Difference between revisions of "Storage Locker"
(Created page with "Global storage is a private storage that players can use to transfer items between all 5 of their accounts. To use it, simply drop an item into the storage...I think. -Camo5") |
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− | Global | + | The '''Global Storage''' is a tab (that appears as '''Storage''') that can be found in any AI station of a player's choice. Players can use it to transfer and store items and credits between all characters within their account, or to transfer items between AI stations at a cost that scales with storage contents. |
− | To use it, | + | At the start of a universe, the first AI station that a player docks into can have their Storage transferred to it at no cost. |
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+ | To use the storage, a player can transfer items in and out of it to ships docked at the station as if it were a ship inventory. | ||
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+ | While an infinite amount of credits can be stored in the storage, the initial capacity of a storage is limited to a maximum of 100 space, but can be expanded by 100 space at time for a credit cost. There is no limit to how many times a storage can be expanded, but the cost exponentially increases -- to the point of reaching several billions per 100 space at the tens of thousands of storage space. | ||
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+ | Certain items like Mission Items or decay-by-reset items cannot be stored in a storage. | ||
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+ | [[Category: Gameplay]] |
Latest revision as of 01:09, 14 February 2024
The Global Storage is a tab (that appears as Storage) that can be found in any AI station of a player's choice. Players can use it to transfer and store items and credits between all characters within their account, or to transfer items between AI stations at a cost that scales with storage contents.
At the start of a universe, the first AI station that a player docks into can have their Storage transferred to it at no cost.
To use the storage, a player can transfer items in and out of it to ships docked at the station as if it were a ship inventory.
While an infinite amount of credits can be stored in the storage, the initial capacity of a storage is limited to a maximum of 100 space, but can be expanded by 100 space at time for a credit cost. There is no limit to how many times a storage can be expanded, but the cost exponentially increases -- to the point of reaching several billions per 100 space at the tens of thousands of storage space.
Certain items like Mission Items or decay-by-reset items cannot be stored in a storage.