Difference between revisions of "Template:Weapon"

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(Created page with "<includeonly>{|style="border: 1px solid #000; text-align:center; float: right;" cellpadding="1" cellspacing="0" rules="all" |colspan="8" style="font-size: large;"|{{PAGENAME}}...")
 
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<includeonly>{|style="border: 1px solid #000; text-align:center; float: right;" cellpadding="1" cellspacing="0" rules="all"
+
<includeonly>
|colspan="8" style="font-size: large;"|{{PAGENAME}}
+
{{#ifeq:{{{mode}}}|row|
|-
+
<tr align="center">
|colspan="1" style="background:#242424; color:white"|'''Type'''
+
{{item|mode=row|
|colspan="8" rowspan="16" style="border: 0;" |{{#ifeq: {{{Imagepagename}}}||{{#ifeq: {{{imagesize}}}||[[Image:{{PAGENAME}}.png]]|[[Image:{{PAGENAME}}.png{{!}}{{{imagesize}}}]] }} |{{#ifeq: {{{imagesize}}}||[[{{{Imagepagename}}}]]|[[{{{Imagepagename}}}{{!}}{{{imagesize}}}]] }} }}
+
|IconFilename = {{{IconFilename}}}
|-
+
|Name = {{{Name}}}
|colspan="1"|{{{Class}}}
+
|Tech = {{{Tech}}}
|-
+
|Size = {{{Size}}}
|colspan="1" style="background:#242424; color:white;"|'''Tech'''
+
|Weight = {{{Weight}}}
|-
+
|SkillNeeded = {{{SkillNeeded}}}
|colspan="1"|{{{Tech}}}
+
|Source = {{{Source}}}
|-
+
|Price = {{{Price}}}
|colspan="1" style="background:#242424; color:white;"|'''Weapons'''
+
|ModBonuses = {{{ModBonuses}}}
|-
+
|Description = {{{Description}}}
|colspan="1"|{{{Weapons}}}
+
}}
|-
+
<td class="tableWeaponType"><span><div class="weaponTypeValue"><span><span class="weaponDamageTypeValue">{{{DamageType}}}</span> {{{WeaponType}}} Weapon</span></div></span></td>
|colspan="1" style="background:#242424; color:white;"|'''Lifespan'''
+
<td class="tableWeaponDamage"><span>{{formatnum:{{{Damage}}}}}</span></td>
|-
+
<td class="tableWeaponEnergyCost"><span>{{formatnum:{{{EnergyCost}}}}} per shot</span></td>
|colspan="1"|{{{Lifespan}}}
+
<td class="tableWeaponReloadTime"><span>{{formatnum:{{{ReloadTime}}}}} second(s)</span></td>
|-
+
<td class="tableWeaponRange"><span>{{formatnum:{{{Range}}}}} units</span></td>
|-
+
<td class="tableWeaponFireArc"><span>{{formatnum:{{{FireArc}}}}} degrees</span></td>
|colspan="1" style="background:#242424; color:white;"|'''Charge Required'''
+
<td class="tableWeaponDPS"><span>{{formatnum:{{{DPS}}}}}</span></td>
|-
+
<td class="tableWeaponEPS"><span>{{formatnum:{{{EPS}}}}}</span></td>
|colspan="1"|{{formatnum:{{{ChargeNeeded}}}}}
+
<td class="tableWeaponDPE"><span>{{formatnum:{{{DPE}}}}}</span></td>
|-
+
<td class="tableWeaponVisibility"><span>{{formatnum:{{{VisibilityIncreaseAmount}}}}} for {{formatnum:{{{VisibilityIncreaseTime}}}}} second(s)</span></td>
|-
+
<td class="tableWeaponAdditionalEffects"><span>{{{AdditionalEffects}}}</span></td>
|colspan="1" style="background:#242424; color:white;"|'''Charging Rate (per second)'''
+
{{itemEndBlock|mode=row|
|-
+
|ModBonuses = {{{ModBonuses}}}
|colspan="1"|{{formatnum:{{{ChargeRate}}}}}
+
|Description = {{{Description}}}
|-
+
}}
|colspan="1" style="background:#242424; color:white;"|'''Size'''
+
</tr>
|-
+
|
|colspan="1"|{{formatnum:{{{Size}}}}}
+
<div class="weaponWrapper">
|-
+
{{item|mode=child|
|colspan="1" style="background:#242424; color:white;"|'''Weight'''
+
|IconFilename = {{{IconFilename}}}
|-
+
|Name = {{{Name}}}
|colspan="1"|{{formatnum:{{{Weight}}}}}
+
|Tech = {{{Tech}}}
|-
+
|Size = {{{Size}}}
|colspan="8" style="background:#242424; color:white;"|'''[[Resistance|Resists]]'''
+
|Weight = {{{Weight}}}
|-
+
|SkillNeeded = {{{SkillNeeded}}}
|[[Laser Damage|'''L''']]
+
|Source = {{{Source}}}
|[[Energy Damage|'''E''']]
+
|Price = {{{Price}}}
|[[Heat Damage|'''H''']]
+
|ModBonuses = {{{ModBonuses}}}
|[[Physical Damage|'''P''']]
+
|Description = {{{Description}}}
|[[Radiation Damage|'''R''']]
+
}}
|[[Surgical Damage|'''S''']]
+
<div class="weaponStatsWrapper">
|[[Mining Damage|'''M''']]
+
<div class = "weaponType" style="font-weight:bold;"><div class="weaponTypeValue"><span><span class="weaponDamageTypeValue">{{{DamageType}}}</span> {{{WeaponType}}} Weapon</span></div></div>
|[[Transference Damage|'''T''']]
+
<div class = "weaponDamage"><span>Damage: </span><div class="weaponDamageValue"><span>{{formatnum:{{{Damage}}}}}</span></div></div>
|-
+
<div class = "weaponEnergyCost"><span>Energy Cost: </span><div class="weaponEnergyCostValue"><span>{{formatnum:{{{EnergyCost}}}}} per shot</span></div></div>
|&nbsp;{{#if:{{{Lresist|}}}|{{{Lresist}}}%|-}}
+
<div class = "weaponReloadTime"><span>Reload Time: </span><div class="weaponReloadTimeValue"><span>{{formatnum:{{{ReloadTime}}}}} second(s)</span></div></div>
|&nbsp;{{#if:{{{Eresist|}}}|{{{Eresist}}}%|-}}
+
<div class = "weaponRange"><span>Range: </span><div class="weaponRangeValue"><span>{{formatnum:{{{Range}}}}} units</span></div></div>
|&nbsp;{{#if:{{{Hresist|}}}|{{{Hresist}}}%|-}}
+
<div class = "weaponFireArc"><span>Firing Arc: </span><div class="weaponFireArcValue"><span>{{formatnum:{{{FireArc}}}}} degree(s)</span></div></div>
|&nbsp;{{#if:{{{Presist|}}}|{{{Presist}}}%|-}}
+
<div class = "weaponDPS"><span>DPS: </span><div class="weaponDPSValue"><span>{{formatnum:{{{DPS}}}}}</span></div></div>
|&nbsp;{{#if:{{{Rresist|}}}|{{{Rresist}}}%|-}}
+
<div class = "weaponEPS"><span>EPS: </span><div class="weaponEPSValue"><span>{{formatnum:{{{EPS}}}}}</span></div></div>
|&nbsp;{{#if:{{{Sresist|}}}|{{{Sresist}}}%|-}}
+
<div class = "weaponDPE"><span>DPE: </span><div class="weaponDPEValue"><span>{{formatnum:{{{DPE}}}}}</span></div></div>
|&nbsp;{{#if:{{{Mresist|}}}|{{{Mresist}}}%|-}}
+
<div class = "weaponVisibility"><span>Visibility Increase: </span><div class="weaponVisibilityValue"><span>{{formatnum:{{{VisibilityIncreaseAmount}}}}} for {{formatnum:{{{VisibilityIncreaseTime}}}}} second(s)</span></div></div>
|&nbsp;{{#if:{{{Tresist|}}}|{{{Tresist}}}%|-}}
+
<div class = "weaponAdditionalEffects"><span>Additional Effects: </span><div class="weaponAdditionalEffectsValue"><span>{{{AdditionalEffects}}}</span></div></div>
|-
+
</div>
|colspan="8" style="background:#242424; color:white;"|'''Skill Needed'''
+
{{#ifeq:{{{mode}}}|child|</div>|{{itemEndBlock
|-
+
|ModBonuses = {{{ModBonuses}}}
|colspan="8"|{{#if:{{{SkillNeeded|}}}|{{{SkillNeeded}}}|N/A}}
+
|Description = {{{Description}}}
|-
+
}}
|colspan="8" style="background:#242424; color:white;"|'''Mods'''
+
}}
|-
+
}}
|colspan="8"|{{#if:{{{Mods|}}}|{{{Mods}}}|N/A}}
+
</includeonly>
|-
 
|colspan="4" style="background:#242424; color:white;"|'''Source'''
 
|colspan="4" style="background:#242424; color:white;"|'''Price'''
 
|-
 
|colspan="4"|{{#if:{{{Source|}}}|{{{Source}}}|N/A}}
 
|colspan="4"|{{formatnum:{{#if:{{{Price|}}}|{{{Price}}}|N/A}}}}
 
|-
 
{{#if: {{{Description}}}|
 
{{!}}colspan{{equals}}"8" style{{equals}}"background:#242424; color:white;"{{!}}'''Description'''
 
{{!~}}
 
{{!}}colspan{{equals}}"8"{{!}}{{{Description}}}
 
{{!~}} }}
 
|}</includeonly>
 
  
 
<noinclude>
 
<noinclude>
{{clear}}
 
 
{{purge}}
 
{{purge}}
{{clear}}
+
{{weapon
{{dronebox
+
|IconFilename = WeaponIcon.png
|Class = Offensive Stationary Drone
+
|Name = Weapon
 
|Tech = 0
 
|Tech = 0
|Weapons = LAZOR 9001, LAZOR 9002,[[Lion Incinerator]]
 
|Lifespan = 20 minutes
 
|ChargeNeeded = 10000
 
|ChargeRate = 1000
 
 
|Size = 9001
 
|Size = 9001
 
|Weight = 400000
 
|Weight = 400000
|Lresist = 10
 
|Eresist = 20
 
|Hresist = 30
 
|Presist = -400
 
|Rresist = -300
 
|Sresist = 0
 
|Mresist = -20
 
|Tresist = 110
 
 
|SkillNeeded = [[Drone Mastery]]
 
|SkillNeeded = [[Drone Mastery]]
|Mods=
 
 
|Source = [[Glass Matrix]]
 
|Source = [[Glass Matrix]]
 
|Price = 1000000
 
|Price = 1000000
 +
|WeaponType = Beam
 +
|DamageType = Energy
 +
|Damage = 123
 +
|EnergyCost = 10000
 +
|ReloadTime = 2
 +
|Range = 2545
 +
|FireArc = 45
 +
|DPS = 61.5
 +
|EPS = 5000
 +
|DPE = 0.0123
 +
|VisibilityIncreaseAmount = 343
 +
|VisibilityIncreaseTime = 2
 +
|AdditionalEffects = 65535 Heat DPS to Target
 +
|ModBonuses = +10% Luck, +20% Skill, +15% Concentrated Power of Will, +5% Pleasure, +50% Pain
 
|Description = YOU MUST CONSTRUCT ADDITIONAL PYLONS
 
|Description = YOU MUST CONSTRUCT ADDITIONAL PYLONS
|Imagepagename = Image:wombat.png
 
|imagesize = 20px
 
 
}}
 
}}
{{clear}}
 
  
 
<pre>
 
<pre>
 
{{weapon
 
{{weapon
 +
|IconFilename  =
 +
|Name =
 
|Tech =  
 
|Tech =  
 
|Size =  
 
|Size =  
 
|Weight =  
 
|Weight =  
 
|SkillNeeded =  
 
|SkillNeeded =  
 +
|Source =
 +
|Price =
 +
|WeaponType =
 +
|DamageType =
 
|Damage =  
 
|Damage =  
|DamageType =  
+
|EnergyCost =  
 
|ReloadTime =
 
|ReloadTime =
 +
|Range =
 
|FireArc =  
 
|FireArc =  
 +
|DPS =
 +
|EPS =
 +
|DPE =
 +
|VisibilityIncreaseAmount =
 +
|VisibilityIncreaseTime =
 
|AdditionalEffects =
 
|AdditionalEffects =
|Bonuses =
+
|ModBonuses =  
|Source =
 
|Price =  
 
 
|Description =  
 
|Description =  
 
}}</pre>
 
}}</pre>
 
</noinclude>
 
</noinclude>

Latest revision as of 20:42, 11 August 2017


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WeaponIcon.png
Weapon
T
0
Size:
9,001
Weight:
400,000
Required Skill:
Source:
Price:
1,000,000


Energy Beam Weapon
Damage:
123
Energy Cost:
10,000 per shot
Reload Time:
2 second(s)
Range:
2,545 units
Firing Arc:
45 degree(s)
DPS:
61.5
EPS:
5,000
DPE:
0.0123
Visibility Increase:
343 for 2 second(s)
Additional Effects:
65535 Heat DPS to Target
Mod Bonuses:
+10% Luck, +20% Skill, +15% Concentrated Power of Will, +5% Pleasure, +50% Pain


YOU MUST CONSTRUCT ADDITIONAL PYLONS



{{weapon
|IconFilename  = 
|Name = 
|Tech = 
|Size = 
|Weight = 
|SkillNeeded = 
|Source = 
|Price = 
|WeaponType = 
|DamageType = 
|Damage = 
|EnergyCost = 
|ReloadTime =
|Range = 
|FireArc = 
|DPS = 
|EPS = 
|DPE =
|VisibilityIncreaseAmount =
|VisibilityIncreaseTime =
|AdditionalEffects =
|ModBonuses = 
|Description = 
}}