Difference between revisions of "Reboot module"

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[[Category: Items]]
 
[[Category: Items]]
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[[Category: Augmenters]]

Revision as of 20:14, 28 January 2009

Bought at Lyceum, these destroy all equipped augs on a ship of the correct tech.

Reboot Module => tech 4 or less, 50,000

Reboot Module 2 => tech 9 or less, 100,000

Reboot Module 3 => tech 15 or less, 500,000

Reboot Module 4 => tech 19 or less, 1 mil

Reboot Module 5 => tech 20 or less, 5 mil

Reboot module.jpg