Difference between revisions of "Basil"
From Starsonata Wiki
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[[Image:Basil.png|thumb|right|'''Basil''']] | [[Image:Basil.png|thumb|right|'''Basil''']] | ||
− | The '''Basil''' is a build-able ship and common AI controlled enemy, as an enemy it is usually Single fire, or double multifire, its ai shield is a | + | The '''Basil''' is a build-able ship and common AI controlled enemy, as an enemy it is usually Single fire, or double multifire, its ai shield is a basil sheath. AI Basils are about level 350 or 560 and are a common target for players from 150 to 300 on lower basils, up to 600 on higher basils to level on. |
As a player owned ship it is available off the [[Blueprint]] and [[Commod]] Off the [[Bonnet]] [[Uber Ai]] [[Stede Bonnet]] | As a player owned ship it is available off the [[Blueprint]] and [[Commod]] Off the [[Bonnet]] [[Uber Ai]] [[Stede Bonnet]] | ||
Line 38: | Line 38: | ||
*Hunleyite | *Hunleyite | ||
*Ethereal Laser III | *Ethereal Laser III | ||
− | * | + | *Basil Sheath |
*Dime Motion | *Dime Motion | ||
*Ace Pest Control | *Ace Pest Control | ||
Line 46: | Line 46: | ||
*Super Quartz Charger | *Super Quartz Charger | ||
*Electro Scoop | *Electro Scoop | ||
− | * | + | *Basil Energy |
*Back of the Head | *Back of the Head | ||
*Random Augmenter (3) | *Random Augmenter (3) |
Revision as of 04:17, 9 August 2009
The Basil is a build-able ship and common AI controlled enemy, as an enemy it is usually Single fire, or double multifire, its ai shield is a basil sheath. AI Basils are about level 350 or 560 and are a common target for players from 150 to 300 on lower basils, up to 600 on higher basils to level on. As a player owned ship it is available off the Blueprint and Commod Off the Bonnet Uber Ai Stede Bonnet
Maximum Danger factor the Multi-fire AI Basils can go seems to be DF190.
Player owned ship
- Ship Stats
- Tech: 15
- Type: Heavy Fighter
- Hull: 400
- Max Speed: 84
- Size: 58
- Visibility: 20
- Augmenters: 3
- Weapons: 4
- Protections:
- 40% Laser
- 50% Energy
- 30% Heat
- 80% Radiation
- Build Cost
- Manhours: 10000, 1 Max Worker
Initial costs:
- Initial credit cost: 100,000,000
- Metal: 7500,
- 1 Basil Salad,
- 100 Promethium
- Periodic credit cost: 100,000,000
- 500 Promethium
- 4 Veteran Pirate Crests
- 4 Master Pirate Crests
- 4 Basil Bouquet
AI Gear:
- Hunleyite
- Ethereal Laser III
- Basil Sheath
- Dime Motion
- Ace Pest Control
- Energy Diffuser 2
- Laser Diffuser 2
- Self Destructor
- Super Quartz Charger
- Electro Scoop
- Basil Energy
- Back of the Head
- Random Augmenter (3)