Difference between revisions of "Diablo's Inferno"

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Latest revision as of 21:07, 15 November 2008

Alas, you've maded it through the fires of the Tempest and the horrors of Maelstrom, but my friend, you have not seen Hell yet! For you have not come face to face with Diablo, and rest assured, this encounter will not be a pleasant one. Many a captain have perished here, under the red suns forever caught in a hellish waltz, their screams still rippling through the aether. In this last outpost of the Infernal Faction, Diablo rules supreme, and you'd be a fool to come face him unprepared.

Tips

  • As soon as you enter Diablo's Inferno you will come under Diablo's aura effect that delivers a huge negative tweak to shield regeneration and weapon range. Use a few shield tweaks if your shields drop too much.
  • Diablo's specially modified dual Diablo Warmed Overs cut the target's speed in half. Avoid being hit by this weapon, because once your speed is reduced, it is very hard to evade the shots from Diablo and 6 Inferno+ that guard the system. If you are hit, use afterburners.
  • By far, the easiest way to kill Diablo is with drones, as they are not affected by the aura effect. Other classes should use a weapon with heavy tracking and shoot while evading.
  • A good idea would be to enter the dungeon at high speed, so you would not have your speed reduced by Diablo's weapons upon entering. Use afterburners, or a tractor beam to speed you up.
  • Due to a bug, the AI here drop Neural Keysyncs, but there is no gate to use them on!

Drops