Difference between revisions of "Grem weapons"

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(Restructure of the page to better support the newly formattted weapons section.)
(Zen of Calmness: Corrected effect to reflect ZoC's diminishing returns.)
 
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'''"Grem [[Weapons]]"''' cause reduction of control when their projectile/beam makes contact with a ship. The three basic types of Grem Weapon effects are Control Loss, Stun, and Warp Interdiction.
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'''"Grem [[Weapons]]"''' cause reduction of control when their projectile/beam makes contact with a ship. There are 5 types of Gremlins. They are Freeze, Thrust, Turn, Dock, and Jump. Most weapons use a combination of these 5. Freeze prevents turning, Thrust causes forced thrust, Turn makes your ship turn in random directions, Dock prevents docking, amd Jump prevents warping.
  
===Control Loss===
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==Freeze==
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Base Weapons:
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* [[Base_Gear#Weapons|Annihilator Beam]]
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* [[Base_Gear#Weapons|Annihilator Superlaser]]
  
Weapons which cause the Control Loss gremlin are either Projectile Type (Ex. MagCannon), [[Seer Class|Seer]] only, or [[Base_Gear#Weapons|Base Weapons]]. However, any [[Physical]] [[Critical Hit]] damage has a chance to cause Control Loss. This type of gremlin will generally make your ship turn and/or thrust out of control.
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Drones:
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* [[Deflector Drone]]
  
Weapons which cause Control Loss include:
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==Thrust==
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Weapons:
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* [[Weapons#Surgical Weapons|Anterolateral Thoracotomy Laser]]
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* [[Weapons#Energy Weapons|Gremcannon]]
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* [[Weapons#Energy Weapons|Gremconjuror]]
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* [[Weapons#Energy Weapons|Greminvoker]]
 
* [[Weapons#Energy Weapons|Hairsprayer]]
 
* [[Weapons#Energy Weapons|Hairsprayer]]
* [[Weapons#Energy Weapons|Gremcannon]]
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* [[Weapons#Surgical Weapons|Prognosticator Cylinder]]
* [[Weapons#Energy Weapons|Grem Invoker]]  
 
 
* [[Weapons#Surgical Weapons|Transmyocardial Revascularization Laser]]
 
* [[Weapons#Surgical Weapons|Transmyocardial Revascularization Laser]]
* Swan Maker ([[Seer Class|Seer]] Liposuction)
 
* Prognosticator Cylinder ([[Seer Class|Seer]] Love Cylinder)
 
  
 
Base Weapons:
 
Base Weapons:
* [[Base_Gear#Weapons|Ambrosia laser]]
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* [[Base_Gear#Weapons|Ambrosia Laser]]
* [[Base_Gear#Weapons|Annihilator Cannon]]
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* [[Base_Gear#Weapons|Ambrosia Laser X]]
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* [[Base_Gear#Weapons|Ambrosia Laser Y]]
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* [[Base_Gear#Weapons|Ambrosia Laser Z]]
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* [[Base_Gear#Weapons|Ambrosia Superlaser]]
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AI Only:
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* [[Mad Scientist]]'s Batty Bat
  
 
Drones:
 
Drones:
* [[Nihilite Drone]]
 
 
* [[Deflector Drone]]
 
* [[Deflector Drone]]
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* [[Drones|Nihilite]]
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* [[Drones|Qafir Drone]]
  
===Stun===
 
  
Weapons which cause the Stun gremlin are generally [[Laser]] type. However, any [[Energy]] [[Critical Hit]] damage has a chance to cause a Stun. This type of gremlin will generally prevent turning and/or thrusting for an amount of time.
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==Forced Turn==
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Weapons:
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* [[Weapons#Surgical Weapons|Anterolateral Thoracotomy Laser]]
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* [[Weapons#Energy Weapons|Gremcannon]]
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* [[Weapons#Energy Weapons|Gremconjuror]]
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* [[Weapons#Energy Weapons|Greminvoker]]
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* [[Weapons#Energy Weapons|Hairsprayer]]
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* [[Weapons#Surgical Weapons|Prognosticator Cylinder]]
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* [[Weapons#Surgical Weapons|Transmyocardial Revascularization Laser]]
  
Weapons which cause a Stun:
 
  
* [[Weapons#Laser Weapons|Reaver Laser]]
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AI Only:
* [[Weapons#Laser Weapons|Forgone Laser]]
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* [[Mad Scientist]]'s Batty Bat
  
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Drones:
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* [[Drones|Nihilite]]
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==Dock==
 
Drones:
 
Drones:
  
 
* [[Deflector Drone]]
 
* [[Deflector Drone]]
  
===Warp Interdiction===
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==Jump==
  
Weapons which cause the Warp Interdiction gremlin are generally [[drones]]. However, any [[Radiation]] [[Critical Hit]] damage has a chance to cause Warp Interdiction. This type of gremlin will generally prevent warping through wormholes for an amount of time.
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Weapons:
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* [[Weapons#Energy Weapons|Hairsprayer]]
  
Drones which cause Warp Interdiction:
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AI Only:
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* [[Facehugger]]'s Face Hugger Acid Spit
  
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Drones:
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* [[Deflector Drone]]
 
* [[Nihilite Drone]]
 
* [[Nihilite Drone]]
 
* [[Warpastic Drone]]
 
* [[Warpastic Drone]]
  
===Zen of Calmness===
 
  
The [[skill]] [[Zen of Calmness]] reduces the time your ship is affected by gremlins. Each level provides 1% reduction of gremlin effect time, up to 100% reduction.
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==Zen of Calmness==
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The [[skill]] [[Zen of Calmness]] reduces the time your ship is affected by gremlins. Each level provides -1% reduction of gremlin effect time at a diminishing rate, up to -63.39% duration reduction. (0.99^100)
  
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Latest revision as of 08:18, 13 February 2024

"Grem Weapons" cause reduction of control when their projectile/beam makes contact with a ship. There are 5 types of Gremlins. They are Freeze, Thrust, Turn, Dock, and Jump. Most weapons use a combination of these 5. Freeze prevents turning, Thrust causes forced thrust, Turn makes your ship turn in random directions, Dock prevents docking, amd Jump prevents warping.

Freeze

Base Weapons:

Drones:

Thrust

Weapons:

Base Weapons:

AI Only:

Drones:


Forced Turn

Weapons:


AI Only:

Drones:

Dock

Drones:

Jump

Weapons:

AI Only:

Drones:


Zen of Calmness

The skill Zen of Calmness reduces the time your ship is affected by gremlins. Each level provides -1% reduction of gremlin effect time at a diminishing rate, up to -63.39% duration reduction. (0.99^100)