Difference between revisions of "Category:Drops"
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(most of the info written here previously, can be found elsewhere on the Wiki; so I cleaned it up and removed the redundant bits. Did I do the right thing? Dunno. Did I do it? Yes I did.) |
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− | + | In the strictest sense, '''Drops''' are anything left behind when a ship is destroyed. The more commonly accepted usage of the term applies only to items of particular interest or value. Occasionally, [[Credits]] are considered to be Drops as well. | |
− | + | For the purposes of this category, only Drops of interest are counted and regular items, such as but not limited to those found at [[Stations|AI Stations]], are not included. | |
− | + | == Additional Information == | |
− | + | *Some [[AI]] have a [[Self-destructor|self destruct]] mechanism. These AI, when killed, will drop nothing but Credits. | |
− | + | *[[DG|Dungeons]] are seen as a primary source for Drops. Particularly, the last level of the Dungeon has a boss that will generally drop at least one rare item when killed in addition to a number of Credits. The rarity, usefulness, value, and [[Tech Level]] of the item dropped depends upon that Dungeon's [[Danger Factor]]. | |
+ | *Some Dungeons are considered to be unique due to the items generally dropped inside of them. Dungeons with bosses like, but not limited to, [[Marco Columbus]], [[Sputty Nutty]], and Copper Queen are believed to have a higher drop rate for rare items. Some items may include the [[Blueprints]] for various Demented [[Augmenters]], rare [[Augmenters]], and so forth. | ||
+ | *The area known as the [[The Serengeti|Uber Zone]] is considered to have good drop rates for some rare or useful items. | ||
+ | *In addition to regular items, [[:Category:Modifications|modified]] items are more often than not obtained through Drops. [[Commodities|Bindomite]] allows players to modify their items in a similar fashion, but doing so Neurobinds the item to the player. Modified items dropped from AI do not have this limitation. | ||
− | + | [[Category: Gameplay]] | |
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Latest revision as of 22:47, 18 March 2014
In the strictest sense, Drops are anything left behind when a ship is destroyed. The more commonly accepted usage of the term applies only to items of particular interest or value. Occasionally, Credits are considered to be Drops as well.
For the purposes of this category, only Drops of interest are counted and regular items, such as but not limited to those found at AI Stations, are not included.
Additional Information
- Some AI have a self destruct mechanism. These AI, when killed, will drop nothing but Credits.
- Dungeons are seen as a primary source for Drops. Particularly, the last level of the Dungeon has a boss that will generally drop at least one rare item when killed in addition to a number of Credits. The rarity, usefulness, value, and Tech Level of the item dropped depends upon that Dungeon's Danger Factor.
- Some Dungeons are considered to be unique due to the items generally dropped inside of them. Dungeons with bosses like, but not limited to, Marco Columbus, Sputty Nutty, and Copper Queen are believed to have a higher drop rate for rare items. Some items may include the Blueprints for various Demented Augmenters, rare Augmenters, and so forth.
- The area known as the Uber Zone is considered to have good drop rates for some rare or useful items.
- In addition to regular items, modified items are more often than not obtained through Drops. Bindomite allows players to modify their items in a similar fashion, but doing so Neurobinds the item to the player. Modified items dropped from AI do not have this limitation.
Pages in category "Drops"
The following 3 pages are in this category, out of 3 total.