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− | '''Snipers''' are the long-range high damage-per-shot fighters whose motto is One shot, one kill. Each level gives +7% Damage, +5% Recoil, +2% Range, +3% Tracking, +2% Firing energy cost. By increasing the damage and recoil time of weapons, this skill greatly increases weapon efficiency, reducing the amount of energy used for a given amount of damage. Prerequisites for this skill are [[Berserker]] and [[Fighter Ace]]. This skill costs 5 points per level up to level 20.
| + | #REDIRECT [[Sniper Class]] |
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− | Sniper 20 Damage Multiplier : 2.4
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− | Sniper 20 RoF Multiplier : .5
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− | Sniper 20 DPS Multiplier : 1.2
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− | Sniper 20 EPS Multiplier : .7
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− | NEW SNIPER:
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− | -Combat Focus (+2% shield max, +1% damage in heavy fighters, +1% shield max in others)
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− | -Sniper Class (+4% damage, +2% recoil, +3% firing electric cost)
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− | -Stalking (3% tracking, +2% cloaking, 1% damage, -.1 sec firing vis)
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− | -Range (+4% range and +1% damage while still, scaled to 0 when moving at speed 100)
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− | -Efficiency (+2% damage, +3% recoil)
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− | [[Category:Skills]]
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− | [[Category:Secondary Skills]]
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