Difference between revisions of "Quantum Reach"

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<noinclude>This page refers to the skill, for the team of the same name see [[Quantum Reach (team)|Quantum Reach]].
 
<noinclude>This page refers to the skill, for the team of the same name see [[Quantum Reach (team)|Quantum Reach]].
 
----</noinclude>
 
----</noinclude>
'''Quantum Reach''' adds +2% Range to tractors and weapons per level, at a cost of 50 skill points. This skill requires [[Imperial seals]] to train.
+
[[Quantum Reach]] adds +2% Range to tractors and weapons per level, at a cost of 50 skill points. This skill requires [[Imperial seals]] to train.
This skill will not effect bots.
+
This skill will effect bots with Bot Tweaking and Bot PhD (30% effect per skill).
 
=== Where to Train ===
 
=== Where to Train ===
  
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|[[Imperial Seal]] x 4
 
|[[Imperial Seal]] x 4
 
|&nbsp;
 
|&nbsp;
 +
|-
 +
| [[Temple Grounds]] Secret Base
 +
|
 +
| 5
 +
| [[Imperial Seal]] x 6
 +
| &nbsp;
 
|-
 
|-
 
|[[Emperor's Club]]
 
|[[Emperor's Club]]
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|Emperors only!
 
|Emperors only!
 
|-
 
|-
 +
| [[Anatolia]]
 +
|
 +
| 7
 +
| [[Imperial Signet]] x 2
 +
|
 
|}
 
|}

Latest revision as of 21:58, 12 August 2024

This page refers to the skill, for the team of the same name see Quantum Reach.


Quantum Reach adds +2% Range to tractors and weapons per level, at a cost of 50 skill points. This skill requires Imperial seals to train. This skill will effect bots with Bot Tweaking and Bot PhD (30% effect per skill).

Where to Train

Location Base Name Level Requirements Notes
Sol Earth Central 1 Imperial Seal  
Glass Matrix 2 Imperial Seal x 2 Secret Ice Matrix station
Bonnet (Ring World base) 3 Imperial Seal x 3  
Iq' Bana 4 Imperial Seal x 4  
Temple Grounds Secret Base 5 Imperial Seal x 6  
Emperor's Club 5 Imperial Seal x 5 Emperors only!
Anatolia 7 Imperial Signet x 2