Difference between revisions of "Talk:AI Ships by Level"
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No, not really, because a classless player will have more difficulty than any class of player. I think it should be based on general concensus...if someone disagrees, they can change it or w/e. <small>--''The preceding unsigned comment was added by'' [[User:Cygnus]] ([[User talk:Cygnus|talk]]).</small> | No, not really, because a classless player will have more difficulty than any class of player. I think it should be based on general concensus...if someone disagrees, they can change it or w/e. <small>--''The preceding unsigned comment was added by'' [[User:Cygnus]] ([[User talk:Cygnus|talk]]).</small> | ||
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Revision as of 01:25, 8 August 2009
Ragnarocks are still captureable, without RadX. But they have too many augs when spawned so i'm not sure what that does on re-activating a newly captured one. Thanks for the explaination, Cygnus.~Raynor
'Worth it' would mean whether killing these AI is worth the difficulty of killing them to level on. It could also be explained as a death/kill ratio, if its over say, 3 kills per death, it would be worth it, if it were under that it would not be "worth it". ~Cygnus
Different Classes
Additionally, you have to realize that different classes will have different difficulties with different AI. a SD wont have trouble with a fast AI, but a Zerker will...etc. Therefore, we're kind of relying on all the stats here to give them a good idea of what the actual difficulty for them is. --The preceding unsigned comment was added by User:Cygnus (talk).
So... who's our Joe Shmo? ~Raynor
No, not really, because a classless player will have more difficulty than any class of player. I think it should be based on general concensus...if someone disagrees, they can change it or w/e. --The preceding unsigned comment was added by User:Cygnus (talk).
bold?
why is everything in bold?