Difference between revisions of "Category:Built Commodities"

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(More rewriting, listed T22 modules.)
(Moved Module breakdown to Modules category & simplified module section. Page rewrite.)
 
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[[Commodities]] that must be [[Commodity Blueprints|built]] or generated with a [[Base Items#Factories|factory]].
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[[Commodities]] that are [[Commodity Blueprints|built]] or generated with a [[Base Items#Factories|factory]].
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Some commods are known as '''Modules''', in relation to those built from [[Platonic Academy]] factories and blueprints, and subsequent built commodities that use them.
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Some commods can be produced from factories, but can also be obtained via alternate sources. [[Enriched Nuclear Material]] can be refined from [[Nuclear Waste]] and [[Promethium]] with an [[Base Items|Enrichment Plant]], but it can also be mined directly.
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See also:
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*[[Modules]]
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*Modules (subcategory)
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=Industrial Commodities=
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Raw, high-quantity commodities like [[Metals]] can be processed into compact but heavy '''ICs'''.
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See: [[Industrial Commodities]].
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=Factory-Specific Commodities=
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These commodities can only be produced from factories built from blueprints from [[The Junkyard]].
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*[[Cyborg]]
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*[[Fembot]]
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*[[Funky Furniture]]
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*[[Gravity Controller]]
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*[[Portable Lavatory]]
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==Lyceum Module Devices==
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See: [[Base_Items#Chip_and_Sensor_Factories]]
  
Some are known as '''Modules''', in relation to those built from [[Platonic Academy]] factories and blueprints, and subsequent built commodities that use them.
 
  
==T20/Lyceum Modules==
 
These follow the nomenclature of "(Tier) (Augmenter type) Module", such as an [[Adamantium Shield Module]].
 
  
There are four tiers, with each successive tier taking two of the previous to build:
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=Modules=
*Titanium
 
*Laconia
 
*Dementium
 
*Adamantium
 
  
For aug/module types, see: [[Augmenters#Common_Augmenters]]. Note that Spacy/Speedy variants cannot be used for T20 modules.
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==T20/Lyceum Modules==
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*Titanium (X) Module
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*Laconia (X) Module
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*Dementium (X) Module
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*Adamantium (X) Module
  
== T21/Olympus Modules==
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== T21/Olympus Modules ==
Introduced alongside [[Olympus]], and take varying amounts of T20 modules to build.
 
 
*[[Anti-Friction Jelly Coating]]
 
*[[Anti-Friction Jelly Coating]]
 
*[[Blobular Cooling Systems]]
 
*[[Blobular Cooling Systems]]
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*[[Vis Vision Suites]]
 
*[[Vis Vision Suites]]
  
== T22/Subspace Modules==
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== T22/Subspace Modules ==
Introduced alongside [[Subspace]], and take various materials found in its accompanying layer.
 
 
*[[Biogenic Plasma Conduits]]
 
*[[Biogenic Plasma Conduits]]
 
*[[Stabilized Thalaron Particles]]
 
*[[Stabilized Thalaron Particles]]
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*[[Weaponized Thalaron Particles]]
 
*[[Weaponized Thalaron Particles]]
  
== T23/Empyrean Modules==
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== Kalthi Depths Modules ==
Introduced alongside [[Celestial Encampment]], and take varying [[Kalthi Depths]] commodities to build.
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*[[Perilium]]
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*[[Lunarium]]
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*[[Selenium]]
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*[[Rudimentary Admixium]]
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*[[Middling Admixium]]
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*[[Advanced Admixium]]
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*[[Expert Admixium]]
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== T23/Empyrean Modules ==
 
*[[Empyreal Alloy]]
 
*[[Empyreal Alloy]]
 
*[[Empyreal Steel]]
 
*[[Empyreal Steel]]
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== Research Modules ==
 
== Research Modules ==
Modules that are required for Olympus/Subspace builds, but are refunded upon build completion, thus reusable.
 
 
*[[Ares Research Module]]
 
*[[Ares Research Module]]
 
*[[Hephaestus Research Module]]
 
*[[Hephaestus Research Module]]
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*[[Aveksaka Xenobiology Research]]
 
*[[Aveksaka Xenobiology Research]]
  
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==Misc==
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*[[Colonial Marine]]
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*[[Complicated Factory Parts]]
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*[[Cyanure]]
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*[[Enriched Nuclear Material]]
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*[[Entertainers]]
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*[[Fabulous Factory Parts]]
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*[[Rations]]
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*[[Rubicite Lattice]]
  
 
[[Category: Commodities]]
 
[[Category: Commodities]]

Latest revision as of 23:13, 19 February 2024

Commodities that are built or generated with a factory.

Some commods are known as Modules, in relation to those built from Platonic Academy factories and blueprints, and subsequent built commodities that use them.

Some commods can be produced from factories, but can also be obtained via alternate sources. Enriched Nuclear Material can be refined from Nuclear Waste and Promethium with an Enrichment Plant, but it can also be mined directly.

See also:

Industrial Commodities

Raw, high-quantity commodities like Metals can be processed into compact but heavy ICs.

See: Industrial Commodities.

Factory-Specific Commodities

These commodities can only be produced from factories built from blueprints from The Junkyard.


Lyceum Module Devices

See: Base_Items#Chip_and_Sensor_Factories


Modules

T20/Lyceum Modules

  • Titanium (X) Module
  • Laconia (X) Module
  • Dementium (X) Module
  • Adamantium (X) Module

T21/Olympus Modules

T22/Subspace Modules

Kalthi Depths Modules

T23/Empyrean Modules


Research Modules


Misc