Difference between revisions of "Imperial Tweak"

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(Added a column for station as the other skill tables.)
 
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Imperial Tweak is a skill which gives a 2% increase to [[Augmenters]] on all [[drones]], [[bases]], [[ships]], [[slaves]] etc. per level and to the effects of [[tweaks]] and [[auras]].
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[[Imperial Tweak]] is a skill which gives a 1% increase to [[Augmenters]] on [[ships]], and 2% increase to Augmenters stats on all [[Drones]], [[Stations]], and increase to the effects of [[Neuro_Tweak|Neuro Tweaks]] and tweakable [[Field Generators|Fields]].
 
It costs five [[Skill Points]] per level.
 
It costs five [[Skill Points]] per level.
  
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|'''Notes'''
 
|'''Notes'''
 
|-
 
|-
| [[Anatolia]]  
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| [[Sol]]  
|
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| Earth Central
 
| 1
 
| 1
 
| [[Imperial Seal]]
 
| [[Imperial Seal]]
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|
 
|
 
| 3  
 
| 3  
| 3 [[Imperial Seals]]
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| [[Imperial Seals]] x 3
 
|
 
|
 
|-
 
|-
| Secret AI base in [[Temple Grounds]]  
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| [[Temple Grounds]]  
|
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| Secret Base
 
| 5
 
| 5
| 6 [[Imperial Seals]]
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| [[Imperial Seals]] x 6
 
|
 
|
 
|-
 
|-
 +
| [[Anatolia]]
 +
|
 +
| 7
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| [[Imperial Signet]] x 2
 +
|
 
|}
 
|}
  
PS: Imperial tweaking was once available in Iq'Bana and was also given out as a replacement for the old version of the Augmenter Tweaking skill. So players with Augmenter Tweaking 3 received 3 in Imperial Tweaking, etc.
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==Trivia==
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*Imperial tweaking was created when the old Augmenter Tweaking (Trainable to 5) was replaced with the now outdated version trainable to 25. Old players had their augmenter tweaking levels converted to Imperial Tweaking as compensation. It was trainable to 3 in various places, and extra levels were gained by being one of the chosen few on the emperor's team when he was crowned.
 
[[Category: Tweaking Skills]]
 
[[Category: Tweaking Skills]]
 
[[Category: Skills]]
 
[[Category: Skills]]
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[[Category: Imperial Seal Skills]]

Latest revision as of 21:58, 12 August 2024

Imperial Tweak is a skill which gives a 1% increase to Augmenters on ships, and 2% increase to Augmenters stats on all Drones, Stations, and increase to the effects of Neuro Tweaks and tweakable Fields. It costs five Skill Points per level.

Location Station Level Requirements Notes
Sol Earth Central 1 Imperial Seal
Temple Grounds 3 Imperial Seals x 3
Temple Grounds Secret Base 5 Imperial Seals x 6
Anatolia 7 Imperial Signet x 2

Trivia

  • Imperial tweaking was created when the old Augmenter Tweaking (Trainable to 5) was replaced with the now outdated version trainable to 25. Old players had their augmenter tweaking levels converted to Imperial Tweaking as compensation. It was trainable to 3 in various places, and extra levels were gained by being one of the chosen few on the emperor's team when he was crowned.