Difference between revisions of "Quantum Reach"
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This page refers to the skill, for the team of the same name see [[Quantum Reach (team)|Quantum Reach]]. | This page refers to the skill, for the team of the same name see [[Quantum Reach (team)|Quantum Reach]]. | ||
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− | '''Quantum Reach''' adds +2% Range to tractors per level, at a cost of 50 skill points. This skill requires [[Imperial seals]] to train. | + | '''Quantum Reach''' adds +2% Range to tractors per level, at a cost of 50 skill points. This skill requires [[Imperial seals]] to train. --- NOTE : This description, and the ingame description, is in error. This skill infact provides a +bonus to weaponry range. Not to the range of tractor beams! -- Paladinofdoom |
=== Where to Train === | === Where to Train === |
Revision as of 06:14, 23 June 2010
This page refers to the skill, for the team of the same name see Quantum Reach.
Quantum Reach adds +2% Range to tractors per level, at a cost of 50 skill points. This skill requires Imperial seals to train. --- NOTE : This description, and the ingame description, is in error. This skill infact provides a +bonus to weaponry range. Not to the range of tractor beams! -- Paladinofdoom
Where to Train
Location | Level | Requirements | Notes |
Sol | 1 | Imperial Seal | |
Glass Matrix | 2 | Imperial Seal x 2 | Secret Ice Matrix station |
Bonnet (Ring World base) | 3 | Imperial Seal x 3 | |
Iq' Bana | 4 | Imperial Seal x 4 | |
Emperor's Club | 5 | Imperial Seal x 5 | Emperors only! |