor Piercing Missile | 11 | 2 | 350 | 1250 | Mining | 75 | 2 minutes | Ammo Crate from Medium AP Production Mk. I/II/III | none | 2000 | Mining damage payload delivered to a single target | ||||||||||||||
Large Kinetic Missile | 15 | 3 | 500 | 1000 | Physical | 250 | 2 minutes | Ammo Crate from Large Kinetic Production Mk. I/II/III | none | 3000 | Physical damage payload delivered to a single target | ||||||||||||||
Carcass Missile | 16 | 1 | 1000 | 5000 | Heat | 100 | 7 seconds | Carcass Missile Generator | none | 10000 | If its worth killing, its probably worth overkilling | splash 1000 at 100 range. | |||||||||||||
Large Armor Piercing Missile | 16 | 3 | 500 | 2500 | Mining | 75 | 2 minutes | Ammo Crate from Large AP Production Mk. I/II/III | none | 3000 | Mining damage payload delivered to a single target | Red Photon Missile | 20 | Size | 1,000 | Damage | Damage Type | Speed | Despawn Time | Red Photon missile generator | Skill Needed | Weight | Description | Notes |