Difference between revisions of "Skill Inheritance"

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The below table shows columns that correspond to skills, and rows that correspond to targets, cells correspond to wether the skill "inherits" to that target.
 
The below table shows columns that correspond to skills, and rows that correspond to targets, cells correspond to wether the skill "inherits" to that target.
  
Player ships, combat and trade bots, drones all can have their "Stat Sources" shown via `/showstatsources` or via the "X > More Options > Show StatSources" button.
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Player ships, combat and trade bots, drones all can have their "Stat Sources" shown via `/showstatsources` or via the "X > More Bot Settings > Show Stats" button.
  
 
By default players receive 100% of their skills except those that specifically say otherwise.
 
By default players receive 100% of their skills except those that specifically say otherwise.
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{| width="33%" cellspacing="0" cellpadding="4" border="2" class="bigtable"
 
{| width="33%" cellspacing="0" cellpadding="4" border="2" class="bigtable"

Revision as of 22:05, 26 January 2024

The below table shows columns that correspond to skills, and rows that correspond to targets, cells correspond to wether the skill "inherits" to that target.

Player ships, combat and trade bots, drones all can have their "Stat Sources" shown via `/showstatsources` or via the "X > More Bot Settings > Show Stats" button.

By default players receive 100% of their skills except those that specifically say otherwise.


Imperial Tweaking Other Seal Skills Bar Skills Augmenter Tweaking Kalthi Skills Station Tweaking Station Mastery Lagrange Control/Resist Note
Player ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Combat Bots ✔️ ✔️ ✔️ ✔️ Up to 30% from Combat Bot Tweaking and 30% from the Advanced Subskill Bot Ph.D.
Trade Bots ✔️ ✔️ ✔️ ✔️
Fighters ✔️ ✔️ ✔️ ✔️ Fighters inherit 50% of player except Radiation Expert
Drones ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Bases ✔️ ✔️ ✔️