Difference between revisions of "Sniper"

From Starsonata Wiki
Jump to: navigation, search
m (8 revisions)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
'''Snipers''' are the long-range high damage-per-shot fighters whose motto is One shot, one kill. Each level gives +7% Damage, +5% Recoil, +2% Range, +3% Tracking, +2% Firing energy cost. By increasing the damage and recoil time of weapons, this skill greatly increases weapon efficiency, reducing the amount of energy used for a given amount of damage. Prerequisites for this skill are [[Berserker]] and [[Fighter Ace]]. This skill costs 5 points per level up to level 20.
+
#REDIRECT [[Sniper Class]]
 
 
Sniper 20 Damage Multiplier : 2.4
 
 
 
Sniper 20 RoF Multiplier : .5
 
 
 
Sniper 20 DPS Multiplier : 1.2
 
 
 
Sniper 20 EPS Multiplier : .7
 
 
 
NEW SNIPER:
 
 
 
-Combat Focus (+2% shield max, +1% damage in heavy fighters, +1% shield max in others)
 
 
 
-Sniper Class (+4% damage, +2% recoil, +3% firing electric cost)
 
 
 
-Stalking (3% tracking, +2% cloaking, 1% damage, -.1 sec firing vis)
 
 
 
-Range (+4% range and +1% damage while still, scaled to 0 when moving at speed 100)
 
 
 
-Efficiency (+2% damage, +3% recoil)
 
 
 
[[Category:Skills]]
 
[[Category:Secondary Skills]]
 

Latest revision as of 21:32, 19 January 2009

Redirect to: