Difference between revisions of "Modifications"

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(Fixed Super Intelligent again.)
(Corrected Super Intelligent mod row in Alternate Table. Corrected Cloak mod column for Alternate Table. Fixed "tech Radar" typo to be "tech level" in Resonating row.)
 
(24 intermediate revisions by 6 users not shown)
Line 1: Line 1:
Occasionally [[:Category: AI Ships|AI ships]] might drop a [[:Category:Modifications|modified]] item, indicated by an asterisk in the item's name, such as a MagCannon*. Modified items might have a small increase of their stats (such as reduced item weight, or a decrease in electricity needed), or might have a ship-wide beneficial effect (such as an increase in speed, or extra hull space). There is no limit to the number of mods an item might possess, but the probability of getting multiple modifications is extremely low. Mission rewards and built items will ''not'' have mods on them. The variation and/or power of the mod can depend on the item's tech level. For example, a modified scoop (tech 0) applies +1% hull space, while a sliver scoop (tech 5) gives +1.5%. Some mods are global and affet the stats of your whole ship just by being equipped, whereas others are specific and only affect the stats of the item upon which they are found.  
+
Occasionally [[:Category: AI Ships|AI ships]] might drop a [[:Category:Modifications|modified]] item, indicated by an asterisk in the item's name, such as a MagCannon*. Modified items might have a small increase of their stats (such as reduced item weight, or a decrease in electricity needed), or might have a ship-wide beneficial effect (such as an increase in speed, or extra hull space). There is no limit to the number of mods an item might possess, but the probability of getting multiple modifications is extremely low. Mission rewards and built items will ''not'' have mods on them. The variation and/or power of the mod can depend on the item's tech level. For example, a modified scoop (tech 0) applies +1% hull space, while a sliver scoop (tech 5) gives +1.5%. Some mods are global and affect the stats of your whole ship just by being equipped, whereas others are specific and only affect the stats of the item upon which they are found.  
  
'''Item specific modifications in Red, ones that it doesn't matter or are global are left uncolored.'''  
+
'''<span style="color:red;">Item specific modifications in Red</span>, ones that it doesn't matter or are global are left uncolored.'''
 
The size of an item can't be smaller than 1 and are always rounded down.  
 
The size of an item can't be smaller than 1 and are always rounded down.  
  
Line 14: Line 14:
 
| Capacitor
 
| Capacitor
 
| Composite
 
| Composite
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Weight
+
| style="color:red;" |<nowiki>-</nowiki>50 % Weight
 
|  
 
|  
 
|  
 
|  
Line 38: Line 38:
 
| Capacitor
 
| Capacitor
 
| Miniaturized
 
| Miniaturized
| style="color:red;" |<nowiki>-</nowiki>20 % Equipped Item Size
+
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Equipped Item Size  
 
|  
 
|  
 
|  
 
|  
Line 56: Line 56:
 
| Capacitor
 
| Capacitor
 
| Super Intelligent
 
| Super Intelligent
| <nowiki>+</nowiki>1,5 %  and 0,15 % per tech level XP
+
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level XP
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
|  
 
|  
Line 64: Line 64:
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Capacity
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Capacity
 
|  
 
|  
| <nowiki>+</nowiki>5 Electricity
+
| <nowiki>+</nowiki>5 and +0,5 per tech level Electricity
 
|-
 
|-
 
| Cloak
 
| Cloak
Line 74: Line 74:
 
| Cloak
 
| Cloak
 
| Composite
 
| Composite
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Weight
+
| style="color:red;" |<nowiki>-</nowiki>50 % Weight
 
|  
 
|  
 
|  
 
|  
Line 98: Line 98:
 
| Cloak
 
| Cloak
 
| Miniaturized
 
| Miniaturized
| style="color:red;" |<nowiki>-</nowiki>20 % Equipped Item Size
+
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Equipped Item Size  
 
|  
 
|  
 
|  
 
|  
Line 110: Line 110:
 
| Cloak
 
| Cloak
 
| Reinforced
 
| Reinforced
 +
| <nowiki>-</nowiki>50 % Durability Damage on death
 
| <nowiki>-</nowiki>3,75 %  and -0,375 % per tech level Inertial Dampening
 
| <nowiki>-</nowiki>3,75 %  and -0,375 % per tech level Inertial Dampening
|
 
 
|  
 
|  
 
|-  
 
|-  
Line 128: Line 128:
 
| Cloak
 
| Cloak
 
| Super Intelligent
 
| Super Intelligent
| <nowiki>+</nowiki>1,5 %  and 0,15 % per tech level XP
+
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level XP
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
|  
 
|  
Line 135: Line 135:
 
| Transcendental
 
| Transcendental
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Capacity
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Capacity
|  
+
|
| <nowiki>+</nowiki>5 Electricity
+
| <nowiki>+</nowiki>5 and +0,5 per tech level Electricity  
 
|-  
 
|-  
 
| Energy
 
| Energy
 
| Amplified
 
| Amplified
 
| style="color:red;" |<nowiki>+</nowiki>20 % Energy
 
| style="color:red;" |<nowiki>+</nowiki>20 % Energy
|  
+
| style="color:red;" |<nowiki>+</nowiki>15 % Weight
 
|  
 
|  
 
|-  
 
|-  
 
| Energy
 
| Energy
 
| Composite
 
| Composite
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Weight
+
| style="color:red;" |<nowiki>-</nowiki>50 % Weight
 
|  
 
|  
 
|  
 
|  
Line 165: Line 165:
 
| Extended
 
| Extended
 
| style="color:red;" |<nowiki>+</nowiki>10 % Energy
 
| style="color:red;" |<nowiki>+</nowiki>10 % Energy
|  
+
| style="color:red;" |<nowiki>+</nowiki>10 % Weight
 
|  
 
|  
 
|-  
 
|-  
Line 182: Line 182:
 
| Energy
 
| Energy
 
| Miniaturized
 
| Miniaturized
| style="color:red;" |<nowiki>-</nowiki>20 % Equipped Item Size
+
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Equipped Item Size  
 
|  
 
|  
 
|  
 
|  
Line 188: Line 188:
 
| Energy
 
| Energy
 
| Overclocked
 
| Overclocked
| style="color:red;" |<nowiki>+</nowiki>10 % Electricity
+
| <nowiki>+</nowiki>10 % Electricity
 
|  
 
|  
 
|  
 
|  
Line 206: Line 206:
 
| Energy
 
| Energy
 
| Super Intelligent
 
| Super Intelligent
| <nowiki>+</nowiki>1,5 %  and 0,15 % per tech level XP
+
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level XP
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
|  
 
|  
Line 213: Line 213:
 
| Transcendental
 
| Transcendental
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Capacity
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Capacity
|  
+
|
| <nowiki>+</nowiki>5 Electricity
+
| <nowiki>+</nowiki>5 and +0,5 per tech level Electricity
 
|-  
 
|-  
 
| Energy
 
| Energy
Line 220: Line 220:
 
| <nowiki>+</nowiki>5 %  and 0,5 % per tech level Tractor Strength
 
| <nowiki>+</nowiki>5 %  and 0,5 % per tech level Tractor Strength
 
| <nowiki>+</nowiki>5 %  and 0,5 % per tech level Tractor Range
 
| <nowiki>+</nowiki>5 %  and 0,5 % per tech level Tractor Range
 +
|
 +
|-
 +
| Engine
 +
| Amorphous
 +
| <nowiki>-</nowiki>3 %  and -0,3 % per tech level Weight
 +
|
 
|  
 
|  
 
|-  
 
|-  
 
| Engine
 
| Engine
 
| Composite
 
| Composite
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Weight
+
| style="color:red;" |<nowiki>-</nowiki>50 % Weight
 
|  
 
|  
 
|  
 
|  
Line 266: Line 272:
 
| Engine
 
| Engine
 
| Miniaturized
 
| Miniaturized
| style="color:red;" |<nowiki>-</nowiki>20 % Equipped Item Size
+
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Equipped Item Size  
 
|  
 
|  
 
|  
 
|  
Line 285: Line 291:
 
| Sleek
 
| Sleek
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Speed
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Speed
| <nowiki>-</nowiki>1,5 %  and -0,15 % per tech level Nimbleness
+
| <nowiki>+</nowiki>1,5 %  and 0,15 % per tech level Weight
 
|  
 
|  
 
|-  
 
|-  
 
| Engine
 
| Engine
 
| Super Intelligent
 
| Super Intelligent
| <nowiki>+</nowiki>1,5 %  and 0,15 % per tech level XP
+
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level XP
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
|  
 
|  
Line 297: Line 303:
 
| Transcendental
 
| Transcendental
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Capacity
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Capacity
|  
+
|
| <nowiki>+</nowiki>5 Electricity
+
| <nowiki>+</nowiki>5 and +0,5 per tech level Electricity
 
|-  
 
|-  
 
| Engine
 
| Engine
Line 308: Line 314:
 
| Hull Expander
 
| Hull Expander
 
| Amorphous
 
| Amorphous
| <nowiki>+</nowiki>3 %  and 0,3 % per tech level Nimbleness
+
| <nowiki>-</nowiki>3 %  and -0,3 % per tech level Weight
 
|  
 
|  
 
|  
 
|  
Line 314: Line 320:
 
| Hull Expander
 
| Hull Expander
 
| Composite
 
| Composite
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Weight
+
| style="color:red;" |<nowiki>-</nowiki>50 % Weight
 
|  
 
|  
 
|  
 
|  
Line 327: Line 333:
 
| Extended
 
| Extended
 
| style="color:red;" |<nowiki>+</nowiki>10 % Capacity
 
| style="color:red;" |<nowiki>+</nowiki>10 % Capacity
|  
+
| style="color:red;" |<nowiki>+</nowiki>10 % Weight
 
|  
 
|  
 
|-  
 
|-  
Line 338: Line 344:
 
| Hull Expander
 
| Hull Expander
 
| Miniaturized
 
| Miniaturized
| style="color:red;" |<nowiki>-</nowiki>20 % Equipped Item Size
+
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Equipped Item Size  
 
|  
 
|  
 
|  
 
|  
Line 345: Line 351:
 
| Sleek
 
| Sleek
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Speed
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Speed
| <nowiki>-</nowiki>1,5 %  and -0,15 % per tech level Nimbleness
+
| <nowiki>+</nowiki>1,5 %  and 0,15 % per tech level Weight
 
|  
 
|  
 
|-  
 
|-  
Line 351: Line 357:
 
| Transcendental
 
| Transcendental
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Capacity
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Capacity
|  
+
|
| <nowiki>+</nowiki>5 Electricity
+
| <nowiki>+</nowiki>5 and +0,5 per tech level Electricity
 
|-  
 
|-  
 
| Radar
 
| Radar
 
| Amplified
 
| Amplified
| <nowiki>+</nowiki>20 % Radar
+
| style="color:red;" |<nowiki>+</nowiki>20 % Radar
|  
+
| style="color:red;" |<nowiki>+</nowiki>15 % Weight
 
|  
 
|  
 
|-  
 
|-  
 
| Radar
 
| Radar
 
| Composite
 
| Composite
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Weight
+
| style="color:red;" |<nowiki>-</nowiki>50 % Weight
 
|  
 
|  
 
|  
 
|  
Line 387: Line 393:
 
| Extended
 
| Extended
 
| style="color:red;" |<nowiki>+</nowiki>10 % Radar
 
| style="color:red;" |<nowiki>+</nowiki>10 % Radar
|  
+
| style="color:red;" |<nowiki>+</nowiki>10 % Weight
 
|  
 
|  
 
|-  
 
|-  
Line 404: Line 410:
 
| Radar
 
| Radar
 
| Miniaturized
 
| Miniaturized
| style="color:red;" |<nowiki>-</nowiki>20 % Equipped Item Size
+
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Equipped Item Size  
 
|  
 
|  
 
|  
 
|  
Line 419: Line 425:
 
| <nowiki>+</nowiki>2,5 %  and 0,25 % per tech level Radar
 
| <nowiki>+</nowiki>2,5 %  and 0,25 % per tech level Radar
 
|  
 
|  
 +
|-
 +
| Radar
 +
| Reinforced
 +
| <nowiki>-</nowiki>50 % Durability Damage on death
 +
| <nowiki>-</nowiki>3,75 %  and -0,375 % per tech level Inertial Dampening
 +
|
 
|-  
 
|-  
 
| Radar
 
| Radar
Line 435: Line 447:
 
| Sleek
 
| Sleek
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Speed
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Speed
| <nowiki>-</nowiki>1,5 %  and -0,15 % per tech level Nimbleness
+
| <nowiki>+</nowiki>1,5 %  and 0,15 % per tech level Weight
 
|  
 
|  
 
|-  
 
|-  
 
| Radar
 
| Radar
 
| Super Intelligent
 
| Super Intelligent
| <nowiki>+</nowiki>1,5 %  and 0,15 % per tech level XP
+
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level XP
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
|  
 
|  
Line 453: Line 465:
 
| Transcendental
 
| Transcendental
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Capacity
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Capacity
|  
+
|
| <nowiki>+</nowiki>5 Electricity
+
| <nowiki>+</nowiki>5 and +0,5 per tech level Electricity
 
|-  
 
|-  
 
| Scoop
 
| Scoop
 
| Composite
 
| Composite
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Weight
+
| style="color:red;" |<nowiki>-</nowiki>50 % Weight
 
|  
 
|  
 
|  
 
|  
Line 489: Line 501:
 
| Sleek
 
| Sleek
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Speed
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Speed
| <nowiki>-</nowiki>1,5 %  and -0,15 % per tech level Nimbleness
+
| <nowiki>+</nowiki>1,5 %  and 0,15 % per tech level Weight
 
|  
 
|  
 
|-  
 
|-  
 
| Scoop
 
| Scoop
 
| Super Intelligent
 
| Super Intelligent
| <nowiki>+</nowiki>1,5 %  and 0,15 % per tech level XP
+
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level XP
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
|  
 
|  
Line 501: Line 513:
 
| Transcendental
 
| Transcendental
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Capacity
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Capacity
|  
+
|
| <nowiki>+</nowiki>5 Electricity
+
| <nowiki>+</nowiki>5 and +0,5 per tech level Electricity
 
|-  
 
|-  
 
| Scoop
 
| Scoop
Line 512: Line 524:
 
| Shield
 
| Shield
 
| Amorphous
 
| Amorphous
| <nowiki>+</nowiki>3 %  and 0,3 % per tech level Nimbleness
+
| <nowiki>-</nowiki>3 %  and -0,3 % per tech level Weight
 
|  
 
|  
 
|  
 
|  
Line 519: Line 531:
 
| Amplified
 
| Amplified
 
| style="color:red;" |<nowiki>+</nowiki>20 % Shield
 
| style="color:red;" |<nowiki>+</nowiki>20 % Shield
 +
| style="color:red;" |<nowiki>+</nowiki>15 % Weight
 +
|
 +
|-
 +
| Shield
 +
| Angelic
 +
| <nowiki>-</nowiki>5 %  and -0,5 % per tech level Hostility
 +
| <nowiki>-</nowiki>2,5 %  and -0,25 % per tech level Visibility
 +
|
 +
|-
 +
| Shield
 +
| Buffered
 +
| 1 %  and 0,1 % per tech level Resistance
 
|  
 
|  
 
|  
 
|  
Line 524: Line 548:
 
| Shield
 
| Shield
 
| Composite
 
| Composite
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Weight
+
| style="color:red;" |<nowiki>-</nowiki>50 % Weight
 
|  
 
|  
 
|  
 
|  
Line 543: Line 567:
 
| Extended
 
| Extended
 
| style="color:red;" |<nowiki>+</nowiki>10 % Shield
 
| style="color:red;" |<nowiki>+</nowiki>10 % Shield
|  
+
| style="color:red;" |<nowiki>+</nowiki>10 % Weight
 
|  
 
|  
 
|-  
 
|-  
Line 560: Line 584:
 
| Shield
 
| Shield
 
| Miniaturized
 
| Miniaturized
| style="color:red;" |<nowiki>-</nowiki>20 % Equipped Item Size
+
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Equipped Item Size  
 
|  
 
|  
 
|  
 
|  
Line 566: Line 590:
 
| Shield
 
| Shield
 
| Overclocked
 
| Overclocked
| style="color:red;" |<nowiki>+</nowiki>10 % Recovery
+
| <nowiki>+</nowiki>10 % Recovery
 
|  
 
|  
 
|  
 
|  
Line 586: Line 610:
 
| <nowiki>+</nowiki>5 %  and 0,5 % per tech level Shield
 
| <nowiki>+</nowiki>5 %  and 0,5 % per tech level Shield
 
| <nowiki>-</nowiki>5 %  and -0,5 % per tech level Energy
 
| <nowiki>-</nowiki>5 %  and -0,5 % per tech level Energy
|
 
|-
 
| Shield
 
| Shielded
 
| style="color:red;" |<nowiki>-</nowiki>50 % Visibility
 
|
 
 
|  
 
|  
 
|-  
 
|-  
Line 597: Line 615:
 
| Sleek
 
| Sleek
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Speed
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Speed
| <nowiki>-</nowiki>1,5 %  and -0,15 % per tech level Nimbleness
+
| <nowiki>+</nowiki>1,5 %  and 0,15 % per tech level Weight
 
|  
 
|  
 
|-  
 
|-  
 
| Shield
 
| Shield
 
| Super Intelligent
 
| Super Intelligent
| <nowiki>+</nowiki>1,5 %  and 0,15 % per tech level XP
+
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level XP
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
|  
 
|  
Line 615: Line 633:
 
| Transcendental
 
| Transcendental
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Capacity
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Capacity
|  
+
|
| <nowiki>+</nowiki>5 Electricity
+
| <nowiki>+</nowiki>5 and +0,5 per tech level Electricity  
 
|-  
 
|-  
 
| Shield Charger
 
| Shield Charger
Line 626: Line 644:
 
| Shield Charger
 
| Shield Charger
 
| Composite
 
| Composite
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Weight
+
| style="color:red;" |<nowiki>-</nowiki>50 % Weight
 
|  
 
|  
 
|  
 
|  
Line 644: Line 662:
 
| Shield Charger
 
| Shield Charger
 
| Miniaturized
 
| Miniaturized
| style="color:red;" |<nowiki>-</nowiki>20 % Equipped Item Size
+
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Equipped Item Size  
 
|  
 
|  
 
|  
 
|  
Line 656: Line 674:
 
| Shield Charger
 
| Shield Charger
 
| Super Intelligent
 
| Super Intelligent
| <nowiki>+</nowiki>1,5 %  and 0,15 % per tech level XP
+
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level XP
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
|  
 
|  
Line 669: Line 687:
 
| Amplified
 
| Amplified
 
| style="color:red;" |<nowiki>+</nowiki>20 % Tractor Range
 
| style="color:red;" |<nowiki>+</nowiki>20 % Tractor Range
|  
+
| style="color:red;" |<nowiki>+</nowiki>15 % Weight
 
|  
 
|  
 
|-  
 
|-  
Line 680: Line 698:
 
| Tractor
 
| Tractor
 
| Composite
 
| Composite
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Weight
+
| style="color:red;" |<nowiki>-</nowiki>50 % Weight
 
|  
 
|  
 
|  
 
|  
Line 704: Line 722:
 
| Tractor
 
| Tractor
 
| Miniaturized
 
| Miniaturized
| style="color:red;" |<nowiki>-</nowiki>20 % Equipped Item Size
+
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Equipped Item Size  
 
|  
 
|  
 
|  
 
|  
Line 710: Line 728:
 
| Tractor
 
| Tractor
 
| Reinforced
 
| Reinforced
 +
| <nowiki>-</nowiki>50 % Durability Damage on death
 
| <nowiki>-</nowiki>3,75 %  and -0,375 % per tech level Inertial Dampening
 
| <nowiki>-</nowiki>3,75 %  and -0,375 % per tech level Inertial Dampening
|
 
 
|  
 
|  
 
|-  
 
|-  
 
| Tractor
 
| Tractor
 
| Super Intelligent
 
| Super Intelligent
| <nowiki>+</nowiki>1,5 %  and 0,15 % per tech level XP
+
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level XP
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
|  
 
|  
Line 728: Line 746:
 
| Weapon
 
| Weapon
 
| Composite
 
| Composite
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Weight
+
| style="color:red;" |<nowiki>-</nowiki>50 % Weight
 
|  
 
|  
 
|  
 
|  
Line 747: Line 765:
 
| Extended
 
| Extended
 
| style="color:red;" |<nowiki>+</nowiki>20 % Range
 
| style="color:red;" |<nowiki>+</nowiki>20 % Range
|  
+
| style="color:red;" |<nowiki>+</nowiki>10 % Weight
 
|  
 
|  
 
|-  
 
|-  
Line 764: Line 782:
 
| Weapon
 
| Weapon
 
| Miniaturized
 
| Miniaturized
| style="color:red;" |<nowiki>-</nowiki>20 % Equipped Item Size
+
| style="color:red;" |<nowiki>-</nowiki>20 % and -1 % per tech level Equipped Item Size  
 
|  
 
|  
 
|  
 
|  
Line 779: Line 797:
 
|  
 
|  
 
| <nowiki>+</nowiki>20 Visibility
 
| <nowiki>+</nowiki>20 Visibility
 +
|-
 +
| Weapon
 +
| Reinforced
 +
| <nowiki>-</nowiki>50 % Durability Damage on death
 +
| <nowiki>-</nowiki>3,75 %  and -0,375 % per tech level Inertial Dampening
 +
|
 
|-  
 
|-  
 
| Weapon
 
| Weapon
Line 789: Line 813:
 
| Sleek
 
| Sleek
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Speed
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Speed
| <nowiki>-</nowiki>1,5 %  and -0,15 % per tech level Nimbleness
+
| <nowiki>+</nowiki>1,5 %  and 0,15 % per tech level Weight
 
|  
 
|  
 
|-  
 
|-  
 
| Weapon
 
| Weapon
 
| Super Intelligent
 
| Super Intelligent
| <nowiki>+</nowiki>1,5 %  and 0,15 % per tech level XP
+
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level XP
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
| <nowiki>+</nowiki>1 %  and 0,1 % per tech level Critical Hit Chance
 
|  
 
|  
Line 804: Line 828:
 
|  
 
|  
 
|}
 
|}
 +
 +
 +
==Alternate Table==
 +
 +
 +
'''Global Mods in Green, Specific Mods in Red, ones that it doesn't matter are left uncolored.'''
 +
 +
{| class="wikitable sortable" border="2" cellspacing="0" cellpadding="4"
 +
|-
 +
| '''Mod'''
 +
| '''Weapon'''
 +
| '''Shield'''
 +
| '''Engine'''
 +
| '''Expander'''
 +
| '''Capacitor'''
 +
| '''Charger'''
 +
| '''Scoop'''
 +
| '''Energy'''
 +
| '''Radar'''
 +
| '''Cloak'''
 +
|-
 +
| Amorphous
 +
| N/A
 +
| <nowiki>+</nowiki>3% + .3% per tech Nimbleness
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
|-
 +
| Amplified
 +
| N/A
 +
| style="color:red;" | <nowiki>+</nowiki>20% Max
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| style="color:red;" | <nowiki>+</nowiki>20% Max
 +
| style="color:green;" | <nowiki>+</nowiki>20% Detection, +20% Visibility
 +
| N/A
 +
|-
 +
| Buffered
 +
| style="color:red;" | <nowiki>+</nowiki>10% Recoil, +10% Damage
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
|-
 +
| Composite
 +
| style="color:red;" | <nowiki>-</nowiki>20% and -1 weight
 +
| style="color:red;" | <nowiki>-</nowiki>20% and -1 weight
 +
| style="color:red;" | <nowiki>-</nowiki>20% and -1 weight
 +
| N/A
 +
| style="color:red;" | <nowiki>-</nowiki>20% and -1 weight
 +
| N/A
 +
| style="color:red;" | <nowiki>-</nowiki>20% and -1 weight
 +
| style="color:red;" | <nowiki>-</nowiki>20% and -1 weight
 +
| style="color:red;" | <nowiki>-</nowiki>20% and -1 weight
 +
| style="color:red;" | <nowiki>-</nowiki>20% and -1 weight
 +
|-
 +
| Docktastic
 +
| N/A
 +
| <nowiki>+</nowiki>25% + 2.5% per tech Docking
 +
| <nowiki>+</nowiki>25% + 2.5% per tech Docking
 +
| N/A
 +
| N/A
 +
| N/A
 +
| <nowiki>+</nowiki>25% + 2.5% per tech Docking
 +
| <nowiki>+</nowiki>25% + 2.5% per tech Docking
 +
| <nowiki>+</nowiki>25% + 2.5% per tech Docking
 +
| N/A
 +
|-
 +
| Dynamic
 +
| style="color:red;" | <nowiki>+</nowiki>4% Damage<br> +8% size
 +
| N/A
 +
| style="color:red;" | <nowiki>+</nowiki>10% Thrust<br> +8% size
 +
| N/A
 +
| N/A 
 +
| N/A
 +
| N/A
 +
| N/A
 +
| style="color:red;" | <nowiki>+</nowiki>20% Ping Strength<br> +8% size
 +
| N/A
 +
|-
 +
| Evil
 +
| style="color:green;" | <nowiki>+</nowiki>.5% + .05% per tech Damage,<br><nowiki>+</nowiki>5% + .5% per tech Hostility
 +
| <nowiki>+</nowiki>.5% + .05% per tech Damage,<br><nowiki>+</nowiki>5% + .5% per tech Hostility
 +
| <nowiki>+</nowiki>.5% + .05% per tech Damage,<br><nowiki>+</nowiki>5% + .5% per tech Hostility
 +
| N/A
 +
| <nowiki>+</nowiki>.5% + .05% per tech Damage,<br><nowiki>+</nowiki>5% + .5% per tech Hostility
 +
| <nowiki>+</nowiki>.5% + .05% per tech Damage,<br><nowiki>+</nowiki>5% + .5% per tech Hostility
 +
| <nowiki>+</nowiki>.5% + .05% per tech Damage,<br><nowiki>+</nowiki>5% + .5% per tech Hostility
 +
| <nowiki>+</nowiki>.5% + .05% per tech Damage,<br><nowiki>+</nowiki>5% + .5% per tech Hostility
 +
| <nowiki>+</nowiki>.5% + .05% per tech Damage,<br><nowiki>+</nowiki>5% + .5% per tech Hostility
 +
| <nowiki>+</nowiki>.5% + .05% per tech Damage,<br><nowiki>+</nowiki>5% + .5% per tech Hostility
 +
|-
 +
| Extended
 +
| style="color:red;" | <nowiki>+</nowiki>20% Range
 +
| style="color:red;" | <nowiki>+</nowiki>10% Max
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| style="color:red;" | <nowiki>+</nowiki>10% Max
 +
| style="color:red;" | <nowiki>+</nowiki>10% Max
 +
| N/A
 +
|-
 +
| Forceful
 +
| style="color:red;" | <nowiki>+</nowiki>8% Damage,<br> +32% size
 +
| N/A
 +
| style="color:red;" | <nowiki>+</nowiki>20% Thrust,<br> +32% size
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| style="color:red;" | <nowiki>+</nowiki>30% Ping Strength,<br> +32% size
 +
| N/A
 +
| N/A
 +
|-
 +
| Gyroscopic
 +
| N/A
 +
| <nowiki>+</nowiki>7.5% + .75% per tech Agility
 +
| <nowiki>+</nowiki>7.5% + .75% per tech Agility
 +
| N/A
 +
| <nowiki>+</nowiki>7.5% + .75% per tech Agility
 +
| N/A
 +
| N/A
 +
| <nowiki>+</nowiki>7.5% + .75% per tech Agility
 +
| N/A
 +
| <nowiki>+</nowiki>7.5% + .75% per tech Agility
 +
|-
 +
| Intelligent
 +
| style="color:green;" | <nowiki>+</nowiki>1% + .1% per tech XP
 +
| <nowiki>+</nowiki>1% + .1% per tech XP
 +
| <nowiki>+</nowiki>1% + .1% per tech XP
 +
| N/A
 +
| <nowiki>+</nowiki>1% + .1% per tech XP
 +
| N/A
 +
| <nowiki>+</nowiki>1% + .1% per tech XP
 +
| <nowiki>+</nowiki>1% + .1% per tech XP
 +
| <nowiki>+</nowiki>1% + .1% per tech XP
 +
| <nowiki>+</nowiki>1% + .1% per tech XP
 +
|-
 +
| Miniaturized
 +
| style="color:red;" | <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space
 +
| style="color:red;" | <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space
 +
| style="color:red;" | <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space
 +
| N/A
 +
| style="color:red;" | <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space
 +
| N/A
 +
| N/A
 +
| style="color:red;" | <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space
 +
| style="color:red;" | <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space
 +
| style="color:red;" | <nowiki>-</nowiki>20% Item Size,<br>rounded down, minimum 1 space
 +
|-
 +
| Overclocked
 +
| style="color:red;" | <nowiki>-</nowiki>10% Recoil
 +
| style="color:red;" | <nowiki>+</nowiki>10% Regeneration
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| style="color:red;" | <nowiki>+</nowiki>10% Regeneration
 +
| N/A
 +
| N/A
 +
|-
 +
| Radioactive
 +
| style="color:green;" | <nowiki>+</nowiki>1.5% + .15% per tech Electricity, +20 Visibility
 +
| <nowiki>+</nowiki>1.5% + .15% per tech Electricity, +20 Visibility
 +
| <nowiki>+</nowiki>1.5% + .15% per tech Electricity, +20 Visibility
 +
| N/A
 +
| <nowiki>+</nowiki>1.5% + .15% per tech Electricity, +20 Visibility
 +
| N/A
 +
| <nowiki>+</nowiki>1.5% + .15% per tech Electricity, +20 Visibility
 +
| <nowiki>+</nowiki>1.5% + .15% per tech Electricity, +20 Visibility
 +
| <nowiki>+</nowiki>1.5% + .15% per tech Electricity, +20 Visibility
 +
| <nowiki>+</nowiki>1.5% + .15% per tech Electricity, +20 Visibility
 +
|-
 +
| Resonating
 +
| N/A
 +
| <nowiki>+</nowiki>2.5% + .25% per tech Shield, <nowiki>+</nowiki>2.5% + .25% per tech level
 +
| N/A
 +
| N/A
 +
| <nowiki>+</nowiki>2.5% + .25% per tech Shield, <nowiki>+</nowiki>2.5% + .25% per tech level
 +
| N/A 
 +
| N/A
 +
| N/A
 +
| <nowiki>+</nowiki>2.5% + .25% per tech Shield, <nowiki>+</nowiki>2.5% + .25% per tech level
 +
| <nowiki>+</nowiki>2.5% + .25% per tech Shield, <nowiki>+</nowiki>2.5% + .25% per tech level
 +
|-
 +
| Rewired
 +
| N/A
 +
| <nowiki>+</nowiki>5% + .5% per tech Shield, -5% - .5% per tech Energy
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| <nowiki>+</nowiki>5% + .5% per tech Energy, -5% - .5% per tech Shield
 +
| N/A
 +
| N/A
 +
|-
 +
| Scoped
 +
| style="color:red;" | <nowiki>+</nowiki>7.5% + .75% per tech Tracking
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| <nowiki>+</nowiki>7.5% + .75% per tech Tracking
 +
| N/A
 +
|-
 +
| Shielded
 +
| N/A
 +
| style="color:red;" | 50% visibility blocked from this item
 +
| style="color:red;" | 50% visibility blocked from this item
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| style="color:red;" | 50% visibility blocked from this item
 +
| N/A
 +
|-
 +
| Sleek
 +
| style="color:green;" | <nowiki>+</nowiki>1% + .1% per tech Speed,<br><nowiki>-</nowiki>1.5% - .15% per tech Nimbleness
 +
| <nowiki>+</nowiki>1% + .1% per tech Speed,<br><nowiki>-</nowiki>1.5% - .15% per tech Nimbleness
 +
| <nowiki>+</nowiki>1% + .1% per tech Speed,<br><nowiki>-</nowiki>1.5% - .15% per tech Nimbleness
 +
| N/A
 +
| N/A
 +
| N/A
 +
| <nowiki>+</nowiki>1% + .1% per tech Speed,<br><nowiki>-</nowiki>1.5% - .15% per tech Nimbleness
 +
| N/A
 +
| <nowiki>+</nowiki>1% + .1% per tech Speed,<br><nowiki>-</nowiki>1.5% - .15% per tech Nimbleness
 +
| N/A
 +
|-
 +
| Super Intelligent
 +
| style="color:red;" | <nowiki>+</nowiki>1.5% + .15% per tech XP
 +
| <nowiki>+</nowiki>1.0% + 0.10% per tech XP
 +
| <nowiki>+</nowiki>1.0% + 0.10% per tech XP
 +
| N/A
 +
| <nowiki>+</nowiki>1.0% + 0.10% per tech XP
 +
| <nowiki>+</nowiki>1.0% + 0.10% per tech XP
 +
| <nowiki>+</nowiki>1.0% + 0.10% per tech XP
 +
| <nowiki>+</nowiki>1.0% + 0.10% per tech XP
 +
| <nowiki>+</nowiki>1.0% + 0.10% per tech XP
 +
| <nowiki>+</nowiki>1.0% + 0.10% per tech XP
 +
|-
 +
| Superconducting
 +
| style="color:red;" | <nowiki>-</nowiki>10% electricity needed
 +
| style="color:red;" | <nowiki>-</nowiki>10% electricity needed
 +
| N/A
 +
| N/A
 +
| N/A
 +
| style="color:red;" | <nowiki>-</nowiki>10% electricity needed
 +
| N/A
 +
| N/A
 +
| style="color:red;" | <nowiki>-</nowiki>10% electricity needed
 +
| N/A
 +
|-
 +
| Transcendental
 +
| N/A
 +
| <nowiki>+</nowiki>1% + .1% per tech Cargo, 5 + .5 per tech electric cost
 +
| <nowiki>+</nowiki>1% + .1% per tech Cargo, 5 + .5 per tech electric cost
 +
| N/A
 +
| <nowiki>+</nowiki>1% + .1% per tech Cargo, 5 + .5 per tech electric cost
 +
| N/A
 +
| <nowiki>+</nowiki>1% + .1% per tech Cargo, 5 + .5 per tech electric cost
 +
| <nowiki>+</nowiki>1% + .1% per tech Cargo, 5 + .5 per tech electric cost
 +
| <nowiki>+</nowiki>1% + .1% per tech Cargo, 5 + .5 per tech electric cost
 +
| <nowiki>+</nowiki>1% + .1% per tech Cargo, 5 + .5 per tech electric cost
 +
|-
 +
| Workhorse
 +
| N/A
 +
| N/A
 +
| <nowiki>+</nowiki>5% + .5% per tech Tractoring
 +
| N/A
 +
| N/A
 +
| N/A
 +
| <nowiki>+</nowiki>5% + .5% per tech Tractoring
 +
| <nowiki>+</nowiki>5% + .5% per tech Tractoring
 +
| N/A
 +
| N/A
 +
|}
 +
 +
<noinclude>
 +
[[Category:Modifications]]
 +
</noinclude>
  
  

Latest revision as of 00:43, 14 November 2022

Occasionally AI ships might drop a modified item, indicated by an asterisk in the item's name, such as a MagCannon*. Modified items might have a small increase of their stats (such as reduced item weight, or a decrease in electricity needed), or might have a ship-wide beneficial effect (such as an increase in speed, or extra hull space). There is no limit to the number of mods an item might possess, but the probability of getting multiple modifications is extremely low. Mission rewards and built items will not have mods on them. The variation and/or power of the mod can depend on the item's tech level. For example, a modified scoop (tech 0) applies +1% hull space, while a sliver scoop (tech 5) gives +1.5%. Some mods are global and affect the stats of your whole ship just by being equipped, whereas others are specific and only affect the stats of the item upon which they are found.

Item specific modifications in Red, ones that it doesn't matter or are global are left uncolored. The size of an item can't be smaller than 1 and are always rounded down.

Item Modification name Mod Effect 1 Mod Effect 2 Mod Effect 3
Capacitor Composite -50 % Weight
Capacitor Evil +0,5 % and 0,05 % per tech level Damage +5 % and 0,5 % per tech level Hostility
Capacitor Gyroscopic +15 % and 1,5 % per tech level Turning
Capacitor Intelligent +1 % and 0,1 % per tech level XP
Capacitor Miniaturized -20 % and -1 % per tech level Equipped Item Size
Capacitor Radioactive +1,5 % and 0,15 % per tech level Electricity +20 Visibility
Capacitor Resonating +2,5 % and 0,25 % per tech level Shield +2,5 % and 0,25 % per tech level Radar
Capacitor Super Intelligent +1 % and 0,1 % per tech level XP +1 % and 0,1 % per tech level Critical Hit Chance
Capacitor Transcendental +1 % and 0,1 % per tech level Capacity +5 and +0,5 per tech level Electricity
Cloak Angelic -5 % and -0,5 % per tech level Hostility -2,5 % and -0,25 % per tech level Visibility
Cloak Composite -50 % Weight
Cloak Evil +0,5 % and 0,05 % per tech level Damage +5 % and 0,5 % per tech level Hostility
Cloak Gyroscopic +15 % and 1,5 % per tech level Turning
Cloak Intelligent +1 % and 0,1 % per tech level XP
Cloak Miniaturized -20 % and -1 % per tech level Equipped Item Size
Cloak Radioactive +1,5 % and 0,15 % per tech level Electricity +20 Visibility
Cloak Reinforced -50 % Durability Damage on death -3,75 % and -0,375 % per tech level Inertial Dampening
Cloak Resonating +2,5 % and 0,25 % per tech level Shield +2,5 % and 0,25 % per tech level Radar
Cloak Superconducting -10 % Electricity
Cloak Super Intelligent +1 % and 0,1 % per tech level XP +1 % and 0,1 % per tech level Critical Hit Chance
Cloak Transcendental +1 % and 0,1 % per tech level Capacity +5 and +0,5 per tech level Electricity
Energy Amplified +20 % Energy +15 % Weight
Energy Composite -50 % Weight
Energy Docktastic +25 % and 2,5 % per tech level Docking Speed
Energy Evil +0,5 % and 0,05 % per tech level Damage +5 % and 0,5 % per tech level Hostility
Energy Extended +10 % Energy +10 % Weight
Energy Gyroscopic +15 % and 1,5 % per tech level Turning
Energy Intelligent +1 % and 0,1 % per tech level XP
Energy Miniaturized -20 % and -1 % per tech level Equipped Item Size
Energy Overclocked +10 % Electricity
Energy Radioactive +1,5 % and 0,15 % per tech level Electricity +20 Visibility
Energy Rewired +5 % and 0,5 % per tech level Energy -5 % and -0,5 % per tech level Shield
Energy Super Intelligent +1 % and 0,1 % per tech level XP +1 % and 0,1 % per tech level Critical Hit Chance
Energy Transcendental +1 % and 0,1 % per tech level Capacity +5 and +0,5 per tech level Electricity
Energy Workhorse +5 % and 0,5 % per tech level Tractor Strength +5 % and 0,5 % per tech level Tractor Range
Engine Amorphous -3 % and -0,3 % per tech level Weight
Engine Composite -50 % Weight
Engine Docktastic +25 % and 2,5 % per tech level Docking Speed
Engine Dynamic +10 % Thrust +8 % Equipped Item Size
Engine Evil +0,5 % and 0,05 % per tech level Damage +5 % and 0,5 % per tech level Hostility
Engine Forceful +20 % Thrust +32 % Equipped Item Size
Engine Gyroscopic +15 % and 1,5 % per tech level Turning
Engine Intelligent +1 % and 0,1 % per tech level XP
Engine Miniaturized -20 % and -1 % per tech level Equipped Item Size
Engine Radioactive +1,5 % and 0,15 % per tech level Electricity +20 Visibility
Engine Shielded -50 % Visibility
Engine Sleek +1 % and 0,1 % per tech level Speed +1,5 % and 0,15 % per tech level Weight
Engine Super Intelligent +1 % and 0,1 % per tech level XP +1 % and 0,1 % per tech level Critical Hit Chance
Engine Transcendental +1 % and 0,1 % per tech level Capacity +5 and +0,5 per tech level Electricity
Engine Workhorse +5 % and 0,5 % per tech level Tractor Strength +5 % and 0,5 % per tech level Tractor Range
Hull Expander Amorphous -3 % and -0,3 % per tech level Weight
Hull Expander Composite -50 % Weight
Hull Expander Docktastic +25 % and 2,5 % per tech level Docking Speed
Hull Expander Extended +10 % Capacity +10 % Weight
Hull Expander Gyroscopic +15 % and 1,5 % per tech level Turning
Hull Expander Miniaturized -20 % and -1 % per tech level Equipped Item Size
Hull Expander Sleek +1 % and 0,1 % per tech level Speed +1,5 % and 0,15 % per tech level Weight
Hull Expander Transcendental +1 % and 0,1 % per tech level Capacity +5 and +0,5 per tech level Electricity
Radar Amplified +20 % Radar +15 % Weight
Radar Composite -50 % Weight
Radar Docktastic +25 % and 2,5 % per tech level Docking Speed
Radar Dynamic +20 % Ping Strength +8 % Equipped Item Size
Radar Evil +0,5 % and 0,05 % per tech level Damage +5 % and 0,5 % per tech level Hostility
Radar Extended +10 % Radar +10 % Weight
Radar Forceful +30 % Ping Strength +32 % Equipped Item Size
Radar Intelligent +1 % and 0,1 % per tech level XP
Radar Miniaturized -20 % and -1 % per tech level Equipped Item Size
Radar Radioactive +1,5 % and 0,15 % per tech level Electricity +20 Visibility
Radar Resonating +2,5 % and 0,25 % per tech level Shield +2,5 % and 0,25 % per tech level Radar
Radar Reinforced -50 % Durability Damage on death -3,75 % and -0,375 % per tech level Inertial Dampening
Radar Scoped +7,5 % and 0,75 % per tech level Tracking
Radar Shielded -50 % Visibility
Radar Sleek +1 % and 0,1 % per tech level Speed +1,5 % and 0,15 % per tech level Weight
Radar Super Intelligent +1 % and 0,1 % per tech level XP +1 % and 0,1 % per tech level Critical Hit Chance
Radar Superconducting -10 % Electricity
Radar Transcendental +1 % and 0,1 % per tech level Capacity +5 and +0,5 per tech level Electricity
Scoop Composite -50 % Weight
Scoop Docktastic +25 % and 2,5 % per tech level Docking Speed
Scoop Evil +0,5 % and 0,05 % per tech level Damage +5 % and 0,5 % per tech level Hostility
Scoop Intelligent +1 % and 0,1 % per tech level XP
Scoop Radioactive +1,5 % and 0,15 % per tech level Electricity +20 Visibility
Scoop Sleek +1 % and 0,1 % per tech level Speed +1,5 % and 0,15 % per tech level Weight
Scoop Super Intelligent +1 % and 0,1 % per tech level XP +1 % and 0,1 % per tech level Critical Hit Chance
Scoop Transcendental +1 % and 0,1 % per tech level Capacity +5 and +0,5 per tech level Electricity
Scoop Workhorse +5 % and 0,5 % per tech level Tractor Strength +5 % and 0,5 % per tech level Tractor Range
Shield Amorphous -3 % and -0,3 % per tech level Weight
Shield Amplified +20 % Shield +15 % Weight
Shield Angelic -5 % and -0,5 % per tech level Hostility -2,5 % and -0,25 % per tech level Visibility
Shield Buffered 1 % and 0,1 % per tech level Resistance
Shield Composite -50 % Weight
Shield Docktastic +25 % and 2,5 % per tech level Docking Speed
Shield Evil +0,5 % and 0,05 % per tech level Damage +5 % and 0,5 % per tech level Hostility
Shield Extended +10 % Shield +10 % Weight
Shield Gyroscopic +15 % and ,5 % per tech level Turning
Shield Intelligent +1 % and 0,1 % per tech level XP
Shield Miniaturized -20 % and -1 % per tech level Equipped Item Size
Shield Overclocked +10 % Recovery
Shield Radioactive +1,5 % and 0,15 % per tech level Electricity +20 Visibility
Shield Resonating +2,5 % and 0,25 % per tech level Shield +2,5 % and 0,25 % per tech level Radar
Shield Rewired +5 % and 0,5 % per tech level Shield -5 % and -0,5 % per tech level Energy
Shield Sleek +1 % and 0,1 % per tech level Speed +1,5 % and 0,15 % per tech level Weight
Shield Super Intelligent +1 % and 0,1 % per tech level XP +1 % and 0,1 % per tech level Critical Hit Chance
Shield Superconducting -10 % Electricity
Shield Transcendental +1 % and 0,1 % per tech level Capacity +5 and +0,5 per tech level Electricity
Shield Charger Angelic -5 % and -0,5 % per tech level Hostility -2,5 % and -0,25 % per tech level Visibility
Shield Charger Composite -50 % Weight
Shield Charger Evil +0,5 % and 0,05 % per tech level Damage +5 % and 0,5 % per tech level Hostility
Shield Charger Intelligent +1 % and 0,1 % per tech level XP
Shield Charger Miniaturized -20 % and -1 % per tech level Equipped Item Size
Shield Charger Overclocked +10 % Recovery
Shield Charger Super Intelligent +1 % and 0,1 % per tech level XP +1 % and 0,1 % per tech level Critical Hit Chance
Shield Charger Superconducting -10 % Electricity
Tractor Amplified +20 % Tractor Range +15 % Weight
Tractor Buffered -20 % Tractor Electric Tempering
Tractor Composite -50 % Weight
Tractor Dynamic +10 % Tractor Strength +8 % Equipped Item Size
Tractor Forceful +20 % Tractor Strength +32 % Equipped Item Size
Tractor Intelligent +1 % and 0,1 % per tech level XP
Tractor Miniaturized -20 % and -1 % per tech level Equipped Item Size
Tractor Reinforced -50 % Durability Damage on death -3,75 % and -0,375 % per tech level Inertial Dampening
Tractor Super Intelligent +1 % and 0,1 % per tech level XP +1 % and 0,1 % per tech level Critical Hit Chance
Weapon Buffered +10 % Recoil +10 % Damage
Weapon Composite -50 % Weight
Weapon Dynamic +4 % Damage +8 % Equipped Item Size
Weapon Evil +0,5 % and 0,05 % per tech level Damage +5 % and 0,5 % per tech level Hostility
Weapon Extended +20 % Range +10 % Weight
Weapon Forceful +8 % Damage +32 % Equipped Item Size
Weapon Intelligent +1 % and 0,1 % per tech level XP
Weapon Miniaturized -20 % and -1 % per tech level Equipped Item Size
Weapon Overclocked -10 % Recoil
Weapon Radioactive +1,5 % and 0,15 % per tech level Electricity +20 Visibility
Weapon Reinforced -50 % Durability Damage on death -3,75 % and -0,375 % per tech level Inertial Dampening
Weapon Scoped +7,5 % and 0,75 % per tech level Tracking
Weapon Sleek +1 % and 0,1 % per tech level Speed +1,5 % and 0,15 % per tech level Weight
Weapon Super Intelligent +1 % and 0,1 % per tech level XP +1 % and 0,1 % per tech level Critical Hit Chance
Weapon Superconducting -10 % Electricity


Alternate Table

Global Mods in Green, Specific Mods in Red, ones that it doesn't matter are left uncolored.

Mod Weapon Shield Engine Expander Capacitor Charger Scoop Energy Radar Cloak
Amorphous N/A +3% + .3% per tech Nimbleness N/A N/A N/A N/A N/A N/A N/A N/A
Amplified N/A +20% Max N/A N/A N/A N/A N/A +20% Max +20% Detection, +20% Visibility N/A
Buffered +10% Recoil, +10% Damage N/A N/A N/A N/A N/A N/A N/A N/A N/A
Composite -20% and -1 weight -20% and -1 weight -20% and -1 weight N/A -20% and -1 weight N/A -20% and -1 weight -20% and -1 weight -20% and -1 weight -20% and -1 weight
Docktastic N/A +25% + 2.5% per tech Docking +25% + 2.5% per tech Docking N/A N/A N/A +25% + 2.5% per tech Docking +25% + 2.5% per tech Docking +25% + 2.5% per tech Docking N/A
Dynamic +4% Damage
+8% size
N/A +10% Thrust
+8% size
N/A N/A N/A N/A N/A +20% Ping Strength
+8% size
N/A
Evil +.5% + .05% per tech Damage,
+5% + .5% per tech Hostility
+.5% + .05% per tech Damage,
+5% + .5% per tech Hostility
+.5% + .05% per tech Damage,
+5% + .5% per tech Hostility
N/A +.5% + .05% per tech Damage,
+5% + .5% per tech Hostility
+.5% + .05% per tech Damage,
+5% + .5% per tech Hostility
+.5% + .05% per tech Damage,
+5% + .5% per tech Hostility
+.5% + .05% per tech Damage,
+5% + .5% per tech Hostility
+.5% + .05% per tech Damage,
+5% + .5% per tech Hostility
+.5% + .05% per tech Damage,
+5% + .5% per tech Hostility
Extended +20% Range +10% Max N/A N/A N/A N/A N/A +10% Max +10% Max N/A
Forceful +8% Damage,
+32% size
N/A +20% Thrust,
+32% size
N/A N/A N/A N/A +30% Ping Strength,
+32% size
N/A N/A
Gyroscopic N/A +7.5% + .75% per tech Agility +7.5% + .75% per tech Agility N/A +7.5% + .75% per tech Agility N/A N/A +7.5% + .75% per tech Agility N/A +7.5% + .75% per tech Agility
Intelligent +1% + .1% per tech XP +1% + .1% per tech XP +1% + .1% per tech XP N/A +1% + .1% per tech XP N/A +1% + .1% per tech XP +1% + .1% per tech XP +1% + .1% per tech XP +1% + .1% per tech XP
Miniaturized -20% Item Size,
rounded down, minimum 1 space
-20% Item Size,
rounded down, minimum 1 space
-20% Item Size,
rounded down, minimum 1 space
N/A -20% Item Size,
rounded down, minimum 1 space
N/A N/A -20% Item Size,
rounded down, minimum 1 space
-20% Item Size,
rounded down, minimum 1 space
-20% Item Size,
rounded down, minimum 1 space
Overclocked -10% Recoil +10% Regeneration N/A N/A N/A N/A N/A +10% Regeneration N/A N/A
Radioactive +1.5% + .15% per tech Electricity, +20 Visibility +1.5% + .15% per tech Electricity, +20 Visibility +1.5% + .15% per tech Electricity, +20 Visibility N/A +1.5% + .15% per tech Electricity, +20 Visibility N/A +1.5% + .15% per tech Electricity, +20 Visibility +1.5% + .15% per tech Electricity, +20 Visibility +1.5% + .15% per tech Electricity, +20 Visibility +1.5% + .15% per tech Electricity, +20 Visibility
Resonating N/A +2.5% + .25% per tech Shield, +2.5% + .25% per tech level N/A N/A +2.5% + .25% per tech Shield, +2.5% + .25% per tech level N/A N/A N/A +2.5% + .25% per tech Shield, +2.5% + .25% per tech level +2.5% + .25% per tech Shield, +2.5% + .25% per tech level
Rewired N/A +5% + .5% per tech Shield, -5% - .5% per tech Energy N/A N/A N/A N/A N/A +5% + .5% per tech Energy, -5% - .5% per tech Shield N/A N/A
Scoped +7.5% + .75% per tech Tracking N/A N/A N/A N/A N/A N/A N/A +7.5% + .75% per tech Tracking N/A
Shielded N/A 50% visibility blocked from this item 50% visibility blocked from this item N/A N/A N/A N/A N/A 50% visibility blocked from this item N/A
Sleek +1% + .1% per tech Speed,
-1.5% - .15% per tech Nimbleness
+1% + .1% per tech Speed,
-1.5% - .15% per tech Nimbleness
+1% + .1% per tech Speed,
-1.5% - .15% per tech Nimbleness
N/A N/A N/A +1% + .1% per tech Speed,
-1.5% - .15% per tech Nimbleness
N/A +1% + .1% per tech Speed,
-1.5% - .15% per tech Nimbleness
N/A
Super Intelligent +1.5% + .15% per tech XP +1.0% + 0.10% per tech XP +1.0% + 0.10% per tech XP N/A +1.0% + 0.10% per tech XP +1.0% + 0.10% per tech XP +1.0% + 0.10% per tech XP +1.0% + 0.10% per tech XP +1.0% + 0.10% per tech XP +1.0% + 0.10% per tech XP
Superconducting -10% electricity needed -10% electricity needed N/A N/A N/A -10% electricity needed N/A N/A -10% electricity needed N/A
Transcendental N/A +1% + .1% per tech Cargo, 5 + .5 per tech electric cost +1% + .1% per tech Cargo, 5 + .5 per tech electric cost N/A +1% + .1% per tech Cargo, 5 + .5 per tech electric cost N/A +1% + .1% per tech Cargo, 5 + .5 per tech electric cost +1% + .1% per tech Cargo, 5 + .5 per tech electric cost +1% + .1% per tech Cargo, 5 + .5 per tech electric cost +1% + .1% per tech Cargo, 5 + .5 per tech electric cost
Workhorse N/A N/A +5% + .5% per tech Tractoring N/A N/A N/A +5% + .5% per tech Tractoring +5% + .5% per tech Tractoring N/A N/A