Difference between revisions of "Template:OldWeapon"
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<td class="tableWeaponReloadTime"><span>{{formatnum:{{{ReloadTime}}}}}</span></td> | <td class="tableWeaponReloadTime"><span>{{formatnum:{{{ReloadTime}}}}}</span></td> | ||
<td class="tableWeaponEnergyCost"><span>{{formatnum:{{{EnergyCost}}}}}</span></td> | <td class="tableWeaponEnergyCost"><span>{{formatnum:{{{EnergyCost}}}}}</span></td> | ||
− | <td class="tableWeaponVisibility"><span>{{formatnum:{{{VisibilityIncreaseAmount}}}}} for {{formatnum:{{{VisibilityIncreaseTime}}}}}</span></td> | + | <td class="tableWeaponVisibility"><span>{{formatnum:{{{VisibilityIncreaseAmount}}}}} for {{formatnum:{{{VisibilityIncreaseTime}}}}}s</span></td> |
<td class="tableItemWeight"><span>{{formatnum:{{{Weight}}}}}</span></td> | <td class="tableItemWeight"><span>{{formatnum:{{{Weight}}}}}</span></td> | ||
<td class="tableWeaponDPS"><span>{{formatnum:{{{DPS}}}}}</span></td> | <td class="tableWeaponDPS"><span>{{formatnum:{{{DPS}}}}}</span></td> |
Latest revision as of 12:20, 13 August 2017
<tr align="center"> <td class="tableItemName">Weapon</td> <td class="tableItemTech">0</td> <td class="tableItemSize">9,001</td> <td class="tableWeaponDamage">123</td> <td class="tableWeaponRange">2,545</td> <td class="tableWeaponReloadTime">2</td> <td class="tableWeaponEnergyCost">10,000</td> <td class="tableWeaponVisibility">343 for 2s</td> <td class="tableItemWeight">400,000</td> <td class="tableWeaponDPS">61.5</td> <td class="tableWeaponEPS">5,000</td> <td class="tableWeaponDPE">0.0123</td> <td class="tableItemSource">Glass Matrix / 1,000,000</td> <td class="tableItemDescription">YOU MUST CONSTRUCT ADDITIONAL PYLONS</td> <td class="tableItemComments">+10% Luck, +20% Skill, +15% Concentrated Power of Will, +5% Pleasure, +50% Pain, 65535 Heat DPS to Target</td> </tr>
{{oldWeapon |Name = |Tech = |Size = |Damage = |Range = |ReloadTime = |EnergyCost = |VisibilityIncreaseAmount = |VisibilityIncreaseTime = |Weight = |DPS = |EPS = |DPE = |Source = |Price = |Description = |AdditionalEffects = |Comments = }}