Difference between revisions of "Vulture"

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Line 4: Line 4:
 
*Tech: 20
 
*Tech: 20
 
*Hull: 260
 
*Hull: 260
*Max Speed: 119
+
*Max Speed: 130
 
*Size: 40
 
*Size: 40
*Visibility: 80
+
*Visibility: 4
 
*Augmenters: 4
 
*Augmenters: 4
 
*Weapons: 2
 
*Weapons: 2
Line 12: Line 12:
 
** 30% from Heat
 
** 30% from Heat
 
** 60% from Laser
 
** 60% from Laser
** 30% from Mining
+
** 70% from Mining
 
** 30% from Surgical
 
** 30% from Surgical
 +
** 30% from Radiation
 
*Light Fighter
 
*Light Fighter
 
*Built in Item 1: Scavenger - Battle scoop. 50 physical damage. Improves radar +10%. Tech 0. Size 0.
 
*Built in Item 1: Scavenger - Battle scoop. 50 physical damage. Improves radar +10%. Tech 0. Size 0.
 
*Built in Item 2: Carcass missile generator - Generates 1 Carcass missile every 120 seconds (can have max 1 at a time). Tech 16. Size 0.
 
*Built in Item 2: Carcass missile generator - Generates 1 Carcass missile every 120 seconds (can have max 1 at a time). Tech 16. Size 0.
 
*Built in Item 3: Carcass Launcher - Can control 1 missile. Launch speed 2.5 seconds. Tech 16. Size 0.
 
*Built in Item 3: Carcass Launcher - Can control 1 missile. Launch speed 2.5 seconds. Tech 16. Size 0.
*Weight: 142,000
+
*Weight: 52,500
 
*Description: 'The Ultimate Scavenger'
 
*Description: 'The Ultimate Scavenger'
 
*Inbuilt Elec: 65/1.2
 
*Inbuilt Elec: 65/1.2
 
*Item Form Size: 700
 
*Item Form Size: 700
 +
*Reflectivity: 25%
  
 
Build Cost:  
 
Build Cost:  

Revision as of 13:52, 15 April 2010

Vulture

The Vulture is a swift and deadly light fighter found roaming in warp-3. With a large amount of hull space uncommon with most other light fighters and decent resistances to boot, this ship is indeed a very versatile craft. It can be built by players using the blueprint and commodity dropped by the AI versions. Also, these drop the rare BP for the Vulture Aug.

  • Tech: 20
  • Hull: 260
  • Max Speed: 130
  • Size: 40
  • Visibility: 4
  • Augmenters: 4
  • Weapons: 2
  • Protections:
    • 30% from Heat
    • 60% from Laser
    • 70% from Mining
    • 30% from Surgical
    • 30% from Radiation
  • Light Fighter
  • Built in Item 1: Scavenger - Battle scoop. 50 physical damage. Improves radar +10%. Tech 0. Size 0.
  • Built in Item 2: Carcass missile generator - Generates 1 Carcass missile every 120 seconds (can have max 1 at a time). Tech 16. Size 0.
  • Built in Item 3: Carcass Launcher - Can control 1 missile. Launch speed 2.5 seconds. Tech 16. Size 0.
  • Weight: 52,500
  • Description: 'The Ultimate Scavenger'
  • Inbuilt Elec: 65/1.2
  • Item Form Size: 700
  • Reflectivity: 25%

Build Cost: Manhours - 40,000; 1 Max Worker

  • Blueprint can be used at a maximum of 1 time.

Initial Costs:

  • Initial Credits - 500,000,000
  • 100,000 metal
  • Carcass
  • 500 Promethium

Periodic Materials:

  • Periodic Credits - 500,000,000
  • 500 Promethium
  • 1 Exc Damage Aug
  • 1 Exc Firing Aug

The vulture spawns with this gear.

  • Weapon (?)
  • Shield (?)
  • Engine (?)
  • Energy (?)
  • Radar (?)
  • Augmenter (?)



To meet the quality standards of the Star Sonata Wiki, this ship page may require a list of the AI's Gear, or it has a list for one version, and needs a list for another version. For a list of all articles marked with this tag check out the category.



To meet the quality standards of the Star Sonata Wiki, this article or section may require cleanup. For a list of all articles marked with this tag check out the category.