Difference between revisions of "Base Missiles"
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</noinclude> | </noinclude> | ||
− | {|border="2" cellspacing="0" cellpadding=" | + | {|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable" |
|'''Name''' | |'''Name''' | ||
|'''Tech''' | |'''Tech''' | ||
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|10000 | |10000 | ||
|Energy Area Damage Payload | |Energy Area Damage Payload | ||
− | |splash 25,000 damage at 200 range | + | |splash 25,000 damage at 200 range (-50% Thrust for 2 seconds) |
|- | |- | ||
|[[Adonis Nuclear Missile]] | |[[Adonis Nuclear Missile]] | ||
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|10000 | |10000 | ||
|Energy Area Damage Payload | |Energy Area Damage Payload | ||
− | |splash 41,666 damage at 350 range | + | |splash 41,666 damage at 350 range (-50% Turning for 2 seconds) |
|- | |- | ||
|[[Argonaut Nuclear Missile]] | |[[Argonaut Nuclear Missile]] | ||
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|10000 | |10000 | ||
|Energy Area Damage Payload | |Energy Area Damage Payload | ||
− | |splash 17,500 damage at 575 range Salvo of 5 | + | |splash 17,500 damage at 575 range Salvo of 5 (+500% Visibility for 15 seconds) |
|- | |- | ||
|[[Andaman Nuclear Missile]] | |[[Andaman Nuclear Missile]] | ||
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|10000 | |10000 | ||
|Energy Area Damage Payload | |Energy Area Damage Payload | ||
− | |splash 62.500 damage at 725 range Salvo of 2 | + | |splash 62.500 damage at 725 range Salvo of 2 (+25% Vulnerability to all for 2.5 seconds) |
|- | |- | ||
|[[Achilles Nuclear Missile]] | |[[Achilles Nuclear Missile]] | ||
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|10000 | |10000 | ||
|Energy Area Damage Payload | |Energy Area Damage Payload | ||
− | |splash 156,250 damage at 850 range | + | |splash 156,250 damage at 850 range (-50% Vulnerability to Transference Damage for 5 seconds) |
|- | |- | ||
|[[Annihilator Nuclear Missile]] | |[[Annihilator Nuclear Missile]] | ||
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|10000 | |10000 | ||
|Energy Area Damage Payload | |Energy Area Damage Payload | ||
− | |splash 250,000 damage at 1000 range | + | |splash 250,000 damage at 1000 range (50% Vulnerability to all for 5 seconds) |
|- | |- | ||
Latest revision as of 00:54, 19 January 2019
All missiles have 75% resist to Mining, 100% resist to Radiation, and 200% vulnerability to Physical.
see also Missiles.
Name | Tech | Size | Energy to Launch | Damage | Damage Type | Range | Speed | Despawn Time | Source | Skill Needed | Weight | Description | Notes |
Ares Nuclear Missile | 6 | 60 | 200,000 | 100,000 | Energy | 1,000 - 10,000 | 120 | 2 minutes | Produced by Ares WMD Production Facility | none | 10000 | Energy Area Damage Payload | splash 25,000 damage at 200 range (-50% Thrust for 2 seconds) |
Adonis Nuclear Missile | 9 | 90 | 500,000 | 166,666 | Energy | 1,000 - 10,000 | 120 | 2 minutes | Produced by Adonis WMD Production Facility | none | 10000 | Energy Area Damage Payload | splash 41,666 damage at 350 range (-50% Turning for 2 seconds) |
Argonaut Nuclear Missile | 12 | 120 | 1,000,000 | 166,666 | Physical | 1,000 - 10,000 | 80 | 2 minutes | Produced by Argonaut WMD Production Facility | none | 10000 | Energy Area Damage Payload | splash 41,666 damage at 450 range, Salvo of 2 |
Ambrosia Nuclear Missile | 14 | 140 | 1,750,000 | 70,000 | Heat | 1,500 - 15,000 | 80 | 2 minutes | Produced by Ambrosia WMD Production Facility | none | 10000 | Energy Area Damage Payload | splash 17,500 damage at 575 range Salvo of 5 (+500% Visibility for 15 seconds) |
Andaman Nuclear Missile | 16 | 160 | 2,000,000 | 250,000 | Surgical | 1,000 - 10,000 | 80 | 2 minutes | Produced by Andaman WMD Production Facility | none | 10000 | Energy Area Damage Payload | splash 62.500 damage at 725 range Salvo of 2 (+25% Vulnerability to all for 2.5 seconds) |
Achilles Nuclear Missile | 18 | 180 | 2,500,000 | 625,000 | Surgical | 1,000 - 10,000 | 60 | 2 minutes | Produced by Achilles WMD Production Facility | none | 10000 | Energy Area Damage Payload | splash 156,250 damage at 850 range (-50% Vulnerability to Transference Damage for 5 seconds) |
Annihilator Nuclear Missile | 20 | 200 | 5,000,000 | 1,000,000 | Heat | 1,000 - 10,000 | 25 | 2 minutes | Produced by Achilles WMD Production Facility | none | 10000 | Energy Area Damage Payload | splash 250,000 damage at 1000 range (50% Vulnerability to all for 5 seconds) |