Difference between revisions of "Sniper"

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'''Snipers''' are the long-range high damage-per-shot fighters whose motto is One shot, one kill. Each level gives +7% Damage, +5% Recoil, +2% Range, and +3% Tracking. By increasing the damage and recoil time of weapons, this skill greatly increases weapon efficiency, reducing the amount of energy used for a given amount of damage. Prerequisites for this skill are [[Berserker]] and [[Fighter Ace]]. This skill costs 5 points per level up to level 20.
 
'''Snipers''' are the long-range high damage-per-shot fighters whose motto is One shot, one kill. Each level gives +7% Damage, +5% Recoil, +2% Range, and +3% Tracking. By increasing the damage and recoil time of weapons, this skill greatly increases weapon efficiency, reducing the amount of energy used for a given amount of damage. Prerequisites for this skill are [[Berserker]] and [[Fighter Ace]]. This skill costs 5 points per level up to level 20.
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Sniper 20 Damage Multiplier : 2.4
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Sniper 20 RoF Multiplier : .5
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Sniper 20 DPS/DPE Multiplier: 1.2
  
 
[[Category:Skills]]
 
[[Category:Skills]]
 
[[Category:Secondary Skills]]
 
[[Category:Secondary Skills]]

Revision as of 21:17, 13 April 2007

Snipers are the long-range high damage-per-shot fighters whose motto is One shot, one kill. Each level gives +7% Damage, +5% Recoil, +2% Range, and +3% Tracking. By increasing the damage and recoil time of weapons, this skill greatly increases weapon efficiency, reducing the amount of energy used for a given amount of damage. Prerequisites for this skill are Berserker and Fighter Ace. This skill costs 5 points per level up to level 20.

Sniper 20 Damage Multiplier : 2.4 Sniper 20 RoF Multiplier : .5 Sniper 20 DPS/DPE Multiplier: 1.2