Difference between revisions of "Neuro Bound"
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− | '''Neuro Bound''' refers to an item that cannot be transferred between players. Constructed neuro-bound items that are transferred off of a base will be permanently bound to the character that took them. Generally speaking, bound items will be acquired through building or by mission rewards. The first items to be neuro-bound were unclean imperial seals. | + | '''Neuro Bound''' refers to an item that cannot be transferred between players. Constructed neuro-bound items that are transferred off of a base will be permanently bound to the character that took them. Generally speaking, bound items will be acquired through building or by mission rewards. The first items to be neuro-bound were unclean imperial seals. One of the few ways to get rid of a neuro bound item is to sell the ship that the item is in. |
Other bound items include: | Other bound items include: | ||
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*Old Man Block, a type of [[shield]]. | *Old Man Block, a type of [[shield]]. | ||
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[[Category: Gameplay]] | [[Category: Gameplay]] | ||
[[Category: Gear]] | [[Category: Gear]] | ||
[[Category: Items]] | [[Category: Items]] |
Revision as of 23:17, 16 February 2009
Neuro Bound refers to an item that cannot be transferred between players. Constructed neuro-bound items that are transferred off of a base will be permanently bound to the character that took them. Generally speaking, bound items will be acquired through building or by mission rewards. The first items to be neuro-bound were unclean imperial seals. One of the few ways to get rid of a neuro bound item is to sell the ship that the item is in.
Other bound items include: