Difference between revisions of "Super items"

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(Migrate Super items to match in game type name)
 
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Super items are normally class only items that one can use to turn the tide of the battle. Only 2 super items can be equipped at a time.
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#REDIRECT [[Super Items]]
 
 
=Engineer=
 
 
 
{|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable"
 
|'''Name'''
 
|'''Tech'''
 
|'''Size'''
 
|'''Does'''
 
|'''Charge required'''
 
|'''Charging Rate'''
 
|'''Time to Fill'''
 
|'''If Slaves will use'''
 
|'''Weight'''
 
|'''Description'''
 
|'''Comments'''
 
|-
 
|Super Thunder Drone Device
 
|5
 
|50
 
|Super Thunder Drone
 
|2,000
 
|67/s
 
|Roughly 30 Seconds
 
|No
 
|5,000
 
|Deploys a drone of electric excitement.
 
|Deploys a drone that doesn't count toward ones temporary drone slots. Uses a jumping laser and gives an elec aura.
 
|-
 
|Super Capacitor Device
 
|9
 
|90
 
|Super Capacitor
 
|9,000
 
|20.0/s
 
|450 seconds
 
|Yes, if energy is below 10%
 
|9,000
 
|Use spare energy to charge this super capacitor, then instaneously release it to your advantage.
 
|Takes part of your energy regen and when activated gives it all back.
 
|-
 
|Repair Rejigger Drone Device
 
|13
 
|130
 
|Repair Rejigger Deployment Drone
 
|2,000
 
|33.3/s
 
|Roughly 60 seconds
 
|No
 
|13,000
 
|Repair Rejigger Drone Deployment to repair damages.
 
|Deploys a drone that doesn't count toward ones temporary drone slots. It is a mobile healing drone that whatever target it heals gains +damage and +resist for ~2 seconds.
 
|-
 
|Heavy Thunder Drone Device
 
|17
 
|170
 
|Heavy Thunder Drone
 
|6,800
 
|226/s
 
|Roughly 30 seconds
 
|No
 
|17,000
 
|Deploys a drone of electric excitement.
 
|Deploys a drone that doesn't count toward ones temporary drone slots. Uses a jumping laser and gives an elec aura that is better than the Adv. C&C Drone.
 
|-
 
|Heavy Capacitor Device
 
|20
 
|200
 
|Super Capacitor Mk II
 
|14,000
 
|31.1/s
 
|Rougly 450 seconds
 
|Yes, if energy is below 10%
 
|20,000
 
|Use spare energy to charge this super capacitor, then instaneously release it to your advantage.
 
|Takes part of your energy regen and when activated gives it all back.
 
|-
 
|Heavy Repair Rejigger Drone Device
 
|22
 
|220
 
|Heavy Repair Rejigger Deployment Drone
 
|8,000
 
|133/s
 
|Roughly 30 seconds
 
|No
 
|22,000
 
|Repair Rejigger Drone Deployment to repair damages.
 
|Deploys a drone that doesn't count toward ones temporary drone slots. It is a mobile healing drone that whatever target it heals gains +damage and +resist for ~2 seconds.
 
|}
 
 
 
=Shield Monkey=
 
 
 
{|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable"
 
|'''Name'''
 
|'''Tech'''
 
|'''Size'''
 
|'''Does'''
 
|'''Charge required'''
 
|'''Charging Rate'''
 
|'''Time to Fill'''
 
|'''If Slaves will use'''
 
|'''Weight'''
 
|'''Description'''
 
|'''Comments'''
 
|-
 
|Field Hospital
 
|5
 
|25
 
|Field Hospital Drone, Large Group Blocker
 
|2,250
 
|25.0/s
 
|90 seconds
 
|No
 
|2,500
 
|Large Emergency Shield Regen
 
|Uses 2250 shields on activation. Deploys a drone that heals and whoever it heals gets shield regen for 1-2 seconds. Also pops a blocker for everyone in squad to help with surviving.
 
|-
 
|Shield Inversion Device
 
|9
 
|45
 
|Shield Inversion Beam
 
|400
 
|44.4/s
 
|Roughly 9 seconds
 
|Yes
 
|45,000
 
|reverse shield polarity
 
|Uses 2000 shields on activation, 300 range, 1,000 damage, does not do pure damage, it gives target -shield regen.
 
|-
 
|Shield Battery
 
|13
 
|65
 
|Shield Battery Discharge, Shield Battery Group Charge
 
|600
 
|10.0/s
 
|60 seconds
 
|Yes, once slave's shields are below 10%
 
|65,000
 
|An extra store of shields for when needed
 
|Takes part of regen while charging, then discharges it once activated back into your shields. Also gives allies +shield regen.
 
|-
 
|Large Field Hospital
 
|17
 
|170
 
|Large Field Hospital Drone, Large Group Blocker
 
|9,000
 
|100/s
 
|90 seconds
 
|No
 
|17,000
 
|Large Emergency Shield Regen
 
|Uses 12000 shields on activation. Deploys a drone that heals and whoever it heals gets ~300% shield regen for 1-2 seconds. Also pops a blocker for everyone in squad to help with surviving.
 
|-
 
|Large Shield Inversion Device
 
|20
 
|200
 
|Large Shield Inversion Beam
 
|1,000
 
|100/s
 
|10 seconds
 
|Yes
 
|200,000
 
|reverse shield polarity
 
|Uses 8000 shields on activation, 300 range, 4,000 damage, does not do pure damage, instead it gives target -shield regen.
 
|-
 
|Large Shield Battery
 
|22
 
|
 
|Large Shield Battery Discharge, Large Shield Batter Group Charge
 
|
 
|
 
|
 
|Yes, when slave's shields go below 10%
 
|
 
|An extra store of shields for when needed
 
|Takes part of regen while charging, then discharges it once activated back into your shields. Also gives allies +shield regen.
 
|}
 
 
 
=Fleet Commander=
 
 
 
{|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable"
 
|'''Name'''
 
|'''Tech'''
 
|'''Size'''
 
|'''Does'''
 
|'''Charge required'''
 
|'''Charging Rate'''
 
|'''Time to Fill'''
 
|'''If Slaves will use'''
 
|'''Weight'''
 
|'''Description'''
 
|'''Comments'''
 
|-
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|}
 
 
 
=Gunner=
 
 
 
{|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable"
 
|'''Name'''
 
|'''Tech'''
 
|'''Size'''
 
|'''Does'''
 
|'''Charge required'''
 
|'''Charging Rate'''
 
|'''Time to Fill'''
 
|'''If Slaves will use'''
 
|'''Weight'''
 
|'''Description'''
 
|'''Comments'''
 
|-
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|}
 
 
 
=Berzerker=
 
 
 
{|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable"
 
|'''Name'''
 
|'''Tech'''
 
|'''Size'''
 
|'''Does'''
 
|'''Charge required'''
 
|'''Charging Rate'''
 
|'''Time to Fill'''
 
|'''If Slaves will use'''
 
|'''Weight'''
 
|'''Description'''
 
|'''Comments'''
 
|-
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|}
 
 
 
=Sniper=
 
 
 
{|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable"
 
|'''Name'''
 
|'''Tech'''
 
|'''Size'''
 
|'''Does'''
 
|'''Charge required'''
 
|'''Charging Rate'''
 
|'''Time to Fill'''
 
|'''If Slaves will use'''
 
|'''Weight'''
 
|'''Description'''
 
|'''Comments'''
 
|-
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|}
 
 
 
=Seer=
 
 
 
{|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable"
 
|'''Name'''
 
|'''Tech'''
 
|'''Size'''
 
|'''Does'''
 
|'''Charge required'''
 
|'''Charging Rate'''
 
|'''Time to Fill'''
 
|'''If Slaves will use'''
 
|'''Weight'''
 
|'''Description'''
 
|'''Comments'''
 
|-
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|}
 
 
 
=Speed Demon=
 
 
 
{|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable"
 
|'''Name'''
 
|'''Tech'''
 
|'''Size'''
 
|'''Does'''
 
|'''Charge required'''
 
|'''Charging Rate'''
 
|'''Time to Fill'''
 
|'''If Slaves will use'''
 
|'''Weight'''
 
|'''Description'''
 
|'''Comments'''
 
|-
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|}
 
 
 
[[Category: Items]]
 

Latest revision as of 00:50, 7 October 2023

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