Difference between revisions of "Adamantium Damage Module Blueprint"

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(Automated updating of blueprints.)
 
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|Size = 10
 
|Size = 10
 
|Weight = 10,000
 
|Weight = 10,000
|Manhours = 8,000
+
|Manhours = 12,000
|MaxWorkforce = 1
+
|MaxWorkforce = 100
|Uses = infinite
+
|Uses = Infinite
|Produced = [[Adamantium Damage Module]]
+
|Produced = [[Commodities#Adamantium Damage Module|Adamantium Damage Module]]
|Initial =  
+
|Initial = <ul>
<ul>
+
<li>100,000,000 [[Credits]]
<li>80,000 [[Metals]]
+
<li>80,000 [[Commodities#Metals|Metals]]
<li>100,000,000 Credits
+
<li>1 [[Commodities#Sup. Damage Materiel|Sup. Damage Materiel]]
<li>1 [[Sup. Damage Materiel]]
+
<li>1 [[Commodities#Adamantium Sheet|Adamantium Sheet]]
<li>1 [[Adamantium Sheet]]
+
<li>2 [[Commodities#Demented Damage Module|Demented Damage Module]]
<li>2 [[Demented Damage Module]]
 
|Periodic =
 
<ul>
 
<li>100,000,000 Credits
 
 
</ul>
 
</ul>
 +
 +
|Periodic = <ul>
 +
<li>100,000,000 [[Credits]]
 +
</ul>
 +
 
|Source = [[Lyceum_Missions#Palaistra_Exchange|Lyceum Palaistra Mission]]
 
|Source = [[Lyceum_Missions#Palaistra_Exchange|Lyceum Palaistra Mission]]
 
|Price = N/A
 
|Price = N/A
|SkillNeeded = [[Infinite Knowledge|IK]] 20
+
|SkillNeeded = 20 in [[Infinite Knowledge]]
 
|Description = Nearly ready for installation.
 
|Description = Nearly ready for installation.
 
}}
 
}}

Latest revision as of 00:19, 2 July 2024

Adamantium Damage Module Blueprint
Tech Size Weight
20 10 10,000
Manhours Max Workforce Uses
12,000 100 Infinite
Items Produced
Adamantium Damage Module
Initial Materials Periodic Materials
Source Price Skill Needed
Lyceum Palaistra Mission N/A 20 in Infinite Knowledge
Description
Nearly ready for installation.